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 Two Machintlet Puncher builds

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Armored Entity
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PostSubject: Two Machintlet Puncher builds   Wed Sep 28, 2016 3:11 pm

After my recent topic, I now know what to do with my Machintlet AMs now for the perfect Mega Punchers. Thanks to Pork Chop for the idea involving either Zero Breaker or Brave Drive BS. Unfortunately I currently own neither, but I'll keep an eye out for either of them.

I have two builds in mind, for whichever I get first (or I'll make both for two different punchers). Each one also involves Lancerlot AM7, which I also own but haven't found any bot who'd be able to use it well until now. I mean with a bot this tough, a K-Aegis might provide better defense.


Here's the first one, using Zero Breaker BD.
Spoiler:
 

And here's the second one, using Brigand Baron BD, and a Brave Drive BS.

Spoiler:
 


Any thoughts? I'd love to hear what Pork Chop thinks of these.


Last edited by Armored Entity on Thu May 11, 2017 9:39 am; edited 2 times in total
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Shidokun
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PostSubject: Re: Two Machintlet Puncher builds   Wed Sep 28, 2016 4:04 pm

Eh? No blast guard?
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AhegaoMaster
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PostSubject: Re: Two Machintlet Puncher builds   Wed Sep 28, 2016 4:20 pm

Instead of taking Hopper carts, it would
be wise to take sway instead, and instead of stun regain take blast guard.
Stun regain is the cart that restores a little bit of hp everytime you're stunned I think.
The amount of HP restored isn't even allot, you're better off just taking dmg reduction carts.
You can achieve so much more boost run than what you already have lol
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PostSubject: Re: Two Machintlet Puncher builds   Wed Sep 28, 2016 4:28 pm

Did you not see the Lancerlot AM7 (K-Aegis)? I need the Short Boost in order to jump when that thing is active!

Normally I hardly ever use Guard Carts, except Sword Guard for Melee bots due to being up-close. But if you insist, I'll try Blast Guard then.
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PostSubject: Re: Two Machintlet Puncher builds   Wed Sep 28, 2016 5:31 pm

Eternal tune please!
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PostSubject: Re: Two Machintlet Puncher builds   Wed Sep 28, 2016 9:35 pm

@Maelstrom wrote:
Eternal tune please!

I was kinda debating whether or not to tune that on this bot.
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PostSubject: Re: Two Machintlet Puncher builds   Wed Sep 28, 2016 11:21 pm

If you're not going to use the godly katto lg then use baltheon lg. I think 3S is available in shop. You don't need any EIW for zero breaker, 50 ammo is more than enough.
Don't think boost run is necessary. Take blast guard instead of boost run.
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PostSubject: Re: Two Machintlet Puncher builds   Thu Sep 29, 2016 3:18 am

> N O. BOOSTRUN
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PostSubject: Re: Two Machintlet Puncher builds   Thu Sep 29, 2016 8:21 am

Your parts and stat build is already good given that you aren't swamped by alot of melee opponents since you don't have CV, 3+ melee spamming right click on you is a headache. Just don't do EIW anymore.  This is why I don't like 3x G.Grap, I will need Capa tunes to put in CVs. Zero breaker here since I have him. Don't worry about boost run on this bot, he travels quite fast and close in fast enough spamming 50 ammo from Zero Breaker BD. If you have Jet Accel BS you don't ever need boost run also.

Don't want to build Brave Drive BS or Jet Accel BS since I don't have them:

Zero Breaker with 3x G.Grap:
 

If you get all 10 ex tunes + lvl 5 armor drive max HP will hit 764. I can't let go of CV since I don't wanna be stunlocked by melee or my punch just travels halfway because of stunned during punch. All guard buff from CV stacks with sword guard and blast guard also. I didn't take Short Boost since I prefer added durability from Stun regain.


Now if I am going to have my own dream build, I could hit 934 hp with armor drive lvl 5:


Dream build if I am rich:
 
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PostSubject: Re: Two Machintlet Puncher builds   Thu Sep 29, 2016 5:28 pm

Okay, well the one with the Brigand Baron BD and Brave Drive BS I managed to get 30TGH and 28WLK with, while still maintaining 40STR and 3x Great Grappler Alpha.


I didn't really think about Crimson Veil, since he already has 16TGH (the breakpoint), and I usually don't add Crimson Veil to bots unless they have real low TGH and are easily stunned. Though Great Capacity sounds like a problem, but I might consider it. Not saying your idea is bad, but just some thoughts on it.
Though the Brigand Baron one, with the 30TGH, probably might not need it.

Originally I also wanted to do just one Enhance Internal Weapon just because of the stat boosts other than the ammo I thought would be helpful, but okay then, I'll drop that for Blast Guard or something.

And EX Tunes are basically a "If I have it" thing for me, but I'll try my best for this one. Also if not 3X Great Grappler, I might do at least one Eternal to keep enemies from robbing me of my only means of offense.


Thanks for your input!
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PostSubject: Re: Two Machintlet Puncher builds   Fri Sep 30, 2016 3:41 pm

You've got to trust me that you need CV... my bot here below can't punch properly when swamped by at least 3 melee opponents without CV. I can spin but can't complete the punch or I can punch but stops halfway when stunned. Crimson Crusader+ didn't help me either. Maybe it can be different if it's you playing.

It's either you pick 3xG.Grap and punch 200+ on ARTs or pick 2xCV and you can deal with melee slugfests if you are not going to get capa tunes.

But then again it's just me. It's better you try it yourself if you think CV is not needed. Right now everything is theoretical until you have the actual bot.

If you want to try Machintlet AM a.s.a.p. you can slap it on a Blaze Baron with Burning Runner core tune with anti-burning and boost run cartridge. It's not as durable or stat efficient as Daedalian, Zero Breaker, or Brigand Baron BD but at least burning yourself gives you 40 wlk and 40 fly to make the Machintlet AM useful in Arena and tune it with +1 tgh or slap high tgh parts or something to see if high TGH is enough to neglect CV.

On the side note, this bot is just for the lolz of tanking that got obsolete when Bapho (can't compete against her HP) and Iron Maiden (40 tgh and 1k hp don't do shit against her torture) girls came.


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PostSubject: Re: Two Machintlet Puncher builds   Tue Oct 04, 2016 8:28 am

Okay, out of the new gara, I just got Grand Vernier BS, which also has a strong dash ability.

Would Grand Vernier BS be a good substitute for Brave Drive or Zero Breaker BD? Just wondering since I just got it, and I figured it might work.
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PostSubject: Re: Two Machintlet Puncher builds   Tue Oct 04, 2016 8:55 am

Vernier has long cooldown. so better avoid it
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PostSubject: Re: Two Machintlet Puncher builds   Tue Oct 04, 2016 9:28 am

@elmatalast wrote:
Vernier has long cooldown. so better avoid it

Alright then. So much for that.

Although I could possibly use the Vernier BS on something else of mine, like my Shield Charger Gotrun.


EDIT: I got Aqua Jet BS now, which is a good substitute. I also designed this now for my Machintlet AM robot. What do you think?

It's a work in progress, but the arm is full tuned so far. And it really hits hard from what I was able to do. I got Sword Master with my first use of him in Arena!

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