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 Boost Run, Short Boost. etc etc charts

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Noirel
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PostSubject: Boost Run, Short Boost. etc etc charts   Tue Nov 22, 2011 11:30 am

Updated Boost run chart. Due to the +1 wlk breakpoint.
Spoiler:
 

Short Boost Chart
Land
Spoiler:
 
Non-Land
Spoiler:
 

Normal Walking vs Normal Running Chart
Spoiler:
 

Stun Regain Chart

The Numbers mean how much hp you recover.
Dem breakpoints
Spoiler:
 
reVelske wrote:
Soft Stun - flinch, caused by most weapons after dealing certain amount of damage. Alba missiles are particularly good at soft stunning in quick succession.

Hard Stun - Spin and temporary booster cut, caused from most missiles, bazookas and medium strength melee, also common on Paralyze-tuned weapons of low/medium Force.

Rotation Stun - Double spin and kills flight, caused by high powered melees and other attack with high stun properties (LL Blast Baz), also common on Paralyze-tuned weapon of high Force (Bazookas).

And the HP healed is fixed AFAIK.

Hurricane Blow counts as a Rotation Stun, not sure with Fire Pillar, probably soft.


Credits go to CBJP people who took their time to experiment with these.

Notes:

The Short boost chart is still under research due to the 1-10s which we still don't know.
reVelske wrote:
Regarding the Short Boost chart, just like to point out that it's specifically for LND, the FLY hop breakpoints are universal since nobody gets any FLY bonus, but the WLK hop breakpoints are different for non-LND and is not noted on the chart.

And I have no idea what the 1-10 marked on the chart represent, they correlate to the brekapoints, sure, but why are they marked on only a selected few?
Thx Rev


Last edited by Noirel on Fri Dec 30, 2011 2:03 am; edited 4 times in total
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Retrias
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PostSubject: Re: Boost Run, Short Boost. etc etc charts   Tue Nov 22, 2011 12:11 pm

thank you noa, this chart is for land only?
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Noirel
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PostSubject: Re: Boost Run, Short Boost. etc etc charts   Tue Nov 22, 2011 1:29 pm

Affects all types of bots USING boost run.

Edit: Requesting PIN / Sticky
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Eruwa
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PostSubject: Re: Boost Run, Short Boost. etc etc charts   Thu Nov 24, 2011 9:26 am

Question: What are those red rectangles on some stats?

And thx for the chart~
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fggt
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PostSubject: Re: Boost Run, Short Boost. etc etc charts   Thu Nov 24, 2011 12:17 pm

Noirel wrote:
Affects all types of bots USING boost run.

Doesnt the words at top left of the pic mean "land type boost run..."??
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donggyu
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PostSubject: Re: Boost Run, Short Boost. etc etc charts   Thu Nov 24, 2011 2:32 pm

The red boxes are those that needed to be checked/unsure of at the time.
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PostSubject: Re: Boost Run, Short Boost. etc etc charts   Thu Nov 24, 2011 7:48 pm

[Useless comment]


Last edited by LXE on Thu Jan 17, 2013 7:20 am; edited 1 time in total
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Senhime
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PostSubject: Re: Boost Run, Short Boost. etc etc charts   Wed Dec 07, 2011 10:00 am

Updated ;3
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reVelske
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PostSubject: Re: Boost Run, Short Boost. etc etc charts   Wed Dec 07, 2011 10:12 am

Regarding the Short Boost chart, just like to point out that it's specifically for LND, the FLY hop breakpoints are universal since nobody gets any FLY bonus, but the WLK hop breakpoints are different for non-LND and is not noted on the chart.

And I have no idea what the 1-10 marked on the chart represent, they correlate to the brekapoints, sure, but why are they marked on only a selected few?
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blead
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PostSubject: Re: Boost Run, Short Boost. etc etc charts   Wed Dec 07, 2011 10:49 am

Maybe the marked spots are tested spots.
And other spots are left out because they're too hard to test and/or should be theoretically right.


?
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Shaftronics
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PostSubject: Re: Boost Run, Short Boost. etc etc charts   Wed Dec 07, 2011 12:05 pm

If it isn't obvious enough;

The Marked Spots are optimally what you should aim for; They have the minimal walk and fly needed for that tier of speed.
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Senhime
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PostSubject: Re: Boost Run, Short Boost. etc etc charts   Wed Dec 07, 2011 12:06 pm

I think blead theory is right.
Maybe we should cooperate with CBJP on testing these.[[

And meh, just get some 28 wlk or 30+ wlk on lnd for max potiental and less cost.
Screw fly, it dont affect much.
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fggt
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PostSubject: Re: Boost Run, Short Boost. etc etc charts   Wed Dec 07, 2011 12:25 pm

What do those number in normal run chart mean??
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Senhime
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PostSubject: Re: Boost Run, Short Boost. etc etc charts   Wed Dec 07, 2011 1:09 pm

@tggt
The breakpoints on the left is walking breakpoints, while on the right is running breakpoints.
The number showing in the chart is the time to finish a certain distant.
Base on the chart, add some fly in will only increase some 0.0x~0.x sec (not much)
So you could tank fly and save moe slots.
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Aurum_Sol
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PostSubject: Re: Boost Run, Short Boost. etc etc charts   Wed Dec 07, 2011 3:41 pm

Senhime wrote:
@tggt
The breakpoints on the left is walking breakpoints, while on the right is running breakpoints.
The number showing in the chart is the time to finish a certain distant.
Base on the chart, add some fly in will only increase some 0.0x~0.x sec (not much)
So you could tank fly and save moe slots.

the values fly gives to the walk and run breakpoints are most likely to show that it has no effect on the bot movement speed (seeing as the effects jump up and down randomly)
the differences displayed are most likely due to other factors and not real differences caused by fly

for the shortboost chart:

the numbers seem to be the actually tested values ( from the looks of the shortboost table, they started in tier 5, got the basic idea for how the table would look and proceeded to use the minimal amount of tests based on the shape of tier 5 )

so basically, if your going for high walk values for shortboost, you are still using untested values (however, logic tells you an estimated outcome - its just not confirmed)

edit:

oh yeah, before i forget it:
if anyone would be kind enough to translate the stun regain table?

TGH | ??? | ??? | ???
---------------------------
0
1
2


the question marks are what i am refering too :D

edit2:

meh, just noticed that blead allready stated the obvious with the shortboost table >.<


Last edited by Aurum_Sol on Wed Dec 07, 2011 3:57 pm; edited 1 time in total
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