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 8/16/12 [AUTO]Update

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Aria
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8/16/12 [AUTO]Update Empty
PostSubject: 8/16/12 [AUTO]Update   8/16/12 [AUTO]Update EmptyThu Aug 16, 2012 4:49 am

*Note: Because our main office is closed this week, there was no 8/16
weekly maintenance; however, the below changes have been made as of
8/16 0:00 Server Time.


------------------------------------------------------------

Megaton Titan in the Shop!

Megaton Titan, the second of the new "Battle Vehicle" series, has been added to the Shop for Rt and UC!

Battle Vehicles are vehicle-like robots that allow two players two work
together in battle, with one player moving the vehicle while the other
player rides on top as a dedicated gunner. In order to board a Battle
Vehicle, the vehicle user must first use a special sub weapon ability
that allows boarding. The rider may then approach the vehicle and right
click in order to board. While riding a Battle Vehicle, the rider may
right click to dismount. Other sub weapons may not be used while riding.
L size robots, as well as other certain robots, may not ride Battle
Vehicles.

8/16/12 [AUTO]Update Megatontitan0816

Megaton Titan may be purchased for 40 Rt or 100,000 UC. (The Rt price will change to 50 Rt when the 20% OFF Sale ends.) Enjoy!

------------------------------------------------------------

Weekly Garapon Updated

8/16/12 [AUTO]Update Berrlweekly

This week's Weekly Garapon features Winberrl, Winberrl, and more
Winberrl. If you are a Winberrl fan, show your support and roll this
Weekly!

------------------------------------------------------------

Team Tournament

8/16/12 [AUTO]Update Team_tourney

This August, we'll be holding an Official Team Tournament! The tournament will start from 18:00 Server Time, 8/24.

Registration is now open! Please register HERE. Make sure to read the rules first!

The registration period for the tournament is from 7/27 until 8/20, 0:00 Server Time. Good luck everyone!
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JadeCicada
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PostSubject: Re: 8/16/12 [AUTO]Update   8/16/12 [AUTO]Update EmptyThu Aug 16, 2012 4:56 am

WINBERRL WEEKLY. I almost don't have to post a full image since it's pretty self-explanitory.

Winberrl Weekly:
 
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Kuzuha
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PostSubject: Re: 8/16/12 [AUTO]Update   8/16/12 [AUTO]Update EmptyThu Aug 16, 2012 4:58 am

Fuck that's a lot of Winberrl versions. Now I think about it, who has the least versions among the moebots? Besides Tesladonna?
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Astral_Dono
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PostSubject: Re: 8/16/12 [AUTO]Update   8/16/12 [AUTO]Update EmptyThu Aug 16, 2012 5:05 am

@Kuzuha wrote:
Fuck that's a lot of Winberrl versions. Now I think about it, who has the least versions among the moebots? Besides Tesladonna?
Resha and Eris.
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ziix
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PostSubject: Re: 8/16/12 [AUTO]Update   8/16/12 [AUTO]Update EmptyThu Aug 16, 2012 5:08 am

I EXPECTED AN ART IAMDISAPPOINT.
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JadeCicada
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PostSubject: Re: 8/16/12 [AUTO]Update   8/16/12 [AUTO]Update EmptyThu Aug 16, 2012 5:12 am

Oh, and if anyone cares, since there was no maintenance run, Arcantus route and progress was left untouched.
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Shai
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PostSubject: Re: 8/16/12 [AUTO]Update   8/16/12 [AUTO]Update EmptyThu Aug 16, 2012 5:56 am

Winberrl is like my fav robot. And here I wanted to save 160 RT for the new moes. CS, I hate you. Stop making this hard on people that aren't rich. OAO
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Guest
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PostSubject: Re: 8/16/12 [AUTO]Update   8/16/12 [AUTO]Update EmptyThu Aug 16, 2012 6:57 am

Jade wrote:
Oh, and if anyone cares, since there was no maintenance run, Arcantus route and progress was left untouched.
Akdlcococksnnfi noooo. I dun get more uc for bazaar. ; _ ;
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Zwiebel Force
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PostSubject: Re: 8/16/12 [AUTO]Update   8/16/12 [AUTO]Update EmptyThu Aug 16, 2012 8:29 am

Winberrl Week 8/16/12 [AUTO]Update 816628317
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Shai
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PostSubject: Re: 8/16/12 [AUTO]Update   8/16/12 [AUTO]Update EmptyThu Aug 16, 2012 9:10 am

So, anyone has some tasty screenies yet of your new vehicle action? I gotta wait for Bazaar before I can buy mine. xD
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Fireflywater
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PostSubject: Re: 8/16/12 [AUTO]Update   8/16/12 [AUTO]Update EmptyThu Aug 16, 2012 11:15 am

It has come to my attention that alot of campaigns will end soon. This includes the Summer Sale campaign and the 1.5x Offer RT campaign.
Very upsetting.
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Shai
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PostSubject: Re: 8/16/12 [AUTO]Update   8/16/12 [AUTO]Update EmptyThu Aug 16, 2012 12:13 pm

Yes, yes it is. Especially since them offers are my only way of getting RT besides the UC>RT. = _ =
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CapeMike
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PostSubject: Re: 8/16/12 [AUTO]Update   8/16/12 [AUTO]Update EmptyThu Aug 16, 2012 12:22 pm

...an all-Support gara...thank you, CS!

Like a Star @ heaven

...excuse me, I think I've got something in my eye.... cheers

p.s.: Paralyzer Gun WANT.
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Shai
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PostSubject: Re: 8/16/12 [AUTO]Update   8/16/12 [AUTO]Update EmptyThu Aug 16, 2012 12:26 pm

^ Ikr. This Weekly Gara has almost all things I want. Can't decide if I should save my RT for the new moes or get to 160 total now from offers and roll Weekly..
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SL the Pyro
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PostSubject: Re: 8/16/12 [AUTO]Update   8/16/12 [AUTO]Update EmptyThu Aug 16, 2012 2:41 pm

@ziix wrote:
I EXPECTED AN ART IAMDISAPPOINT.

>Megaton Titan
>LND, not ART

What the fuck is this shit.



The Weekly Gara amused me though, especially since they named it the "Winberrl Weekly."


Last edited by SL the Pyro on Thu Aug 16, 2012 5:02 pm; edited 1 time in total
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Charz
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PostSubject: Re: 8/16/12 [AUTO]Update   8/16/12 [AUTO]Update EmptyThu Aug 16, 2012 3:53 pm

if you have a machine that supposed to mount people it is logical to make it mobility based and thus a LND bot
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Scott-kip
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PostSubject: Re: 8/16/12 [AUTO]Update   8/16/12 [AUTO]Update EmptyThu Aug 16, 2012 6:40 pm

@Charz wrote:
if you have a machine that supposed to mount people it is logical to make it mobility based and thus a LND bot

>Wild Vehic
>needing another mobility based vehicle on LND

If we're getting a plane, why cant we also get a slow but powerful ART gunner?
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Shai
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PostSubject: Re: 8/16/12 [AUTO]Update   8/16/12 [AUTO]Update EmptyThu Aug 16, 2012 6:44 pm

@Scott-kip wrote:
@Charz wrote:
if you have a machine that supposed to mount people it is logical to make it mobility based and thus a LND bot

>Wild Vehic
>needing another mobility based vehicle on LND

If we're getting a plane, why cant we also get a slow but powerful ART gunner?

Probably 'cause it would end up being just a normal ART, instead of a vehicle. Though I'd have liked an ART.

I think creating an ART vehicle wouldn't even be such a bad idea. But you should like.. give it the ability to allow subs. He could be used to sit a bit higher up, and when a melee comes that he could shoot out its rider a bit far away so that at least that one can get away. Tho for all we know he/she would end up getting shot into the enemy so that's probably not such a great idea...
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Suguri
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PostSubject: Re: 8/16/12 [AUTO]Update   8/16/12 [AUTO]Update EmptyThu Aug 16, 2012 6:57 pm

@Scott-kip wrote:
@Charz wrote:
if you have a machine that supposed to mount people it is logical to make it mobility based and thus a LND bot

>Wild Vehic
>needing another mobility based vehicle on LND

If we're getting a plane, why cant we also get a slow but powerful ART gunner?
Because there's zero point in riding an immobile fatass as opposed to standing next to it/being able to move around it?
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milk
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milk

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PostSubject: Re: 8/16/12 [AUTO]Update   8/16/12 [AUTO]Update EmptyFri Aug 17, 2012 5:25 am

ohhh, so that's what my friends were going on about earlier.
they were making fun of winberrl and i was lost.
ee

i got on the new vehicle and got my butt kicked in no time.
the guy who drove me wanted to just tackle anyone he saw.
didn't end well for me.
i ended up ridin' him later on this one jag i made.
that was fun for a while.

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