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 Eve (Air)

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Frizz
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PostSubject: Eve (Air)   Fri Dec 09, 2016 9:37 am

Can someone help me in this one?

[Robot Name]
Eve
[Parts]
BD: Eve BD (Air)
 : Feather Bit(default)
 LG: Eve LG [High Capacity] [Great Capacity]
 HD: Eve HD [EX High Tech Alpha] [EX High Tech Alpha] [EX High Tech Alpha]
  HDAC: +1 tec +5 capa [EX High Tech]
  FCAC: +1 fly +5 capa  [High Boost Alpha]
 BS: Eve BS [High Boost Beta] [High Boost Beta] [High Boost Beta]
 AM: Eve AM [EX High Tech] [EX High Tech] [EX High Tech]
  WP: E.V.E. Archetype [Great Force Beta] [Great Force Beta] [Great Force Beta]
  WP: Dancing Maracas [Eagle] [Eagle] [Eagle]
 AM: Eve AM2 [High Boost Beta] [High Boost Beta] [High Boost Beta]
  WP: E.V.E. Archetype [EX Great Tech Alpha] [EX Great Tech Alpha] [EX High Tech Alpha]
  WP: Dancing Maracas [Eagle] [Eagle] [Eagle]

[Config Check]
COST: OK
BS: OK
LG: OK
AURA: OFF

[Stats]
TYPE: 空
SIZE: S
COST: 1510
CAPA: 1510
HP: 639
STR: 2
TEC: 40
WLK: 7
FLY: 38
TGH: 7

LEVEL: 12

[Cartridges]
Capacity +70×6
Beam Guard
Zero Cartridge×4
Glide Boost

So what's so very wrong about this?

(Lnd path are welcome too but i'm more focused in Air)
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Beatrix
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PostSubject: Re: Eve (Air)   Fri Dec 09, 2016 9:45 am

Quote :
LG: Eve LG [High Capacity] [Great Capacity]
this is wrong, u need to 3x Great Capacity
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Maelstrom
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PostSubject: Re: Eve (Air)   Fri Dec 09, 2016 10:05 am

not fat enough
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CxM
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PostSubject: Re: Eve (Air)   Sun Dec 11, 2016 11:49 pm

i got her too, going for air path. i don't really like her starting gun, do people just focus on the cannon? also is bit str dependent?

actually does the gun do beam damage as a land? does she keep beam guard as land too?
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Diabolical
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PostSubject: Re: Eve (Air)   Mon Dec 12, 2016 12:12 am

Thr guns never dealt beam damage ever.
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CxM
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PostSubject: Re: Eve (Air)   Mon Dec 12, 2016 12:27 am

bummer, thx for the info
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WhiteTofuMagic
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PostSubject: Re: Eve (Air)   Sat Dec 17, 2016 4:20 pm

you should invest actual weapon tunes on her peashooter. shell based 20 force is a great way to tell other airs to screw off. invest speed tunes or high shooter on ruin cannon. you are taking all the zero carts? the bits not worth it. consider broad radar if you planning long range with ruin cannon, something else if you are not.
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Sakura1
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PostSubject: Re: Eve (Air)   Sat Dec 17, 2016 4:47 pm

I was planning on 3x GF ruin cannon people faces o-o
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Frizz
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PostSubject: Re: Eve (Air)   Sun Dec 18, 2016 7:03 am

I can change the h.capa for 3 g.capas, drop the beam guard and one zero cart and get the broad radar.
but i think the hp is kinda low? ....uhhh
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WhiteTofuMagic
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PostSubject: Re: Eve (Air)   Sun Dec 18, 2016 12:30 pm

normal ex turned air eve at 600 ish HP after armor drive. really fat ones using ex Great gamma tunes end up 650 ish.
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