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 Asphe build

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Maelstrom
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PostSubject: Asphe build   Sat Mar 26, 2016 3:07 pm

Spoiler:
 

Well, just to clarify, I don't have her and the only thing that I
know about her weapons is what I could see in the calc...
Based on the main weapon base stats, it should be a psygun,
so I put force tunes on it...
She looks like the standard non alpha arts, she has a main weapon,
a secondary main for adtional burst damage, an shitty sub weapon
and an special dash sub...

I know you guys already said, but what is exactly her problems?
There's somethint that I should change in my build?

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Winty
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PostSubject: Re: Asphe build   Sat Mar 26, 2016 4:23 pm

air step is walk based, there's no point in wasting capa on it in a fly-based build.
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Maelstrom
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PostSubject: Re: Asphe build   Sat Mar 26, 2016 4:35 pm

It don't scale with fly too? Oh shit! I didn't even thought about...
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Kuzuha
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PostSubject: Re: Asphe build   Sat Mar 26, 2016 8:58 pm

here you go Mae

http://www.cosmicbreakfanforum.com/t15822-asphe-build-kuzuha-s

On another note, air step can't be used after using float dash. It should be at least near half the altitude range iirc. Also you can spam air step multiple times though it's very tricky and is best to be done while airborne.
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Maelstrom
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PostSubject: Re: Asphe build   Sun Mar 27, 2016 2:44 pm

Take 2

Spoiler:
 

Droped 1 force on the weapon (16 > 15) and got +45 hp,
also changed the air step into beam guard...
I am planning to use boost drive.

@Kuzuha
I am going to read it now...
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Maelstrom
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PostSubject: Re: Asphe build   Sun Mar 27, 2016 4:02 pm

Well, from what I could see, her major problem is her Driver Cannon
apparently being not reliable, but I just will be sure about this if I can
test and play her by myself...

Usually, I don't like boost drive for arts, but it looks very efficient on her...
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Kuzuha
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PostSubject: Re: Asphe build   Sun Mar 27, 2016 5:54 pm

Her driver cannon has its own gimmicks. I'm guessing the margin of error in accuracy is high that's why pairing a homing weapon is best to fix its tracking ability. Another thing that caught my attention on this was that the weapon switches to 50/50 manual/tracking mode if you pair with with a manual aiming weapon. It's kind of... stupid, if you ask me. Good job CS.

As for boost drive, only get this if you plan to use her trampoline in the air longer. I tried using her as a land based type but am having trouble killing airs when on that terrain. From experience (and it might just be only me), she seems better fighting airs in the air rather than on the ground.
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Maelstrom
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PostSubject: Re: Asphe build   Sun Mar 27, 2016 6:29 pm

At least the Driver Cannon has decent damage against airs with
some force tunes and 40 tec, I prefer to try it alone instead of
use it with another weapon as a lead...

About boost drive, I also like the augmented thrusters, since she
doesn't have quick jump cart...
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PostSubject: Re: Asphe build   Sun Mar 27, 2016 7:27 pm

You should still be able to hit things with the driver cannon but you'll hit less. You won't hit anything with it at close range also. And as for 40 tec, I only have 25 tec. She has capa issues.
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PostSubject: Re: Asphe build   Sun Mar 27, 2016 11:08 pm

Quote :
I only have 25 tec.
omg, wat!!?
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Kuzuha
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PostSubject: Re: Asphe build   Sun Mar 27, 2016 11:51 pm

Airiri wrote:
Quote :
I only have 25 tec.
omg, wat!!?

Did you not even notice the next sentence after that?
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PostSubject: Re: Asphe build   Mon Mar 28, 2016 12:29 am

Kuzuha wrote:
Airiri wrote:
Quote :
I only have 25 tec.
omg, wat!!?

Did you not even notice the next sentence after that?
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Kuzuha
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PostSubject: Re: Asphe build   Mon Mar 28, 2016 11:13 am

Then again, how I play her is different from others, hence my build which is lacking capa.
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Maelstrom
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PostSubject: Re: Asphe build   Mon Mar 28, 2016 2:27 pm

Kuzuha wrote:
You should still be able to hit things with the driver cannon but you'll hit less. You won't hit anything with it at close range also. And as for 40 tec, I only have 25 tec. She has capa issues.

Her capa is perfectly fine, your build has capa issues because:

>You dropped 1 capacity cart to get Broad Radar;
>You have an handheld weapon;
>You have a G.Range tune in your driver cannon when you are already overranging
with the magnet gun that also has a G.Range tune.
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Kuzuha
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PostSubject: Re: Asphe build   Mon Mar 28, 2016 6:05 pm

Maelstrom wrote:
Kuzuha wrote:
You should still be able to hit things with the driver cannon but you'll hit less. You won't hit anything with it at close range also. And as for 40 tec, I only have 25 tec. She has capa issues.

Her capa is perfectly fine, your build has capa issues because:

>You dropped 1 capacity cart to get Broad Radar;
>You have an handheld weapon;
>You have a G.Range tune in your driver cannon when you are already overranging
with the magnet gun that also has a G.Range tune.

The Driver cannon still needs more range. Also, I've compared their ranges and Driver cannon was lacking in that area. I wouldn't be tuning it if worked in the first place.
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Maelstrom
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PostSubject: Re: Asphe build   Wed Mar 30, 2016 2:27 pm

It is weird...
So, her Driver Cannon doesn't work with overrange?
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Kuzuha
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PostSubject: Re: Asphe build   Wed Mar 30, 2016 4:21 pm

It works. Just saying that, it would still be beneficial if you can increase its range to make it more effective since most psyguns does a curve towards their target while hers attacks her targets at angles.


Last edited by Kuzuha on Wed Mar 30, 2016 7:07 pm; edited 1 time in total
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Maelstrom
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PostSubject: Re: Asphe build   Wed Mar 30, 2016 5:47 pm

Maelstrom wrote:
Well, from what I could see, her major problem is her Driver Cannon
apparently being not reliable, but I just will be sure about this if I can
test and play her by myself...

I should correct myself. Her major problem is that her voice
doesn't match her personality...

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PostSubject: Re: Asphe build   Wed Mar 30, 2016 6:38 pm

The problem is that she doesnt have 40 tec
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Kuzuha
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PostSubject: Re: Asphe build   Wed Mar 30, 2016 7:08 pm

Maelstrom wrote:
Maelstrom wrote:
Well, from what I could see, her major problem is her Driver Cannon
apparently being not reliable, but I just will be sure about this if I can
test and play her by myself...

I should correct myself. Her major problem is that her voice
doesn't match her personality...


You mean her personality doesn't match her facial expression.
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Maelstrom
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PostSubject: Re: Asphe build   Thu Mar 31, 2016 2:32 pm


Sakura1 wrote:
The problem is that she doesnt have 40 tec

Kuzuha's doesn't have...

Kuzuha wrote:
Maelstrom wrote:
Maelstrom wrote:
Well, from what I could see, her major problem is her Driver Cannon
apparently being not reliable, but I just will be sure about this if I can
test and play her by myself...

I should correct myself. Her major problem is that her voice
doesn't match her personality...


You mean her personality doesn't match her facial expression.

I wasn't sure...

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Kuzuha
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PostSubject: Re: Asphe build   Thu Mar 31, 2016 5:38 pm

I still have plans of improving her. I'm still working on collecting more prots and harms.
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Maelstrom
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PostSubject: Re: Asphe build   Thu Mar 31, 2016 6:06 pm

And I have plans of getting one...
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