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 Awesome LazFlamme Build

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Kitouski
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PostSubject: Re: Awesome LazFlamme Build   Sun Aug 28, 2011 7:42 pm

@BNOISE wrote:
as long as it is an opinion then fine

but explain this to me -
where did you get a 3s pair of accel saber legs?
and why would you say you are totally pressed for capa when you just said that lazflame bd has tons of capa in the first place?
LazFlamme has great capa growth, but the magnitude of weapons, you become short on capa. It's the amount of capa she has in the first place that makes this feat possible. Any sort of build would be pressed for capa with this many weapons, but Laz is able to pull so many off.

3s Accel Saber LGs can be gotten as a gold ball from UC gara.

@Broken wrote:

ITT:Jokes getting taken seriously.
Survey says...
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ngelicdark
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PostSubject: Re: Awesome LazFlamme Build   Sun Aug 28, 2011 9:37 pm

Hum. I wouldn't like strapping all that on Laz, but that's not a bad idea. Some of these parts actually combo well into each other. But Kit, you hafta show me this lol.

Is reaper scythe ignored because of its huge cost or something?
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aquietfrog
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PostSubject: Re: Awesome LazFlamme Build   Mon Aug 29, 2011 12:57 am

Does the Snail bomb LGJ combo with the melee?
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808
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808

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PostSubject: Re: Awesome LazFlamme Build   Mon Aug 29, 2011 4:04 am

Somewhere a tear in the fabric of time is getting stitched back together by this thread.
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Rinrin
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PostSubject: Re: Awesome LazFlamme Build   Mon Aug 29, 2011 4:20 pm

@Nisa wrote:
Not sure if Trolling or Really Stupid.

@Kitouski wrote:

 : Snail Bomb LGJ
 : Asura AMJ
 : Ace Braver AM [Drain] [Grappler]
 : Blank Staff [Drain]
 : Ace Braver AM [Disorder]
 : Metal Slayer [Burning]

STR: 18
WLK: 14
TGH: 5

【必要素材】
Midoro Cosmos×124
Yoguru Cosmos×60
Rainbow Chip×217
Power Amp×1831
Engine Shaft×1800
Rapid Crystal×1800
Hulk Meteorite×600
Screw Bolts×900
Steel Wheel×900
Miracle Ammonite×300
Shining Feather×300

my heart is worn out from laughing too hard.
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FireKiller87
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PostSubject: Re: Awesome LazFlamme Build   Mon Aug 29, 2011 6:21 pm

@Kitouski wrote:
"All this build":
 

I would almost certainly get rid of Shell Guard. 10%, no matter your pathetic TGH or your actually decent sized hitbox, won't really help a bit. I would get a mobility cart in its place(if necessary, lower cost than SG so you can tune more and get more win). Short Boost would probably be a preferred mobility cart here over Boost Run because you NEED that evasive ability to live long enough to do some damage without getting buttraped by everything.

This build, despite it's appearances(and Kitou's advice against SO MUCH MELEE)...actually looks decent. The Ace Braver AMs combo well into the other weapons. The Metal Slayer scares me a bit due to its poor speed and high delay when attacking, I would definitely look for a replacement if possible. I don't have experience with Squidol AM or Blank Staff, so no comments there. Snail Bomb LGJ is cool for inflicting Slow, but has extremely shitty speed, poor rangejust looked at CosmiCalc, range 300 speed 200 is decent, but the speed is still shitty for the metagame, and poor ammo capacity(although if you plan on dying eventually, ammo is no problem). If possible, I'd stack a Slow tune on one of your melee weps.
Also note that Snail Bomb LGJ is...sub weapon, iirc. I don't know how you're going to fire the bomb at your target unless it can be part of your melee combo. Be wary of that INT...I don't know much about Snail Bomb LGJ, but that 500 INT spells trouble if you can spam right click and throw bombs everywhere(this could be a blessing in disguise...if you're accurate with your bombs, you can slow everything and everyone in the area, then your teammates can ride in and finish the job...if only CBen had teamwork, this would be a sweet combo lol), especially with your shitty 25 bomb capacity.

The sheer number of status inflicters basically ensures that, if you don't kill the target, it'll at least be maimed physically or afflicted by status. Cool beans.

Your pathetic TGH, low WLK, and low FLY, combined with your fairly good-sized hitbox and red-flag raising array of melee weps, make you a very high-profile target(Think walking in a forest filled with trained snipers. Then think you building a bonfire, making the loudest noises possible, and setting up working stage lights all shining on your exact position. And just for laughs, putting up a big flashing neon sign that points directly at you that says "Kitouski is here!"). Your lack of mobility is this build's greatest problem. If you don't plan on sacrificing for some mobility tuning, at the very least get Short Boost. I wouldn't go for Boost Run here as it will still be slow enough that most good players can sight and kill you easily(14 11 isn't that fast, iirc, I don't have the chart in front so I can't figure it out).

Other than all that...this build is workable, and lethal in the right hands. It's easy to kill from afar, but once a bot is in the grip of its melee, it's difficult to come out alive. And even if one does escape alive, it will be, at the very least, maimed or status afflicted. Very nice.
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Iseal
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PostSubject: Re: Awesome LazFlamme Build   Mon Aug 29, 2011 6:27 pm

Lazflamme LG launches upwards like a Fire Pillar when you kick, LG2 is 3 kicks on a rising diagonal. Most of the time, you'll only hit with the first and last of the 3 kicks on LG2. The second kick tends to go off when the target is still in the air above the kick. The 3rd kick also has nice horizontal knockback. If you're using it mid-combo, make sure to account for the displacement.
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Trill
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PostSubject: Re: Awesome LazFlamme Build   Mon Aug 29, 2011 6:43 pm

I'd rather just get 4 Wooden Swords on my Laz with one Laz BS

About 16 slashes then a kick.
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Kitouski
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PostSubject: Re: Awesome LazFlamme Build   Mon Aug 29, 2011 8:09 pm

@FireKiller87 wrote:
-Your Reply-

Herp. Firekiller, I expected better of you. ]=
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FireKiller87
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PostSubject: Re: Awesome LazFlamme Build   Mon Aug 29, 2011 9:42 pm

@Kitouski wrote:
@FireKiller87 wrote:
-Your Reply-

Herp. Firekiller, I expected better of you. ]=

What why
GTFO KITOU D:jk, I :3 u...TAKE MAI CRITICISM DAMMIT
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Suguri
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PostSubject: Re: Awesome LazFlamme Build   Mon Aug 29, 2011 11:35 pm

@FireKiller87 wrote:
-snip-
Post of the Month.
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Rinrin
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PostSubject: Re: Awesome LazFlamme Build   Tue Aug 30, 2011 4:36 am

inb4 some newb tries to make this.
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ziix
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PostSubject: Re: Awesome LazFlamme Build   Tue Aug 30, 2011 5:20 am

Still not sure if serious....
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Rinrin
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PostSubject: Re: Awesome LazFlamme Build   Tue Aug 30, 2011 5:36 am

@ziix wrote:
Still not sure if serious....
serious troll. lulz
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fggt
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PostSubject: Re: Awesome LazFlamme Build   Tue Aug 30, 2011 2:33 pm

@Trill wrote:
I'd rather just get 4 Wooden Swords on my Laz with one Laz BS

About 16 slashes then a kick.

4+1+1+1=7 slash b4 kick.

Anyway, this "laz" make me cry so hard Sad
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FireKiller87
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PostSubject: Re: Awesome LazFlamme Build   Tue Aug 30, 2011 2:43 pm

@Suguri wrote:
@FireKiller87 wrote:
-snip-
Post of the Month.

;_;

Y U GUIS SO MEAN D:
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hyorinryu
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PostSubject: Re: Awesome LazFlamme Build   Mon Sep 12, 2011 11:53 pm

Why no Asura AMJ?

EDIT: nvm

Double EDIT: Why lance bit? That's a missed opportunity right there. It could be dual slayer or axe bit, which you'll have all time because there won't be a second you're not ripping someone a new one.
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Aria
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PostSubject: Re: Awesome LazFlamme Build   Tue Sep 13, 2011 12:06 am

124 midoro cosmos.

What?
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Dracatis
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PostSubject: Re: Awesome LazFlamme Build   Tue Sep 13, 2011 4:00 pm

I actually like Squidol AM, it has a fairly quick 3 hit combo that combos to other weapons well and is just funny cause your totally tenticle raping moe's. Razz

Also Laz kick doesn't combo with most weapon attacks unless they fixed that. You can try to set it up so your first attack is by the E switch to kick and go that way but otherwise yea FTL. Playing around with all the melees everyone ignores I found a bunch of things that combo oddly.

Though really for the poor people that can't understand this is not what you do. Melee typically should be a max of two weapons(there are rare instances where the moves do very specific helpful things) and your second weapon should be something cheap(cause most only get one hit at the end of the combo). I saw someone dual welding Kamui Staff and laughed my butt off. Still trying to find it if someone spots one.

I know, giving honest advice on troll thread is silly but there it is.
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ppxeno
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PostSubject: Re: Awesome LazFlamme Build   Tue Nov 29, 2011 10:07 am

..have fun with dat
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Senhime
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PostSubject: Re: Awesome LazFlamme Build   Tue Nov 29, 2011 10:28 am

Unlock at request.
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