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 28/12/2017 new year update(updated)

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Maelstrom
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PostSubject: Re: 28/12/2017 new year update(updated)   Sun Dec 31, 2017 2:28 pm

Diabolical wrote:
@Maelstrom wrote:
this op shit is worse than bapho

in fact, I never had complaints about bapho, but digga is just ridicuous

Is this bait?

I swear I hate this shit even more than aegis vermelho.
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PostSubject: Re: 28/12/2017 new year update(updated)   Sun Dec 31, 2017 2:30 pm

Ok, so it's bait.
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Maelstrom
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PostSubject: Re: 28/12/2017 new year update(updated)   Sun Dec 31, 2017 2:30 pm

yes, feel baited
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PostSubject: Re: 28/12/2017 new year update(updated)   Sun Dec 31, 2017 2:31 pm

Shana: Now we know why Raphilim was made. I wonder if they'll give this AI-controlled pet treatment to Dark Revenant/Mizutama/Machina Kali/Aila/Fia.

Bapho: Is now mini baph but it has no weaknesses? (I'm assuming the amot vanic lasts for the duration of the WB rather than being a set amount of attacks it can absorb) Seems "balanced".
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Maelstrom
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PostSubject: Re: 28/12/2017 new year update(updated)   Sun Dec 31, 2017 2:32 pm

now I understand the melee haters, stupid melees are stupid.
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PostSubject: Re: 28/12/2017 new year update(updated)   Sun Dec 31, 2017 5:09 pm

i saw a match where someone used one, the amot vanic breaks.
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PostSubject: Re: 28/12/2017 new year update(updated)   Sun Dec 31, 2017 5:29 pm

@Maelstrom wrote:
now I understand the melee haters, stupid melees are stupid.

dunno man, there's an equal balance of melee stunlock bullshit and long ranged homing stunlock bullshit.

the bullshit kinda balances out, with the exception of nuking obsolete units because they get outclassed.

if you misread this as me calling the meta balanced then that's on you. (not directed at you, but anyone who sees this post, because alot of the CB community is fucking braindead and needs to have posts explained)
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PostSubject: Re: 28/12/2017 new year update(updated)   Sun Dec 31, 2017 5:35 pm

@NeedCheeseCake wrote:
@Maelstrom wrote:
now I understand the melee haters, stupid melees are stupid.

dunno man, there's an equal balance of melee stunlock bullshit and long ranged homing stunlock bullshit.

the bullshit kinda balances out, with the exception of nuking obsolete units because they get outclassed.

if you misread this as me calling the meta balanced then that's on you. (not directed at you, but anyone who sees this post, because alot of the CB community is fucking braindead and needs to have posts explained)

My complaints on the current meta are all about diggas and rinkas.
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PostSubject: Re: 28/12/2017 new year update(updated)   Sun Dec 31, 2017 6:18 pm

@Maelstrom wrote:
@NeedCheeseCake wrote:
@Maelstrom wrote:
now I understand the melee haters, stupid melees are stupid.

dunno man, there's an equal balance of melee stunlock bullshit and long ranged homing stunlock bullshit.

the bullshit kinda balances out, with the exception of nuking obsolete units because they get outclassed.

if you misread this as me calling the meta balanced then that's on you. (not directed at you, but anyone who sees this post, because alot of the CB community is fucking braindead and needs to have posts explained)

My complaints on the current meta are all about diggas and rinkas.

Yeah that's pretty much what it consists of. Long range bullshit vs crowd diving bullshit. And it's funny because they both win.
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PostSubject: Re: 28/12/2017 new year update(updated)   Sun Dec 31, 2017 6:29 pm

@CxM wrote:
i saw a match where someone used one, the amot vanic breaks.

Ok then, she's garbage compared to normal Bapho unless if her dark ball is good enough to justify running a "gunner" build.
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PostSubject: Re: 28/12/2017 new year update(updated)   Sun Dec 31, 2017 7:33 pm

aren't most if not all school variants of moe units utter trash
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PostSubject: Re: 28/12/2017 new year update(updated)   Sun Dec 31, 2017 7:56 pm

Complaining about a non-Aegis, Lasker melee in current meta. Digga is threatening when you're one of those who're hugging healers or camping all the time.
But if someone is still having problem then use the ultimate "ignore it" solution.
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Maelstrom
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PostSubject: Re: 28/12/2017 new year update(updated)   Sun Dec 31, 2017 8:31 pm

@elmatalast wrote:

But if someone is still having problem then use the ultimate "ignore it" solution.

Is it a challenge?

btw, yes, I hate Lasker too, idk how I forgot her, maybe because she can't pull everything around her
in a large horizontal and vertical radius, including air units.

If you guys ask me, airs are being the least cancerous thing at the current meta.
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PostSubject: Re: 28/12/2017 new year update(updated)   Sun Dec 31, 2017 8:36 pm

@elmatalast wrote:
Complaining about a non-Aegis, Lasker melee in current meta. Digga is threatening when you're one of those who're hugging healers or camping all the time.
But if someone is still having problem then use the ultimate "ignore it" solution.

ah yes, the "If it's not as broken as this thing then ignore it" argument. classic.
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Maelstrom
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PostSubject: Re: 28/12/2017 new year update(updated)   Sun Dec 31, 2017 8:37 pm

@NeedCheeseCake wrote:
@elmatalast wrote:
Complaining about a non-Aegis, Lasker melee in current meta. Digga is threatening when you're one of those who're hugging healers or camping all the time.
But if someone is still having problem then use the ultimate "ignore it" solution.

ah yes, the "If it's not as broken as this thing then ignore it" argument. classic.

Don't reply, that was a targeted provocation.
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PostSubject: Re: 28/12/2017 new year update(updated)   Sun Dec 31, 2017 9:25 pm

@Maelstrom wrote:
@NeedCheeseCake wrote:
@elmatalast wrote:
Complaining about a non-Aegis, Lasker melee in current meta. Digga is threatening when you're one of those who're hugging healers or camping all the time.
But if someone is still having problem then use the ultimate "ignore it" solution.

ah yes, the "If it's not as broken as this thing then ignore it" argument. classic.

Don't reply, that was a targeted provocation.

weren't you just posting serious replies earlier pretending they were bait to hide your shame because dia called you out?
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Maelstrom
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PostSubject: Re: 28/12/2017 new year update(updated)   Sun Dec 31, 2017 9:28 pm

@NeedCheeseCake wrote:
@Maelstrom wrote:
@NeedCheeseCake wrote:


ah yes, the "If it's not as broken as this thing then ignore it" argument. classic.

Don't reply, that was a targeted provocation.

weren't you just posting serious replies earlier pretending they were bait to hide your shame because dia called you out?

I never pretended, he just "refused" to believe I was serious and I just went "whatever".
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PostSubject: Re: 28/12/2017 new year update(updated)   Sun Dec 31, 2017 9:30 pm

@Maelstrom wrote:
@NeedCheeseCake wrote:
@Maelstrom wrote:


Don't reply, that was a targeted provocation.

weren't you just posting serious replies earlier pretending they were bait to hide your shame because dia called you out?

I never pretended, he just "refused" to believe I was serious and I just went "whatever".

Fair enough.
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Kuzuha
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PostSubject: Re: 28/12/2017 new year update(updated)   Mon Jan 01, 2018 9:34 am

And now there's Centurion :v. CS adjusting guard carts but releasing new stuff with ridiculous firepower. What's the point?
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ZedEX-FedEX~
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PostSubject: Re: 28/12/2017 new year update(updated)   Mon Jan 01, 2018 10:05 am

Centurion seems to be bugged according to some people. Veriti kinda did the math and the damage don't match up.
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PostSubject: Re: 28/12/2017 new year update(updated)   Mon Jan 01, 2018 10:08 am

Both centurion and Raphilim in cben is bugged. Reported both.
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PostSubject: Re: 28/12/2017 new year update(updated)   Mon Jan 01, 2018 10:43 am

Centurion is? In what way? o.o
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PostSubject: Re: 28/12/2017 new year update(updated)   Mon Jan 01, 2018 11:10 am

Repost a gif with 19 STR untuned


41 * 1.5 (finisher hit) * 1.5 (backhit) * 2 (double damage in description) = 184.5 damage but I can deal 279 here so we have hidden 1.5 multiplier.

Image 40 str + 3 GG
76 * 1.5 * 1.5 * 2 * 1.5 (hidden multiplier) * 1.4 (Art no Armor drive) * 1.25 (Revenge Sword from Sword Drive) = 897.5 max
So prepare your ART being hit from 400 - 600, LND from 200 - 500 per punch


Last edited by Fairlion on Mon Jan 01, 2018 11:19 am; edited 1 time in total
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PostSubject: Re: 28/12/2017 new year update(updated)   Mon Jan 01, 2018 11:13 am

If this is a bug, it's not only in cben.
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PostSubject: Re: 28/12/2017 new year update(updated)   Mon Jan 01, 2018 11:17 am

@Fairlion wrote:
Repost a gif with 19 STR untuned


41 * 1.5 (finisher hit) * 1.5 (backhit) * 2 (double damage in description) = 184.5 damage but I can deal 279 here so we have hidden 1.5 multiplier.

Image 40 str + 3 GG
76 * 1.5 * 1.5 * 2 * 1.5 (hidden multiplier) * 1.4 (Art no Armor drive) * 1.25 (Revenge Sword from Sword Drive) = 897.5 max

Ohhhh...
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