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 Melfi 0 TGH build?

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Shidokun
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PostSubject: Re: Melfi 0 TGH build?   Sat Dec 24, 2016 8:04 pm

He's basically asking how to build a 0 tgh melfi eo and you guys just keep arguing about why 0 tgh is shet etc. I mean rlly, lmao. If 0 tgh is really that shetty then its his choice to be that shetty.
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AhegaoMaster
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PostSubject: Re: Melfi 0 TGH build?   Sat Dec 24, 2016 9:51 pm

We aren't gonna give him a fucking build because it's just THAT SHITTY.
We're explaining why a 0tgh build is bad in general
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Trill
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PostSubject: Re: Melfi 0 TGH build?   Sat Dec 24, 2016 10:21 pm

@Shidokun wrote:
He's basically asking how to build a 0 tgh melfi eo and you guys just keep arguing about why 0 tgh is shet etc. I mean rlly, lmao. If 0 tgh is really that shetty then its his choice to be that shetty.

In this same vein of logic, it's our choice to tell him it's bad and it's his to decide to not listen.
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VietPho
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PostSubject: Re: Melfi 0 TGH build?   Sun Dec 25, 2016 12:59 am

0tgh melfi is not a bad build...
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Maelstrom
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PostSubject: Re: Melfi 0 TGH build?   Sun Dec 25, 2016 1:11 am

literal 0 is bad and unnecessary
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AhegaoMaster
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PostSubject: Re: Melfi 0 TGH build?   Sun Dec 25, 2016 1:23 am

@VietPho wrote:
0tgh melfi is not a bad build...
Shut the fuck up you literal actual retard
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bippusuta
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PostSubject: Re: Melfi 0 TGH build?   Sun Dec 25, 2016 1:30 am

0 tgh is like 50% harder to kill than 1 tgh for most things...the only time 0 tgh is worse is against melee and 1 tgh is barely any better in that case. Mainstream having some dream of melfi trying to 1v1 any combat bot with melfi's homing cross shooter mod is ridiculous. Her main combat ability (arrow rain) doesn't require line of sight or any aiming at all so there is no reason to be in enemy's faces when you can stay safer around your team where you give them 50% longer to kill whatever is trying to kill you

There's some argument to be made for not tuning away tgh in the first place but 0 tgh is much much better than purposely tuning away tgh but not going 0.
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PostSubject: Re: Melfi 0 TGH build?   Sun Dec 25, 2016 1:46 am

I literally made my build so i can easily switch between 0 tgh and 1 tgh

dont hate me main
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Alathon
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PostSubject: Re: Melfi 0 TGH build?   Sun Dec 25, 2016 2:29 am

H A H A H A H A H A H A H A H A
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AhegaoMaster
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PostSubject: Re: Melfi 0 TGH build?   Sun Dec 25, 2016 3:40 am

Can we just lock this thread already
Request lock REQUESTING A LITERAL ACTUAL LOCK
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Fuwakomoriya
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PostSubject: Re: Melfi 0 TGH build?   Sun Dec 25, 2016 6:35 am

Bippuchura's sekrit scheme to get more dumbasses to build 0tgh melfi
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bippusuta
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PostSubject: Re: Melfi 0 TGH build?   Sun Dec 25, 2016 10:28 am


0 tgh lives ~33% longer vs 40 tec berz girl and it never even gets hit by the debuff bazooka, and this doesn't include that 0tgh is more likely to get clearance procs (all guard) from spin stun vs 1 tgh. This is just one example, some things get screwed even harder like parasol where 0 tgh gets hit by only 1 out of 3 shots since the 2nd and 3rd land during the spin stun invuln and 1 tgh gets hit by all of them.

I highly recommend if you are interested in building something with 0 tgh you try it out first because it's a pretty big survivability gain over low a low tgh value. Mainstream recommending 1 tgh is just...absolutely mind-blowing because it has none of the advantages of normal tgh or 0 tgh. You don't get spin stun invuln, your clearance proc rate is like 1/3 as often, and you still are being constantly stunned so you can barely shoot anyone with your dinky cross shooter or run away.
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AhegaoMaster
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PostSubject: Re: Melfi 0 TGH build?   Sun Dec 25, 2016 4:59 pm

I once thought you were a decent enough player. Turns out I was completely fucking wrong. You keep going ahead and follow the shitty trend along with these other faggots.
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That_Wiesel_Guy
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PostSubject: Re: Melfi 0 TGH build?   Sun Dec 25, 2016 5:28 pm

Let's talk about the option selection of zero tgh. Going by the video, the window of being able to select an option, whether its to choose to fight or run, is incredibly smaller than that of 1tgh. The only time this would be viable is if you're in the middle of your team and have people to get you out of the situation of being practically spinlocked. 1tgh however has a large window of an option to either choose to fight or run. Let's just say we're stuck in this exact situation, a melfi pinned against a berz with no teammates nearby. Regardless of 1tgh or 0tgh, the chances of you winning against this fight is pretty small either way. 1tgh still has the option of escape as not every shot will be a stun, giving you actual time to run away. However in the case of a 0tgh bot, shown by bippus video, has no actual time or chance to retaliate in any form or way due to every burst spin stunning it. That's personally the reason why the idea of 0tgh is absolutely ludicrous and barely beneficial unless the bot in question has absolutely no reason and can completely avoid fighting in general. 1tgh in the same vein is still not a great idea either, but it by far is more reliable in terms of survivability compared to 0tgh
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bippusuta
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PostSubject: Re: Melfi 0 TGH build?   Sun Dec 25, 2016 6:25 pm

If you are playing melfi and you are in a situation where you don't have teammates around you are almost definitely mispositioning. All her abilities are about setting up teammates so not having any around is just a bad idea in the first place. You can still use wb flashing or anything with invuln/hyper armor (like most dashes, presumably melfi's) to get away between spin stuns. All the charge times/cooldowns on a lot of weapons they release now also is pretty beneficial to 0 tgh since a lot of shit ends up going like you get spin stunned by their first bullet and absorb the rest during your 1 second of invuln then they have to charge/cooldown for a bit while you are free to move and repeat etc etc.

I don't even think 0 tgh melfi is better than a melfi with normal ~10 tgh, just 1 tgh is so much worse than either of those it's ridiculous. 0 tgh makes a lot more sense on what it originated from (baltheon) but if you really just want to make the hardest to kill melfi possible 0 tgh is probably the best way to do it. Except by melees cuz melees reap you bad.
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Trill
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PostSubject: Re: Melfi 0 TGH build?   Sun Dec 25, 2016 11:14 pm

I think everyone's misunderstanding just a bit in thinking bippu is condoning the build when rather it's just the distinction between 0 and 1 TGH is one that matters when you look at the bot only within the right context for the build.

If you narrow the focus down to just the dynamic/scenario in which this build-type works (one where your team is able to respond quickly against units trying to kill you, and you can consistently prolong your death until they respond via each slight instance of damage giving you 1s invuln), I'd agree that 0 TGH is better than 1 TGH for it. But ONLY in the environment where your team can properly support you. Melfi regardless of her TGH values won't really be able to fight any serious threat 1v1, so the idea is to just stall for time in a team that can respond to you taking fire from someone who had to dive your team to reach you to begin with.

It's just this kind of team response doesn't really exist in CBEN because comp/structured play is really nonexistent now unless you're in a clan willingly to group up to have fun in arena together. As a result, playing builds that strive for self-reliance is stronger, because you have to often operate under the assumption the only time people will protect you is if they either hate your attacker, or think they can get good score off them. People generally now seek to fight bots they have strong advantage against because it's how you generate score & campaign rewards the best. Even if your combat power is low still, it's better to try and survive via running away or running to someone your attacker deems not worth fighting due to the above logic.

tldr build archetype can work but only with communication/team structure, and within that specific environment it benefits more from 0 over 1

which doesn't really exist in cben to begin with, which is why he'd suggest other builds still over it
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PostSubject: Re: Melfi 0 TGH build?   Sun Dec 25, 2016 11:24 pm

one considering ur shitting out heals

u should be at ur team

like i said at the beginning u shouldn't use 0 tgh if ur going for offense basically bc ur ass gonna be left alone eventually


as everyone basically said ;v

both build and 0 tgh idea is all situational

@Mr.Cake
I wanna request a thread close considering if we add anymore fuel heads will explode
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