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 Henrierre Build

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Sakura1
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PostSubject: Henrierre Build   Fri Oct 30, 2015 11:20 pm

Loading.....


Last edited by Sakura1 on Sat Oct 31, 2015 11:34 am; edited 2 times in total
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Tuskin
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PostSubject: Re: Henrierre Build   Fri Oct 30, 2015 11:42 pm

quote OP if you dont want to deal with spoilers.
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VietPho
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PostSubject: Re: Henrierre Build   Fri Oct 30, 2015 11:53 pm

Does she come with glide boost? really?
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fggt
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PostSubject: Re: Henrierre Build   Fri Oct 30, 2015 11:54 pm

@Tuskin wrote:
quote OP if you dont want to deal with spoilers.

Look at what you have done.
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VietPho
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PostSubject: Re: Henrierre Build   Fri Jan 29, 2016 4:05 am

Where did the build post go?
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Winty
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PostSubject: Re: Henrierre Build   Fri Jan 29, 2016 9:57 am

it's loading. He's an indo so he takes a long time to load.
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Sakura1
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PostSubject: Re: Henrierre Build   Fri Jan 29, 2016 3:30 pm

Winty plox I ain't no indo ._.

@viet I removed it due to not feeling it
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Tuskin
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PostSubject: Re: Henrierre Build   Fri Jan 29, 2016 5:23 pm

ayayayayayayyy
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PostSubject: Re: Henrierre Build   Fri Jan 29, 2016 10:45 pm

@Sakura1 wrote:
@viet I removed it due to not feeling it not wanting to share sekrets
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VietPho
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PostSubject: Re: Henrierre Build   Sat Jan 30, 2016 2:24 am

@Sakura1 wrote:
Winty plox I ain't no indo ._.

@viet I removed it due to not feeling it

was that huh?

Man i put clearance on my henry and think i should have done cv
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Winty
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PostSubject: Re: Henrierre Build   Sat Jan 30, 2016 3:07 am

airs don't need clearance, only FR.
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WhiteTofuMagic
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PostSubject: Re: Henrierre Build   Fri Feb 19, 2016 5:22 pm

I sekretly think Henrierre need to be X2 G capa to slap on handheld missiles and BS weapons. She would be so fat, when she dies, the cost will crack the arena in half.

Joke aside, those dinkly pea shooter missiles are really bad. everything else on her is revolutionary ( yeah boost generation off trees and mushrooms, huehuehuehue), just those missiles.
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VietPho
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PostSubject: Re: Henrierre Build   Tue Feb 23, 2016 1:59 am

@Winty wrote:
airs don't need clearance, only FR.

Well I took clearance on mine for the dmg reduction
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PostSubject: Re: Henrierre Build   Tue Feb 23, 2016 5:32 am

@VietPho wrote:
@Winty wrote:
airs don't need clearance, only FR.

Well I took clearance on mine for the dmg reduction

clearance not for damage reduction......
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Zwiebel Force
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PostSubject: Re: Henrierre Build   Tue Feb 23, 2016 10:42 am

@+RedCobra+ wrote:
clearance not for damage reduction......
Except that's exactly what it does.
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Astral_Dono
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PostSubject: Re: Henrierre Build   Tue Feb 23, 2016 12:14 pm

CV also gives damage reduction though.
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Sakura1
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PostSubject: Re: Henrierre Build   Tue Feb 23, 2016 12:15 pm

@Zwiebel Force wrote:
@+RedCobra+ wrote:
clearance not for damage reduction......
Except that's exactly what it does.

it cures and prevents debuff every other core/revege reduces dmg

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PostSubject: Re: Henrierre Build   Tue Feb 23, 2016 12:21 pm

All 3 reduce damage not just CV and HS.
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PostSubject: Re: Henrierre Build   Tue Feb 23, 2016 1:16 pm

It also costs less than the other 2 (because we are pointing out obvious stuff).
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Winty
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PostSubject: Re: Henrierre Build   Wed Feb 24, 2016 5:27 am

all guard is good but it's simply not good on airs when it's 1. random and 2. requires you to be stunned to even have a chance of going off to begin with
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PostSubject: Re: Henrierre Build   Wed Feb 24, 2016 7:44 am

@Sakura1 wrote:
@Zwiebel Force wrote:
@+RedCobra+ wrote:
clearance not for damage reduction......
Except that's exactly what it does.

it cures and prevents debuff every other core/revege reduces dmg


oh i seee
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PostSubject: Re: Henrierre Build   Thu Mar 31, 2016 8:49 am

Missing something?
Spoiler:
 
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