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 [General] Enhanced Internal Weapon (EIW)- Uses/Recomended

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To use or not to use - Enhanced Internal Weapon
Never Use it
0%
 0% [ 0 ]
A waste of CAP
2%
 2% [ 3 ]
Good in the right Bot
98%
 98% [ 159 ]
Total Votes : 162
 

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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Tue Jun 07, 2011 6:11 pm

@Aurum_Sol wrote:
tarantulic: 1 force 20 ammo 10 bulletspeed per card

debatable if its worth all that much, i took it because the bulletspeed of the nets is kind of slow and 20 speed help a bit with aiming
Who cares. It induces slow.
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Tue Jun 07, 2011 6:37 pm

@Cori wrote:
@Aurum_Sol wrote:
tarantulic: 1 force 20 ammo 10 bulletspeed per card

debatable if its worth all that much, i took it because the bulletspeed of the nets is kind of slow and 20 speed help a bit with aiming
Who cares. It induces slow.
This. A well-played Tarantulic can mean the difference between survival and destruction for many an enemy bot. A bot afflicted by Slow while being assaulted by multiple(or even one) bot is basically fresh meat.
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Tue Jun 07, 2011 6:47 pm

@FireKiller87 wrote:
@Cori wrote:
@Aurum_Sol wrote:
tarantulic: 1 force 20 ammo 10 bulletspeed per card

debatable if its worth all that much, i took it because the bulletspeed of the nets is kind of slow and 20 speed help a bit with aiming
Who cares. It induces slow.
This. A well-played Tarantulic can mean the difference between survival and destruction for many an enemy bot. A bot afflicted by Slow while being assaulted by multiple(or even one) bot is basically fresh meat.

Combine that with winberrl arms....THE HORROR.
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Tue Jun 07, 2011 8:30 pm

i like my tarantulic, no question about it - what i meant to point out is: >I< think the eiw is useful due to your need to hit one time, when you hit him once, he is dead

but with some practice you might be able to do the first hit just fine without the improved speed, hence its use is debatable

but i think every melee or fast runner knows what will happen when he gets hit by some freakin huge net projectile, it just screams: DODGE OR DIE (and i just like making the dodging harder for him :3)

also: often that one bot that made them fresh meat was my tarantulic itself ( just on melees cause im kind of allergic against bigger ammounts of lead :3 )
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Wed Jun 08, 2011 12:39 am

- Added Maril March, Maril March Trill.
- Fixed information for Red Squealer
- Fixed Sorting for M and L.
- Added Tarantulic


We have info for more that 40 bots (and I have like 160 in my garage! I missing a lot hahahaha)
Thats to all that gives support (also asking for one will help)
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Thu Jun 09, 2011 12:10 pm

- Added Ivis, Kagetama, Blaze Baron FF (Same data as all Barons), Vanguard Axer (SAme data as VF)
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Thu Jun 23, 2011 11:45 am

- Adde ION data.

Don't have the other new bots that uses EIW, if someone got Cosmos, post the data!

(ey! I also want this sticky!!!)
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Fri Jun 24, 2011 12:02 am

- Added Hoverion data (all variants)
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Fri Jun 24, 2011 11:09 am

I think you have Red Squealer's data under Psycho Cluster.
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Fri Jun 24, 2011 11:31 am

Shino Exroad SS(Nitro Attack):
+10 Ammo +20 Speed -100 Int each cart

[edit] fixed
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Fri Jun 24, 2011 12:24 pm

@DarkChuky wrote:
@Glass wrote:
You should also mention the differences of each Lily variant, in terms of what the core does.

(vanilla) Lily Rain:

Regular psygun.
Slicers make you stop in place for a second after deploying. The slicers are vertical and skid across the floor, and will bounce upwards once within proximity of the enemy, possibly jumping over any obstacle.

Majalis:
Regular psygun.
Slicers are horizontal. You are able to move while deploying the slicers, meaning you get to shoot while deploying. These behave differently. Once deployed, they will float then home onto the enemy.

LeReve:
The Psygun is now part blast. It's orange colored. They explode like Amateus' nova missiles.
Slicers are identical to Majalis' , except the slicers are vertical. They slightly float up once deployed, then home onto the enemy. There is no movement penalty.

I have added some of the info but it's not affected by the EIW so no need for all the data. (but nice to know)

Note that vanilla Lily Rain's Psyslicers get +Force, range, and ammo.

2x Internal'd Psyslicer data:
16->18 Force
370(?)->410 Range
120->140 Ammo

So you see dat range is insane. 18 base damage to the target, with 4x Multilock.
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Mon Jun 27, 2011 12:11 am

@Iseal wrote:
I think you have Red Squealer's data under Psycho Cluster.
Fixed, thanks

- Added Cosmo Kaiser AC.
- Added Shino Exroad SS
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Mon Jul 18, 2011 11:51 pm

Under Psycho Cluster in this thread, does that also apply to Psycho Cluster Neo?
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Tue Jul 19, 2011 2:13 am

@Falads wrote:
Under Psycho Cluster in this thread, does that also apply to Psycho Cluster Neo?

Psycho Cluster Neo's core weapons have different stats to begin with, so I would assume the EIC's end result is different as well.
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Tue Aug 23, 2011 1:00 am

Last Update:
- Added Pulsardio Sigma and Ghost Rider 117

If someone can post Kuten and any other of the new bots that are missing!!!
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Tue Aug 23, 2011 6:06 am

@DarkChuky wrote:
Last Update:
- Added Pulsardio Sigma and Ghost Rider 117

If someone can post Kuten and any other of the new bots that are missing!!!
need to get someone with extra kuten or has an unleveled kuten to see wat internals add.
becuz i doubt anyone in their right mind would add internal to kuten, since it only affects nados and not the kicks.
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Tue Aug 23, 2011 6:09 am

i guess i might look into that kuten thingy in a few hours, i havent played mine yet and its lvl 0
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Tue Aug 23, 2011 11:42 am

thanks

also, someone asked for Psycho Cluster Neo's data! I don't have it so cant post it!!
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Tue Aug 23, 2011 4:23 pm

@DarkChuky wrote:
thanks

also, someone asked for Psycho Cluster Neo's data! I don't have it so cant post it!!

With both internals:

Main, pulse missiles;
5 force
600 ammo (so 100 shots)
250 range
320 speed
900 int

Sub, burst beam:
28 force
120 ammo
340 range
350 speed
1600 int

Other notes, neo's homing rays that accompany the burst beam have stronger homing than the original's, resulting in rather high damage on a full strike. Original psycho cluster has a burst beam that homes better ( it will almost never miss if used properly), while it's homing rays that accompany it barely home.
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Wed Sep 21, 2011 9:52 pm

Added Vector Eagle and Albetros Laza data...

Don't have the new moes and Vector Raid Data (Bad lucky from garas)
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Wed Sep 21, 2011 10:27 pm

Vanguard Lancer

1st EIW + 1 Ammo
2nd EIW + 2 Ammo
2 > 3 > 5
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Thu Sep 22, 2011 4:20 pm

@DarkChuky wrote:


Vector I

  • Increases ammo, force and range.
  • Recomended, that range for anti air otherwise they will run out of the range.


Victory Eagle

  • Force + 4.
  • Ammo + 160
  • Range + 40
  • Recomended, U will love the extra force, ammo and range!!!



I think you got their names mixed up
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Thu Sep 22, 2011 4:26 pm

@Crosocka wrote:
@DarkChuky wrote:


Vector I

  • Increases ammo, force and range.
  • Recomended, that range for anti air otherwise they will run out of the range.


Victory Eagle

  • Force + 4.
  • Ammo + 160
  • Range + 40
  • Recomended, U will love the extra force, ammo and range!!!



I think you got their names mixed up
LOL
Victory 1 and Vector Eagle
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Fri Sep 23, 2011 11:58 pm

lol vector 1.. its a new bot... XD
- Added Greinaut g9 data... More ammo..+7 in total.. didn't see an enhancement on the field force...
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PostSubject: Re: [General] Enhanced Internal Weapon (EIW)- Uses/Recomended   Sat Sep 24, 2011 12:50 am

Don't have the specifics, but Mialy's two internal carts boost her charge ammo (4 -> 8 -> 12). I think they may also strengthen her railgun...
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