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 1/5/12 Update

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Aria
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PostSubject: 1/5/12 Update   Thu Jan 05, 2012 10:58 am

New Year's Garapon



The New Year's Garapon has been added to the game as of January 1st! Icy, Lios, Dracken, and the three DX chibis count as Rare Gara-Robo Reward Campaign robots!

The New Year's Garapon will be available until February 2nd. Happy New Year!

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Weekly Garapon



This week's Weekly Garapon features Nicole Malice Skull, along with some other popular robots. Pick up anything you missed!

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Bazaar



The Bazaar is back this month! January's first Bazaar will start at 0:00 Server Time on 1/7 and run for 24 hours. Happy trading!

Note: You must be at least Steel Hero (Rank 12) or higher to participate in the Bazaar.

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Other

- Quest Mode has been shuffled.


- New Year's Discs have been removed from the Arena drop list as announced. The
more valuable rewards for New Year's Dispatch Requests will only be
available until 1/12, so make sure and complete the requests before then
if you still have New Year's Discs left!



- As announced last week, the more valuable rewards for the
Christmas Dispatch Requests are no longer available. The discs may still
be used to obtain normal Dispatch Request rewards.


- Bug in which Arte Maid BD had two Sniper Sight cartridges has been
fixed. All newly created robots with the Arte Maid BD part will have
the correct cartridge list. If you have already obtained an Arte Maid
and would like fix its cartridge list, please junk the robot and then
rebuild it using the Create New Robot button. Alternatively, you may
continue to use the robot as is, but please be aware that activating
more than one Sniper Sight cartridge will only raise the cost of the
robot without adding any new abilities.


- Bug has been fixed in which Mediger's Baculus weapon had 3 slots,
despite being locked to Mediger AM2, a removable part. The 3 slots on
the Baculus were an error; normally, sub parts which are locked to a
removable part should never have slots. When a part that has locked,
slotted sub parts attached to it is placed in the Garage, any Tune Ups
made to the locked sub parts are lost. Up until now, only sub parts
locked to BD parts have ever had slots; therefore, Tune Ups made to them
are only lost if the robot who's BD they are attached to is junked,
which is the intended outcome of junking a robot with locked parts.
However, because the Baculus is attached to a removable AM part (Mediger
AM2), simply removing the AM from a robot will cause any Tune Ups made
to the Baculus to be lost. The Baculus is now set to have 0 slots, and may no longer be used at the Cosmos Pot or Cosmos Pot Reset.
If you currently have a Mediger AM2 attached to a robot, the Baculus
attached to it will revert to being a 0 slot part the next time you
remove the AM. In order to make up for materials and items wasted
making Tune Ups to the Baculus, we have sent back all materials, Slot
Protectors, and Cosmo Harmonics used on the Baculus to all players who
attempted to tune one, regardless of whether the Tune Up was a success
or failure.



- Bug has been fixed in which Dracken's DOSTREX SLASH ability would not correctly fire its shots towards locked on enemies.


- Graphical glitch with the Dracken LG part has been fixed.


- Bug has been fixed in which certain parts with built in Main
Weapons would not correctly fire their shots towards locked on enemies
when attached to a robot using the Seiron BD or Seiron BD-G.
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Malphes
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PostSubject: Re: 1/5/12 Update   Thu Jan 05, 2012 2:21 pm

- Bug has been fixed in which Dracken's DOSTREX SLASH ability would not correctly fire its shots towards locked on enemies.

wtfawesome now i can actually hit stuff
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fggt
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PostSubject: Re: 1/5/12 Update   Thu Jan 05, 2012 2:50 pm

@Malphes wrote:
- Bug has been fixed in which Dracken's DOSTREX SLASH ability would not correctly fire its shots towards locked on enemies.

wtfawesome now i can actually hit stuff

It's fuking good stuff now, 50 dam on art, hit almost everytime.-.
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God is a Cat Girl
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PostSubject: Re: 1/5/12 Update   Thu Jan 05, 2012 2:58 pm

Did another run to test Seiron after the update, and yeah, it actually hits now.
It doesn't fire randomly anymore.
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