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 Updated CosmiCalc - Moonlight Gara

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StickyKeys
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Sat Jul 05, 2014 11:16 pm

Suggestions: Can we have the def button put in all the parts that mechs have when we bought/rolled for them? Including conversion parts?
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blead
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Sun Jul 06, 2014 9:46 am

6/07/14

Added:
-Celestial Robe BS, Celestial Robe BS@, Volt Generator Mod BS
-Star Shooter, Captain Anchor ALPHA, Captain Anchor @2

Edited:
-Chloe BD, default Wonder Bit changed to Phantom Floor
-Forcedriver BD, Dismoke BS2, ID changed

_____________________________________________
@StickyKeys wrote:
Suggestions: Can we have the def button put in all the parts that mechs have when we bought/rolled for them? Including conversion parts?
Seems like we both share the same idea on this.
I have been trying to implement it for a month or two now. I'm a slow worker though. ( ・_・)
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AnimeAelita
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Sun Jul 06, 2014 12:34 pm

So you asked for help with Momiji BD (Flare). I have School Momiji (Flare) and I'm not sure if she's 100% the same as the original, but I'll still try to provide information.
She has 4 ZERO cartridges, plus Ninja Run, when the Calc only has 3.
BD is correct.
Her LG Sub weapon (Dash) has 30 Force, 15 Ammo, 60 Range, 80 Speed and 500 INT.
Don't see anything wrong with her AM. (AM3 for me.)
Don't see anything wrong with her AM2. (AM4 for me.)
Checked the rest of her cartridges, and didn't see anything else wrong.
If someone else finds an error that I've overlooked, or if School is different, then please let me know.
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Winty
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Sun Jul 06, 2014 12:45 pm

school is the same
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blead
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Mon Jul 07, 2014 7:27 am

7/07/14

-Edited Momiji BD (Flare), 1 Zero Cartridge added, alert message removed
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AnimeAelita
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Mon Jul 07, 2014 1:53 pm

Whoops, sorry, my mistake, I didn't see that Momiji (Flare) is already Lv1.
So that means 3 ZERO cartridges, not 4. I'm so sorry! (Shouldn't try to help when I'm tired and not thinking straight.)
I really am sorry.
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blead
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Tue Jul 08, 2014 8:17 am

8/07/14

-Added Hero Emblem BETA
-Edited Momiji BD (Flare), cartridge changes reverted
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Winty
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Thu Jul 10, 2014 8:34 am

can the name-typing function not be case sensitive?
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JadeCicada
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Thu Jul 10, 2014 9:56 pm

Thoarla AM6 - listed as double TEC-based. Gun is TEC, melee is STR.
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Zwiebel Force
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Mon Jul 14, 2014 5:09 am

School Feng is holding a Feng-Tiang in the calc. She doesn't have one in the game though. Her wind slicers are on her AM7 (which is also shown in the calc).
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God is a Cat Girl
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Mon Jul 14, 2014 12:04 pm

You might as well say which calc, since on Vacau I get this: http://puu.sh/ab5St/a719aacbef.png
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reVelske
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Tue Jul 15, 2014 2:49 am

Minor Error: Paralyzers are named Paralyze Gun on calc.
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colfenor1337
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Tue Jul 15, 2014 3:05 am

Dear blead, so far, bots with built-in AURA, specifically the one that has its performance of weaponries increased such as Luxes and Elisalotte Glanz won't change value when you put weapon tune on the like Great Grappler.

In example, Glanz's Princess Chivalry II without aura is at 28 Force. With AURA is at 33 Force Given 3 Great Grappler tune, 28 -> 36. But under AURA mode, the base force remain the same at 33, showing no changes. Can you look into this matter? Many thanks blead! Very Happy
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Tue Jul 15, 2014 5:11 am

@God is a Cat Girl wrote:
You might as well say which calc, since on Vacau I get this: http://puu.sh/ab5St/a719aacbef.png
Oh I didn't realise that they're different. On the ppspot version. Apparently it got fixed already~
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reVelske
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Thu Jul 17, 2014 5:29 am

Smile

Smile Smile Smile Smile Smile Smile Smile Smile Smile Smile Smile Smile Smile Smile Smile Smile Smile Smile Smile

*winks*
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Zwiebel Force
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Fri Jul 18, 2014 5:26 pm

Today I wanted to calc an Agnizyne Build, but the Stun Regain cart doesn't show up. This is odd. I dun think it's uilt-in (or is it?!) o.ONo, it's not a built-in effect (liek Anti-Burning), it is a lv. 9 cart I think.
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blead
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Wed Jul 23, 2014 12:57 am

23/07/14

-Edited Agnizyne, Stun Regain added to the cartridge list
-Edited Thoarla AM6, internal sub weapon is now str-based
-Edited Paralyze Gun, name changed to Paralyzer <- Blame the localization team for this one.

Core updates:
-Part search is now case-insensitive
-Aura tuning bug fixed, weapon stats will be updated properly with their respective tunes finally alskdjfaklsdjflkasjdfklajf (ノ ・∀・)ノ ┻━┻

____________________________________________

Exam is over. I'm working on new contents.
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colfenor1337
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Wed Jul 23, 2014 1:21 am

Thanks blead!! xD

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reVelske
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Wed Jul 23, 2014 1:26 am

No new weapon rebalancing update? Bummer. *waits*
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Wed Jul 23, 2014 1:36 am

Eternal tune cost is not reduced yet. Sad
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Wed Jul 23, 2014 2:16 am

@blead wrote:
I'm working on new contents.

Okay. I confess that I went off for my lunch 30 minutes ago.

___________________________________

23/07/14#2


-Edited […]
stats changed due to balance adjustments:
 
For detailed list of adjustments see the update thread: http://www.cosmicbreakfanforum.com/t14185-#345134
-Edited Insernect LG, Gotrun LG, LL Bulk Gatling Mod, Large Baooka Mod, Tyr Circlet, Tyr Gorget, Reindeer Horns, ID changed
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Thu Jul 24, 2014 1:23 am

We love you Blead.
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Sun Jul 27, 2014 10:25 am

Barrier Ball Gun is listed as a main. It's a subweapon.
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Lemon Strudel
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Thu Jul 31, 2014 12:50 pm

Rayminous
Carts Pt. 1:
 
Carts Pt. 2:
 
w/ 1 EIW:
 
w/ 2 EIW:
 

Ramdiver
Carts Pt. 1:
 
Carts Pt. 2:
 

Istina Bullet
Carts Pt. 1:
 
Carts Pt. 2:
 

Nemlim Carmilla
Carts Pt. 1:
 
Carts Pt. 2:
 


Sanae Higashihongan
Carts Pt. 1:
 
Carts Pt. 2:
 
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blead
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PostSubject: Re: Updated CosmiCalc - Moonlight Gara   Sun Aug 03, 2014 7:59 am

3/08/14

Added:
-Sanae Higashihongan(BD+Sanae-chan's Fireball+Sanae-chan's Mega Fireball+Poltergeist+Sanae's Twirling Flame D)
-Istina Bullet(BD+BS+Flare Tail+Expiation @1+Expiation @2+Cyclops Scope+Silent Gear)
-Persenachia SHADE(BD3+LG2+BS2+AM4+Dead Horn+Dead Sect Claw Bit)
-Nemlim Carmilla(BD7+BS3+BS@3+BD@7+Cachusha Hat+Eland Bat)
-Ramdiver(BD+LG+HD+BS+AM+AM2)
-Rayminous(BD+LG+HD+BS+BS@+AM)
-Robin Hunter(BD+LG+HD+BS+AM+Charge Delay Arrow+Impact Arrow)
-Combat Freed HM(AM4)
-Might Bazooka, Crystal Beam Gun, Blade Gun Mod, Double Beam Gatling Mod

Edited:
-Barrier Ball Gun, weapon type changed to sub
-Force Driver HD, Nova Dikaros AM, A.L.E. Winberrl AM, Forcedriver LG, Hecatocles LG2, Rampernel LG, Wolf Rayet BS2, Aqui-Helm, Bunny Ear Headgear, Rabbit Hood YELLOW, ID changed
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