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 Flapjack AM3 pretend Aeolius build

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LazFlamme
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PostSubject: Flapjack AM3 pretend Aeolius build   Tue Nov 10, 2015 10:46 am

Nothing to see here:
 



I'm still unsure if tis' a melee, an alpha or both:
 

Main concern is the number of slots since HD1 and AM1 are from shop. By the way, if HD2 is used (which I have spares), I'd squeeze in 30 more HP but still stuck at 39 TEC.
Not sure if I should keep Crimson Veil or not (I kept it here just in case).
And I could always drop Accele Roll, considering I don't use it often anyways (fine, hit me).
Or maybe I should drop Grappler...

And what is the melee ammo count for?

Request edit. (read: spoonfeed me)


Last edited by LazFlamme on Sun Jan 08, 2017 11:19 am; edited 6 times in total (Reason for editing : CosmicCalc update fixed some values that were incorrect from the beginning)
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Winty
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PostSubject: Re: Flapjack AM3 pretend Aeolius build   Tue Nov 10, 2015 10:52 am

might as well use gamma tunes to dunk TGH and get more CV procs.
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Diabolical
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PostSubject: Re: Flapjack AM3 pretend Aeolius build   Tue Nov 10, 2015 10:54 am

Melee ammo count is for robot mode's leap when it finishes a melee attack while grounded. You don't need to worry about it since plane mode doesn't consume ammo.
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LazFlamme
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PostSubject: Re: Flapjack AM3 pretend Aeolius build   Tue Nov 10, 2015 11:04 am

Okay, I tried some edits, wow such cost very cheap worth the weight:
 
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Diabolical
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PostSubject: Re: Flapjack AM3 pretend Aeolius build   Tue Nov 10, 2015 11:52 am

What's up with that capa?
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LazFlamme
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PostSubject: Re: Flapjack AM3 pretend Aeolius build   Tue Nov 10, 2015 12:30 pm

Too much capa, too few slots. Also what Winty said so I can CV like mad.
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Winty
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PostSubject: Re: Flapjack AM3 pretend Aeolius build   Tue Nov 10, 2015 1:59 pm

you can drop a capa cart to get a different cart if you want, you're basically just doing straight cost for HP by taking the last capa cart.
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