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 21/04/2016 updates (updated)

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Maelstrom
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptyThu Apr 21, 2016 4:08 pm

10/10 gara

Must roll!
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Winty
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptyThu Apr 21, 2016 7:42 pm

Ok so real talk

All we have is a video for now.

Analysis of the video:
Transformation to boss mode is WB activation. Looks to last around 25 seconds(activates transformation at 1:12 in the video, ends the match with the bar nearly empty at 1:40, does not untransform because of match ending).
She gets 3k HP in this mode.
50 force main weapon (big explosion) does 62 damage the first time it's used, and 62 damage the second time it's used.
Based on her movement speed before turning on WB and her movement speed after, she looks a lot slower. This could be due to the camera being more zoomed out though.


speculation:
I believe that boss mode has fixed stats, which is why she is slower. This makes me think that 40tgh builds may not be effective because they don't affect boss mode.
More on fixed stats: breath attack does 62 and 63 damage to it's two targets. 50 force str scaling at 23 str would do more damage than that(66, to be exact). Again this makes me think that boss form has fixed stats.


I assume that this is a fixed WB duration not affected by STR/TEC balance.

Question is if this is affected by fluene buff, which would make her have both rapid regeneration outside of boss form and a longer gauge while in boss form.
Also if wonder drug items effect this. CS does have code to make you unable to use items at certain times.

note that this is all speculation from watching the video. Won't have real answers about these things until we get it or there are more videos, but it looks to me like it's going to have fixed stats that limit it's damage output abilities(fixed 20str which is why the force values are so high) and fixed tgh stat so that it will die to breaker/alpha builds or multiple people hitting it.
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Obi-Wan-Kenobi
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptyThu Apr 21, 2016 8:01 pm

@Esequienes? wrote:
Could these be the last moes of CB1? I heard that a GM of CBTH said they were closing CBTH because "Developer(Cyberstep) stop development of CB1" if this is true these moes are the last work of development for CB1 from CS. It would also make sense that the last moes to be release for this game would be the main antagonist of the game and C.S.-chan the mascot of cyberstep in CB1.

Pics or it didn't happen
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Shance
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptyThu Apr 21, 2016 8:56 pm

@Winty wrote:
Ok so real talk

All we have is a video for now.

Analysis of the video:
Transformation to boss mode is WB activation. Looks to last around 25 seconds(activates transformation at 1:12 in the video, ends the match with the bar nearly empty at 1:40, does not untransform because of match ending).
She gets 3k HP in this mode.
50 force main weapon (big explosion) does 62 damage the first time it's used, and 62 damage the second time it's used.
Based on her movement speed before turning on WB and her movement speed after, she looks a lot slower. This could be due to the camera being more zoomed out though.


speculation:
I believe that boss mode has fixed stats, which is why she is slower. This makes me think that 40tgh builds may not be effective because they don't affect boss mode.
More on fixed stats: breath attack does 62 and 63 damage to it's two targets. 50 force str scaling at 23 str would do more damage than that(66, to be exact). Again this makes me think that boss form has fixed stats.


I assume that this is a fixed WB duration not affected by STR/TEC balance.

Question is if this is affected by fluene buff, which would make her have both rapid regeneration outside of boss form and a longer gauge while in boss form.
Also if wonder drug items effect this. CS does have code to make you unable to use items at certain times.

note that this is all speculation from watching the video. Won't have real answers about these things until we get it or there are more videos, but it looks to me like it's going to have fixed stats that limit it's damage output abilities(fixed 20str which is why the force values are so high) and fixed tgh stat so that it will die to breaker/alpha builds or multiple people hitting it.

Shidokun posted a practice mode screenshot of boss mode having 3.5k HP instead of 3K. That's 500 HP more than Banhammer Marill. Still unsure about duration.

If it's true that it has fixed stats, then the next thing I would like to know is that if it's affected by type weaknesses, whether ablative plating and guard carts would do something to further lessen damage, whether melt actually does significant staggered damage, and whether alphastrikes from high-DPS shell-type bots like PS breakers would cut her down as quickly as I predicted.
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Winty
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptyThu Apr 21, 2016 9:11 pm

her HP in the video goes from 355 to 3550. This is exactly 10x multiplication, which may or may not be a coincidence. If it is multiplication, it may be entirely possible for her to reach 8500 or even 9000 health. This is speculation. What we know currently is that she gets 3550HP.
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Shance
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptyThu Apr 21, 2016 9:12 pm

This is a level 0 goat, right?
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Winty
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptyThu Apr 21, 2016 9:18 pm

that is my assumption, yes.
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Shance
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptyThu Apr 21, 2016 9:20 pm

My obsession in trying to frag at least of them intensifies.
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Riri.
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptyThu Apr 21, 2016 10:20 pm

@Esequienes? wrote:
Could these be the last moes of CB1? I heard that a GM of CBTH said they were closing CBTH because "Developer(Cyberstep) stop development of CB1" if this is true these moes are the last work of development for CB1 from CS. It would also make sense that the last moes to be release for this game would be the main antagonist of the game and C.S.-chan the mascot of cyberstep in CB1.

I think you're just confused between "developers" and "artists". Artists are (obviously) the people who make the character designs while developers create/test the game. And you do know that those character designs originated from JP?
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptyThu Apr 21, 2016 10:42 pm

@Riri. wrote:
I think you're just confused between "developers" and "artists". Artists are (obviously) the people who make the character designs while developers create/test the game. And you do know that those character designs originated from JP?
Why are you even replying to this?. People have been saying shit like this since the beginning of official service.
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Sakuya
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptyFri Apr 22, 2016 12:57 am

i will play Fluene in which team have baphogris XD 3k5 for camp '3'b
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Shance
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptyFri Apr 22, 2016 1:06 am

@Sakuya wrote:
i will play Fluene in which team have baphogris XD 3k5 for camp '3'b

Then you will die first.
By my hand.
Then the goat goes second.
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Riri.
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptyFri Apr 22, 2016 1:25 am

Diabolical wrote:
@Riri. wrote:
I think you're just confused between "developers" and "artists". Artists are (obviously) the people who make the character designs while developers create/test the game. And you do know that those character designs originated from JP?
Why are you even replying to this?. People have been saying shit like this since the beginning of official service.

Yeah I know these "CB is about to die" twats are still going at it since then. But what I don't like is spreading false info with no legit sauce, no sauce then it's bullshit.
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VietPho
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptyFri Apr 22, 2016 1:46 am

Cyberstep could easily bring back CB1 to the top by bringing back Tri-Union wars + good prizes or clan fights + good prizes. Or maybe even 2 clan vs 2 Clan fights
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elmatalast
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptyFri Apr 22, 2016 1:49 am

@Riri. wrote:
Diabolical wrote:
@Riri. wrote:
I think you're just confused between "developers" and "artists". Artists are (obviously) the people who make the character designs while developers create/test the game. And you do know that those character designs originated from JP?
Why are you even replying to this?. People have been saying shit like this since the beginning of official service.

Yeah I know these "CB is about to die" twats are still going at it since then. But what I don't like is spreading false info with no legit sauce, no sauce then it's bullshit.
Google often translate it the wrong way, so I can't say if that was right or wrong but yes when I checked their last post before closing they did say something like that.
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VietPho
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptyFri Apr 22, 2016 2:15 am

I think we need Ant Man Moe; something that transform into ant size
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Obi-Wan-Kenobi
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptyFri Apr 22, 2016 3:53 am

@VietPho wrote:
I think we need Ant Man Moe; something that transform into ant size
Isn't there a bot that can transform into a smaller form? just turn it into a moe.
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maplemap
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptyFri Apr 22, 2016 4:27 am

baphogridr girl is the first moe girl u can cut her hair and give it to another girl #em3
Lel:
 
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homin
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptyFri Apr 22, 2016 6:50 am

@elmatalast wrote:
Google often translate it the wrong way, so I can't say if that was right or wrong but yes when I checked their last post before closing they did say something like that.

I can confirm this.

Link : http://www.cosmicbreak.in.th/events/events.php?id=510

They did say...

Cosmicbreak Thai wrote:
ทีมงานมีความเสียใจและจำเป็นต้องแจ้งให้เพื่อนๆ ทุกท่านทราบเกี่ยวกับการปิดให้บริการเกม Cosmic Break Thailand เนื่องมาจากทางผู้พัฒนาได้ตัดสินใจที่จะยุติการพัฒนาเกมต่อไปในอนาคต ส่งผลให้ทางทีมงานจำเป็นต้องยุติให้บริการเกมในประเทศไทย

They did say that Cosmicbreak developer 'STOP' the update of 'FUTURE' development of the game... But since Cosmicbreak Thailand isn't by Cyberstep but Digicraft Thailand. I highly doubt that Coamicbreak EN will be affect by this...

PS. Also, Thailand Cosmicbreak have like 10 ppls online at peak time...
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Shance
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptySat Apr 23, 2016 7:54 am

This means that Digicraft wasn't able to purchase published updates by CS for CB because there's no more profit in purchasing updates on a dead game.

And here we are with people in arena spouting bullshit about this being the last update for CB.
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MegaManZX
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptySun Apr 24, 2016 2:06 am

@Winty wrote:
her HP in the video goes from 355 to 3550. This is exactly 10x multiplication, which may or may not be a coincidence. If it is multiplication, it may be entirely possible for her to reach 8500 or even 9000 health. This is speculation. What we know currently is that she gets 3550HP.

It could be addition. Doesn't Aila get some extra HP when mounted on Wolfraid? It could work the same way.
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptySun Apr 24, 2016 3:05 am

@VietPho wrote:
Damn new moe looks too complicated to use

rightclicking is hard....
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Zukata
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptySun Apr 24, 2016 3:29 am

now let's have Fract Grill and Berz Grill turns into their original form ...

also, I feel like it's a waste to kill that Baphogidr when she's in original form ...
let's just slow it or bind or anything ...
b'cause dude, 3k Hp ...
how much ammo you gonna lose to kill that thing ...

and I think what winty is talking about makes sense ...
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Shidokun
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptySun Apr 24, 2016 8:34 am


Im done
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PostSubject: Re: 21/04/2016 updates (updated)   21/04/2016 updates (updated) - Page 3 EmptySun Apr 24, 2016 8:54 am

@Esequienes? wrote:
@God is a Cat Girl wrote:
I really don't know when Bapho ascended to being the "main antagonist", considering she was only on a shitty side story line.
Baphogris became the main antagonist after the Dark Emperor Gigandroff was defeated also he is stronger than Gigandroff.

As far as I'm concerned, if you know anything about the game's "story", you'd know that gigandroff took over fucking planets, whereas this new faggot can't even beat up a little princess with a fucking sword.



Though, I'd love to use this new giant in arcantus but I doubt I'd be lucky neough to win it.
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