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 7/12/12 Update Summer Gara update and new weapons on the shop

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wonjoon
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PostSubject: Re: 7/12/12 Update Summer Gara update and new weapons on the shop   Sat Jul 14, 2012 12:24 am

lol new destructor girl kinda looks like an alien xD
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milk
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PostSubject: Re: 7/12/12 Update Summer Gara update and new weapons on the shop   Sat Jul 14, 2012 1:35 am

i haven't seen anyone use the new hd bots yet.
but i imagine she's pretty taller than her original ver.
heard that her missiles are pretty crazy now, though.

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Akhenderson
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PostSubject: Re: 7/12/12 Update Summer Gara update and new weapons on the shop   Sat Jul 14, 2012 7:23 am

Miliken wrote:
i haven't seen anyone use the new hd bots yet.
but i imagine she's pretty taller than her original ver.
heard that her missiles are pretty crazy now, though.

She fires 2 missiles in a rapid succession rather than 1 now.
I don't know how good it is, but once I get HDG leveled up, I'll be sure to check her missiles out.
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Gerrion
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PostSubject: Re: 7/12/12 Update Summer Gara update and new weapons on the shop   Sat Jul 14, 2012 7:38 pm

Quote :
She fires 2 missiles in a rapid succession rather than 1 now.
I don't know how good it is, but once I get HDG leveled up, I'll be sure to check her missiles out.

I've been using her for fun, and her ability to shoot her sub missiles while moving/hopping was pretty handy. If her HD version does the same save for the double missile launch, expect an increase in firepower/damage on her output.

And seeing this discussion about the new fangirls made me think CS made a wrong move when putting them on the Gara.

Quote :
I'd gladly agree on not tuning CV too, but Elisa for example(which I mostly use) is too fragile that I had to tune 3x CV for it to proc a lot (with 12tgh) and for higher survivability. I guess it depends on which bots really need CV.

I thought CV could be used on high TGH robots to give them more imunity to damage/stuns while regenerating life with Stun Regain. Been leveling my Baron to give that theory a go, but seeing the discussion here, i'm not that sure now scratch


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Zwiebel Force
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PostSubject: Re: 7/12/12 Update Summer Gara update and new weapons on the shop   Sat Jul 14, 2012 8:12 pm

@Gerrion wrote:
Quote :
She fires 2 missiles in a rapid succession rather than 1 now.
I don't know how good it is, but once I get HDG leveled up, I'll be sure to check her missiles out.

I've been using her for fun, and her ability to shoot her sub missiles while moving/hopping was pretty handy. If her HD version does the same save for the double missile launch, expect an increase in firepower/damage on her output.

And seeing this discussion about the new fangirls made me think CS made a wrong move when putting them on the Gara.

Quote :
I'd gladly agree on not tuning CV too, but Elisa for example(which I mostly use) is too fragile that I had to tune 3x CV for it to proc a lot (with 12tgh) and for higher survivability. I guess it depends on which bots really need CV.

I thought CV could be used on high TGH robots to give them more imunity to damage/stuns while regenerating life with Stun Regain. Been leveling my Baron to give that theory a go, but seeing the discussion here, i'm not that sure now scratch


elisalottes low TGH would cause her to get stunned all the tie, if she didn't use CV. All melee based units should use it, unless their main combo comes from their LGs :O
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Halexander
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PostSubject: Re: 7/12/12 Update Summer Gara update and new weapons on the shop   Sat Jul 14, 2012 10:23 pm

@Zwiebel Force wrote:
unless their main combo comes from their LGs :O

My poor Kuten :<
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Zwiebel Force
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PostSubject: Re: 7/12/12 Update Summer Gara update and new weapons on the shop   Sat Jul 14, 2012 10:56 pm

@Halexander wrote:
@Zwiebel Force wrote:
unless their main combo comes from their LGs :O

My poor Kuten :<
Kuten is Frauever Alone because of this D:
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