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 22/02/2018 mythlogy gara 3 update(updated)

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MrCake
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PostSubject: 22/02/2018 mythlogy gara 3 update(updated)   Wed Feb 21, 2018 7:58 am

aside from maid pepo
theres Velca/valca/veluca which is related to justica
will be added in mytlogy gara 3



can create weapons of justica, lumera, magarette's weapons and uses them

which can change combo attacks
and she will have a comic featuring her in the loading screen



nothing to said bout her, other than the ro cube version of her will be nerfed

along with new variants of held kaiser, transonic and cosmo kaiser
till 22/03/2018 for gara and himega sp

till 08/03/2018 for bonus gara and premium delight gara

and velca will show up in the ground area who wanted green craft stones which is found like how red craftstones are found
which may have a chance of getting stuffs like scout rifle, compact launcher with new performances

both core tune and tune up success rates wil be increased by 10% till 08/03/2018

and lumeria and orphenous ere will be in shop till 08/03/2018


gold









silver








final gen form from CC
though he was added in the other game over a year ago, as a npc




other game




rest of it


Last edited by MrCake on Thu Feb 22, 2018 3:49 am; edited 2 times in total
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MercedesBR
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Wed Feb 21, 2018 10:21 am

hm... I can't say that it's not part of the Arks Revival since the mythology grills are directly related to the anti-CHAOS force. Yet i was waiting for a new Kisrill ; w ;
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Maelstrom
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Wed Feb 21, 2018 11:04 am

I like her artwork, did CS got a new artist?
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ZedEX-FedEX~
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Wed Feb 21, 2018 12:06 pm

Red crafting stone remained, right? Would that mean arcantus will have some hell of a drop loots with those green crafting stones implemented?
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Wed Feb 21, 2018 12:46 pm

@ZedEX-FedEX~ wrote:
Red crafting stone remained, right? Would that mean arcantus will have some hell of a drop loots with those green crafting stones implemented?
craft stones could just be in the same drop category and the color be random
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Wed Feb 21, 2018 7:45 pm

They're kinda reviving arcantus with these crafting stones. Now they need to create some reason to people do missions :v
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Maelstrom
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Wed Feb 21, 2018 7:50 pm

I would prefer more bosses and reasons to farm them instead.
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Wed Feb 21, 2018 7:56 pm

I think they should remake this whole angel force stuff. Its not like that is somehow relevant to the game. I mean, you can easily play for months without even noticing that the you can enter the building. Also there's nothing to do inside.

They could transform the angel force in some kind of ARKS organization, with uniformized NPCs and stuff(obviously giving any purpose for them, like they did to the wanders brothers).
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Thu Feb 22, 2018 4:44 am

Balance Adjustment and some other info:
 


Last edited by elmatalast on Thu Feb 22, 2018 6:54 am; edited 1 time in total
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Thu Feb 22, 2018 5:59 am

Any screenshot of next VO lineup?
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Thu Feb 22, 2018 6:35 am

Nina, Calin(pink hair) and Melfi Origin.
1500, 1500, 1200.
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Thu Feb 22, 2018 7:16 am

It's funny. Somehow I don't like that hoe anymore
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Thu Feb 22, 2018 9:11 am

Spoiler:
 


Last edited by elmatalast on Fri Feb 23, 2018 2:07 am; edited 2 times in total
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CxM
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Thu Feb 22, 2018 1:01 pm

the velca videos are the same
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Thu Feb 22, 2018 1:02 pm

lol is that McGregor

@MercedesBR wrote:
I think they should remake this whole angel force stuff. Its not like that is somehow relevant to the game. I mean, you can easily play for months without even noticing that the you can enter the building. Also there's nothing to do inside.

They could transform the angel force in some kind of ARKS organization, with uniformized NPCs and stuff(obviously giving any purpose for them, like they did to the wanders brothers).

how could you be so blatantly wrong about everything
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Thu Feb 22, 2018 1:05 pm

The Angel Defense Force base on central area is irrelevant af indeed and I see nothing wrong with it getting a remake.
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Thu Feb 22, 2018 1:15 pm

@CxM wrote:
the velca videos are the same
Fixed
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ZedEX-FedEX~
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Thu Feb 22, 2018 1:49 pm

Any sort of debuffs coming from stabbing justi sword as a trap like that? It looks more into a benefit to fly-based enemies as there's no visible debuff effect aside from being a launcher like trap jumping.

That exact lumi shield though, that's some flexibility over there.
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Thu Feb 22, 2018 1:56 pm

Am I missing something both the veluca vid look the same to me.
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Thu Feb 22, 2018 2:16 pm

Hmmmm Blacky.
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Thu Feb 22, 2018 2:19 pm

@Maelstrom wrote:
The Angel Defense Force base on central area is irrelevant af indeed and I see nothing wrong with it getting a remake.

ADF derived from c21, and in CB's early days (when it actually looked like c21, during JP beta) it was basically c21 but pvp. ADF was relevant for awhile (even all the current missions still use ADF stuff with cosmo kaiser etc). The issue is that there's so much unimportant garbage now (pretzel or whatever the fuck, and a bunch of chaos shit) then yeah, ADF looks useless and pointless now. The angel defense force base is useless yes, but for mercedes to call ADF useless and remake it into ark bullshit is basically like saying "WHY NOT MAKE EVERYTHING MOE AND REMOVE MECHS? LOL! GIM KISRELL PLS".


kisrill is a thot so stop shitting ideas out to remake the game and revolve it around her.

tl;dr adf base is only useless because the game is centered around pvp, if you want good adf shit play c21. CB is just fanservice and trash at this point, expecting it to have a coherent story is like expecting them to actually balance the game.
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Thu Feb 22, 2018 2:28 pm

Why are you guys even bother about missions, the thing is that the reward sucks aside from medal collection but hey who can see all those medals amirite.

Also dawning light, funnily enough, stayed on highscore but probably not gonna see any light into the game anymore cause the other side is a waifu material now.
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Thu Feb 22, 2018 4:40 pm

Who typed all this?
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Thu Feb 22, 2018 5:56 pm

@elmatalast wrote:
@CxM wrote:
the velca videos are the same
Fixed
praises be to elm the oracle! hey how do i find that upcoming update calendar google doc of yours?
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PostSubject: Re: 22/02/2018 mythlogy gara 3 update(updated)   Thu Feb 22, 2018 10:04 pm

@CxM wrote:
hey how do i find that upcoming update calendar google doc of yours?
You mean this?
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