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 21/09/2016 updates (updated)

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MrCake
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PostSubject: 21/09/2016 updates (updated)   Tue Sep 20, 2016 5:52 am

this week update will be 1 day earlier
and gathima nieuport girl and hound dog girl will be added
in mega gara
and yes, they are turned into girls by you know who


has missles that inflicts "bullet speed down?"
specialises in mid range combat
breaker does strong strong stun
have a step mvoe that produces a barrier to block enemy fire
and gets long range when wonder bit is activated


has guard that gives speed up if success
and when left click while in the middle of the melee, could do a decoy step move
and when wonder bit is activated, attack range will be increased

and also including past time robos like alice, maisie, etc

till 20/10/2016

till 06/10/2016, if you leveled either or both of the latter two drive level to 3 and above you get prizes


till 06/10/2016, by rolling 5x1 rolls, you get a bonus gara roll
which of course the usual prizes and rules applied

and of course there will be himega sp garas
which will end at 20/10/2016

and the latter two will bein the anniversary area, talk to them for a login cube
which can only be opened once a day

hound dog ver


gathima ver


till 06/10/2016 for cube distribution
and till 27/10/2016 for cube opening

and of course there will be delight ticket gara
for delight ticket gara
itwill feature istana and chole peperino hl

till 06/10/2016 for premium delight
till 20/10/2016 for delight gara

by charging a total amount of rt, you get goodies


till 06/10/2016

akane and initone 0810 are added in shop

platinum ticket is added in star coin shop for a limited time
as usual 10 star coins for 1 ticket
till 20/10/2016

till 6/10/2016, both tune and core tune success rates will be increased by 10%


new charge campaign goods are added


2600 rt - bs (top)
1150 rt - hd acc ( bottom left)
550 rt - weapn part (bottom right)

till 15/12/2016

more balance adjustments
which are applied to kanna and mecurio

for kanna
reload time for trap destruction attacks are shortened
charge time shortened
more ammo
shield durability increased
when trap is destroyed, grants clearance + crimson veil
melee attack , movement strengthened, adds a tackle attack when left click while meleeing


mecurio
melee attack increased
reload time shortened
number of combos in air increased
size of shooting attack increased, grants decoy destruction capability
speed up when destroyed decoys

mega gara
featured 2
Spoiler:
 

rest of it
Spoiler:
 

weekly
Spoiler:
 

delight gara
Spoiler:
 

himega sp (skipping the first bit which was already shown on the mega gara list)
Spoiler:
 


Last edited by MrCake on Wed Sep 21, 2016 9:55 am; edited 3 times in total
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Maelstrom
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 7:37 am

lel, Mercurio's buff looks OP, but still, where is Kanna's boost run?!
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Frizz
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 7:43 am

Mega cancer gara hm.
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Kuzuha
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 8:05 am

Maelstrom wrote:
lel, Mercurio's buff looks OP, but still, where is Kanna's boost run?!

Because Kanna is OP as per CS' logic.

Though the description says that her movement is "strengthened" when buffed, that is. Prolly that?


Last edited by Kuzuha on Tue Sep 20, 2016 8:29 am; edited 1 time in total
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Fleur
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 8:14 am

With this...EN would be behind by...3 weeks, right?
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fggt
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 8:31 am

Look good, but then I probably wont be around when this update come to EN.
Cube contents:
RC
Delight cube
Houndogear(houd dog gear)/Gathmod gear
Shining Feather
Comdom alpha
UC
Delight cube
7 days air step
Generic
Loto cube2
Delight cube
Comdom alpha
Unison beta
Core tune box gamma
UC
Unison gamma
Prem pack lite
Arena item cube
Delight cube
Platinum ticket
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Maelstrom
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 8:49 am

Kuzuha wrote:
Maelstrom wrote:
lel, Mercurio's buff looks OP, but still, where is Kanna's boost run?!

Because Kanna is OP as per CS' logic.

Though the description says that her movement is "strengthened" when buffed, that is. Prolly that?

Oh, I missed that part. Well, maybe?
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Frizz
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 8:54 am

How Kanna and Mercurio hairstyle will be this time?
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elmatalast
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 9:02 am

Frizz wrote:
How Kanna and Mercurio hairstyle will be this time?
It's a mega garapon this time tho
Cube Prize List:
 


Last edited by elmatalast on Tue Sep 20, 2016 12:53 pm; edited 1 time in total
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 9:21 am

Hmm that's cool. I don't have Mercurio
I give a try in this gara.
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Kuzuha
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 10:06 am

@Maelstrom

Well, CS can be misleading at times. I wouldn't mind if her speed was the same as a biker's. I think it's justifiable that she be a bit broken (to a certain extent) because destroying support fields is no easy task to begin with.



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Maelstrom
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 10:12 am

especially with all these shitty sups that only heals behind the PS (it's not even at the PS)
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 10:18 am

@Maelstrom

Yeah. Also, heal bubbles have a limited number of persons it can heal then goes *poof*. You'd be lucky enough if you spot a Heal/Long range field instead though.
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 12:23 pm

Where my koyomi buff
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 12:24 pm

I am here thinking the same...
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 12:33 pm

Sakura1 wrote:
Where my koyomi buff

next month, sweetie~

also, i think philia and lafiel needs a tiny buff too. at least lafiel's bit. it'll be nice if they make it explode and spin stun like homura's. the current debuff is pretty useless. maybe it can also waste the wonderbit bar?
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 12:51 pm

Lets hope not many ppl are gonna roll Alice lel
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 12:59 pm

I need a second Alice for sure.
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Maelstrom
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 1:07 pm

Gay
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 2:08 pm

I just want Melfi heart
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 7:17 pm

they aren't improving kanna's barrier shot? the one that shoots out after support field destruction, only blocks blast attacks, and lasts a second. the movement improvement just sounds like her combo is gonna come out faster.

it's cool that they're actually adding attacks to these bots though, didn't think they'd do something like that.
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 7:35 pm

CxM wrote:
they aren't improving kanna's barrier shot? the one that shoots out after support field destruction, only blocks blast attacks, and lasts a second. the movement improvement just sounds like her combo is gonna come out faster.

it's cool that they're actually adding attacks to these bots though, didn't think they'd do something like that.

I like the idea of less charge up and CD

meaning it be pretty spamable now so u wont take 2000+ dmg from trying to get a bubble
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 7:46 pm

yep they're great improvements but i'm not sure kanna will be able to stray far from her team, we're used to some speedier moving targets now.
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 7:49 pm

CxM wrote:
yep they're great improvements but i'm not sure kanna will be able to stray far from her team, we're used to some speedier moving targets now.

well in all fairness we will have to wait to see how well she does with the buff
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PostSubject: Re: 21/09/2016 updates (updated)   Tue Sep 20, 2016 8:13 pm

yep looking forward to it, also need to look into sway.
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