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 Connie SG Build

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Zetta2002
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PostSubject: Connie SG Build   Tue Dec 29, 2015 10:31 pm

In which bored me decides to take a random underused character and attempt to make her usable.

Le Build:
 

I honestly have no effing idea where I'm going with her, and I'd be way more happy if I had original 3s Connie. At least she has range.

Tried putting BSJs and LGJs on her, but the ones I have which didn't result in Overcost troubles were either +5 Cost +5 HP or had no stats at all. I decided not to use them since they're so massive and flashy there's no doubt all enemy AIRs would at least notice me immediately. Not exactly the best deal for a slot if you ask me.
Besides, if I equip a +5 HP BSJ and tweak the build, I'll just end up with 5 free capa again!
I guess that's for the Bit then, eh? Does anybody even use those?

Ramblings aside, any thoughts on this? It seriously feels like something's off...
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lReisenl
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PostSubject: Re: Connie SG Build   Wed Dec 30, 2015 12:56 am

Meleeing things dosen't sound like such a great idea, you'd probably be better of dropping the EIW.


On a slightly unrelated note, here's my build that I made a while ago that'll probably never be finished.
Spoiler:
 
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Zetta2002
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PostSubject: Re: Connie SG Build   Wed Dec 30, 2015 8:01 am

Well, her melee's TEC-based, which means that's 100+ damage to ARTs, and considering the fact it has technically more range than her shotguns...
I dunno, seems like a good idea.

But that one's a pretty awesome build, although it has 9 EXs. And I'd ditch Blast Guard for Moving Burst to Core Tune to Long Moving Burst later, since that would mean 100+ damage for each double shot.

Boost Run takes quite the effort, though, but I guess there's no other way nowadays. Back to the CosmicCalc, it is!
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xTohka
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PostSubject: Re: Connie SG Build   Wed Dec 30, 2015 9:17 am

There's Eco Boost Run anyways, why boost run took the effort? Neutral
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Zetta2002
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PostSubject: Re: Connie SG Build   Wed Dec 30, 2015 9:27 am

40 WLK, 8 FLY is what I'm talking about. XD
Alright, time to reach that plus 40 TEC, and see if I can put those 2 Forces again.
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Zetta2002
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PostSubject: Re: Connie SG Build   Sun Jan 03, 2016 2:56 pm

Welp, here's the best I could come up with.

Build:
 

G.B.A. is worth it if it hits with 2 EIWs, so I put those. I wonder if there's still some way to make this better...
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