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 5/9/2017 Update (and the balance adjustments we all knew last month)

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LazFlamme
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PostSubject: 5/9/2017 Update (and the balance adjustments we all knew last month)   Tue May 09, 2017 7:11 am

Hello from the CosmicBreak Service Team. Weekly Update is complete!

- Battle Challenge Cube will be given out for 2 weeks.
Play Union Wars to unlock your Battle Challenge Cube! Open your PROF screen in your Garage to access cubes.
Contents: 15,000UC, Cosmo Harmonics Beta, Core Cosmo Regret, [SP] Challe-Lotto Beta II, 10RT, H.M. SP Ticket S Mini, Superior Element, etc.

------------------------------------------------------------


Victory Order




New Item: "Victory Order" has been added to Union Wars drops.
Victory Orders can be traded for Items such as [GC] Composite Cosmos by talking to NPCs. Trading Victory Orders will start in 2 weeks.

- Win a match in a Battle Rating Room "Br4.0 and above" -> Receive 1 Victory Order
- Win a match in Victory Order Room -> Receive 2 Victory Orders
(Victory Order Room can be accessed from the EVENT tab in ARENA.)

Victory Order Rooms appear during the following hours:
Mon-Fri: 18:00~20:00, 21:00~23:00, 0:00~2:00 Server Time
Sat-Sun: 14:00~16:00, 17:00~19:00, 21:00~2:00Server Time

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Union Wars Battle Campaign
[Still Running]



Win a wide variety of special prizes by collecting Battle Arena Cards!
*You will receive these prizes when you've collected enough cards, & entered your Garage.

Rooms which give out cards:
  Union Wars Shuffle [Limited Battle Rating 15vs15 (Br4.0 and above)],
  Union Wars Shuffle [Limited Battle Rating 15vs15 (Br5.0 and below)],
  Union Wars Shuffle [Unlimited 15vs15],
  Union Wars Shuffle [Unlimited 15vs15 (Low Latency)],
  Union Wars Shuffle [Unlimited 30vs30],
  VS. DOS Score Rating, VS. BRD Score Rating, VS. WIZ Score Rating Rooms
You will win more cards getting a higher score in the room.
*There is also a lucky draw system where players who wouldn't win a Battle Arena Card with default requirements are given a bonus chance at winning a Arena Battle Card for free.

(You must join the room before the match begins. Room must have at least 10 players for Arena Battle Cards to drop. The more participants present, the more prizes given out! Cards will not drop for players who use more than 4,500 BP.)

(Players who are found abusing the rules and guidelines will be temporarily/permanently banned on the spot.)

Arena Battle Cards will be reset after the campaign.
This campaign will be running for 1 more week.
The Deluxe Coin from this campaign will be deleted 5/30. (Speak to NPCs in the Anniversary Area to use these coins!)

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Robots in Shop for a Limited Time!






These robots will be available in Shop for 2 weeks!

------------------------------------------------------------


Bazaar!


Bazaar.png


We will be holding a Bazaar Event: 5/7, 5/20Trade away stuff you don't need and pick up anything you do! Also,
IMPORTANT NOTE: Since the addition of Bazaar to the game, we have been receiving an increased number of reports regarding accounts being stolen and/or cleared out due to password sharing. REMEMBER, NEVER TELL ANYONE YOUR PASSWORD!!! If you lose items/robots from your account because you told somebody else your password, it is highly unlikely that we will be able to help you, especially if the incident involves said items being traded away via the Bazaar. Thank you in advance for your understanding. Happy trading!

------------------------------------------------------------


Clan Fight System

CLANFIGHT.png


Clan Fight is a game mode that allows clans to compete against each other every week! Check it out by clicking on the Clan Fight Info button underneath Epoch Battle on the Arena menu.

The Regular Clan Fights scheduled are 5/6, 5/13, 5/21, 5/28 at 19:00 - 20:30 server time. To participate, register your team from the Clan Fight screen after the event has started. Teams that register will be automatically matched up with each other.

For more information about prizes and more specific rules, click here.
*Regular Clan Fights give out 3 Clan Coins to Winners! You will receive 1 Clan Coin, even if your team loses!

------------------------------------------------------------


Other!


- MEGA GARAPON has been extended for 1 week.
- Remember that "5x Gara Tickets" are removed from your inventory before every new garapon.
- Deluxe Coin C has temporarily become unusable.
- The Limited UC Garapon has ended.

■Balance Adjustments
・Eleanore's Guardian Knight has been adjusted as follows:
- The explosion generated on activation will now blow back enemies with Crimson Veil.
- Damage ratio between projectile and explosion has been adjusted.
- A barrier is applied while WB is active.
- Continuous fire while WB is active now pulls enemies closer.

・Eleanore's Guardian Bishop has been adjusted as follows:
- Physical projectile Speed: 360 -> 420
- Physical projectile Range: 300 -> 320
- Projectile size increased, explosive effect added. Additionally, damage ratio between projectile and explosion adjusted.
- The Pawn deployed from pressing MWB during continuous fire now homes on a target when locked on.

・Eleanore's Glory Musket has been adjusted as follows:
- Speed: 380 -> 420
- Lockon range expanded.

・Eleanore's Wonder Bit now accumulates WB energy as it deals damage.

・Miruru SH's Labyrinth Hammer has been affected as follows:
- Delayed explosion effect is now instant.
- Cooldown period reduced.
- Ammunition: 20 -> 50

・Ravi BD has been adjusted as follows:
- "G-CONTROL" now applies the All Guard and Anti-homing effects.
- "G-FIELD" traps now applies the Curse effect. Duration decreased.
- "G-FIELD" cooldown period reduced.

・Ravi AM has been adjusted as follows:
- Force: 5 -> 15
- Spread has been reduced.

・Feuille Verte's exclusive Wonder Bit has a longer duration.

・Maisie Carmine's Hammer Basket can now blow away enemies affected with Crimson Veil if MWB is pressed during the combo.

・Machintlet AM has been adjusted as follows:
- Force: 32 -> 34

・Nina's Gentle Ghost has been adjusted as follows:
- Pressing MWB during combo now unleases an attack that can blow away enemies affected with Crimson Veil.
- Force: 20 -> 25

・Nina's Gentle Ghost@2 has been adjusted as follows:
- Cooldown period reduced.
- Ammunition: 10 -> 15
- Barrier damage increased.

・Liseria BD & Liseria BD2 have been adjusted as follows:
- HP: 210 -> 230

・Asphe's Driver Cannon lock-on radius is now larger.

・Digaius' Gaia Rammer has been adjusted as follows:
- Force: 39 -> 34
- Cooldown period after subweapon combo lengthened.

・Digaius' Wonder Bit has been adjusted as follows:
- WB gauge accumulation rate decreased.
- Activation time reduced.

・Baphogridr Girl BD's "DESPAIR BREATH" is no longer affected by Hyper Shot.

■Bugfixes
・Fixed a bug in which the Core Tune [Wonderlyze] effect would last longer than intended.

・Fixed a bug in which attacks would result in Awakened attacks from comboing off of Feuille Verte's Infini Bagage L with other weapons.



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MercedesBR
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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Tue May 09, 2017 7:24 am

gr8! now we officially have the new garbage victory order system. those who get the top prizes of that list, please send and email to CS to get your free congratulations and maybe a virtual hi5.
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Obi-Wan-Kenobi
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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Tue May 09, 2017 7:48 am

Do you think i would do it for a congratulation and a virual Hi5? I do it for a much greater reason

For collection, then to collect more of them
Spoiler:
 
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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Tue May 09, 2017 7:50 am

Rip Wonderlyze.
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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Tue May 09, 2017 8:27 am

@Obi-Wan-Kenobi wrote:
Do you think i would do it for a congratulation and a virual Hi5? I do it for a much greater reason

For collection, then to collect more of them
Spoiler:
 

meh. its MUCH easier just wait till those things get back to DX shop.

@Frizz wrote:
Rip Wonderlyze.

who knows... maybe that fix was like therese's one :v
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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Tue May 09, 2017 10:34 am

Nah it's fixed now.
It's like the same duration of a PS buff. Works every time you activate the bit.
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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Tue May 09, 2017 10:55 am

Welp, my keyboard is malfunctioning, inb4 i get a new one 1 day beefore the reset
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God is a Cat Girl
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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Tue May 09, 2017 11:14 am

Quote :
- Physical projectile Speed: 360 -> 420
- Physical projectile Range: 300 -> 320

I like how EN copied the wrong info from JP and JP never fixed it, and so they talk about a buff that didn't happen and with stats that never existed.

Bishop buffs sound like a lie, though it seems that now it shoots even more projectiles? I don't remember the orange projectiles in the middle of the purple ones. I forget how much ammo per use it used before, but yeah, this runs out of ammo in less than a minute and didn't get buffed at all.

Yeah, I think it's the orange projectiles that got "buffed" and those are faster than the regular shots, but those are super tiny and fuck me this runs out of ammo stupidly fast.

It still has it's major issue, shooting using ammo without lock on, it really hurts it and it's just stupid that it works that way, it has no uses other than wasting ammo (it uses 18 ammo per click).
Animations also didn't get fixed so when using it backwards the second hop doesn't happen as it should.

Explosive step + MWB now is really fast, too bad it barely even works now. I'm not even sure if it has a really close range or if it's just bugged (prolly due to how it tracks but when you use explosive step it resets lock ons).

One of the actual good things out of this is that the Bishop shot + MWB now actually works even against ground targets.

I forget if her bits tracked enemies before, if they did, they no longer do, basically her bit is useless against everything that is in a different plane, this means airs too, an art with a bit that can't hit airs, just fuck off CS.


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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Tue May 09, 2017 11:15 am

RIP CV
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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Tue May 09, 2017 1:58 pm

@God is a Cat Girl wrote:
I forget if her bits tracked enemies before, if they did, they no longer do, basically her bit is useless against everything that is in a different plane, this means airs too, an art with a bit that can't hit airs, just fuck off CS.

Yeah, it did used to track. Not amazingly or anything, but they would all hone in on one target, whereas now they just fire straight forward, hitting nothing. They totally fucked up her WB.

The orange blast shots were also not there in her right click before, those were added. I don't notice any difference in range or speed of anything.

She got several nice changes but I don't think any of them make up for her WB glitch. Hopefully they don't wait 2 years to fix it.

(she never needed any buffs anyway... except ammo)
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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Tue May 09, 2017 2:15 pm

So Eleanore is better being wlk or fly based?
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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Tue May 09, 2017 2:24 pm

Fly based 1000%
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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Tue May 09, 2017 2:43 pm

@MagicPotatoplz wrote:
Fly based 1000%

Her abilities are all ground based though, and both her subs fuck her while flying.

She's one of those arts that fight themselves instead of the enemy.
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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Tue May 09, 2017 2:46 pm

Yeah is a bit strange using bishop shoot and explosive step with float dash.
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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Tue May 09, 2017 4:29 pm

i forget, do the victory pieces expire? says we got 2 weeks before the exchange even opens.
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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Tue May 09, 2017 6:20 pm

RIP Misty hollow bit spammers.
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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Tue May 09, 2017 7:20 pm

@Esequienes? wrote:
RIP Misty hollow bit spammers.
Rip gafused.
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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Tue May 09, 2017 10:13 pm

Time to remove Woderlyze from my bots.
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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Tue May 09, 2017 10:49 pm

At least Thoarlas won't abuse wonderlyze spam anymore...
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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Wed May 10, 2017 1:08 am

Booo! i wanted to give illumis W a shot
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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Wed May 10, 2017 8:37 am

Now i can throw my nicole yasha back to sub garage. With luck we'll get some regret campaign so i can get my Ex tunes back :v
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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Wed May 10, 2017 12:52 pm

@Maelstrom wrote:
At least Thoarlas won't abuse wonderlyze spam anymore...

I never knew about that bug working on Thoarla so mine didn't have it Sad
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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Wed May 10, 2017 3:00 pm

@MercedesBR wrote:
Now i can throw my nicole yasha back to sub garage. With luck we'll get some regret campaign so i can get my Ex tunes back :v
Couldn't you just restart the bit? scratch

Just tried in training mode with Perse, and she can do it. I suppose as long as you can restart your bit like perse or Mialy, your wonderlyze remains imba (aka nothing really changed because the tune always prevented you from saving wb energy with the f-key).
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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Wed May 10, 2017 7:08 pm

When's more Astralyzer and Vestia?
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PostSubject: Re: 5/9/2017 Update (and the balance adjustments we all knew last month)   Wed May 10, 2017 7:27 pm

@Zwiebel Force wrote:
@MercedesBR wrote:
Now i can throw my nicole yasha back to sub garage. With luck we'll get some regret campaign so i can get my Ex tunes back :v
Couldn't you just restart the bit? scratch

Just tried in training mode with Perse, and she can do it. I suppose as long as you can restart your bit like perse or Mialy, your wonderlyze remains imba (aka nothing really changed because the tune always prevented you from saving wb energy with the f-key).

Maybe. but that nicole have the same bug as de older perses. if you get stunned while summoning the bit, your WB gauge will evaporate and the bit won't appear. Considering that the only thing that makes that nicole worth a play was those crazy pursuit bits, i don't see any reason to use her anymore(who needs an worse than average ART like her when you have a heavy tunned agni with moray BS and sturbanger AMJs?).
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