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 29/10/2015 update (updated)

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MrCake
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PostSubject: 29/10/2015 update (updated)   Wed Oct 28, 2015 3:13 am

p mona will be added in shop for 100 rt.
too bad I got mine for free in the other game.


till 12/11/2015

Halloween badge campaign ends

rare tune sets are back on sale for a limited time
though they didn't state the end date
and same contents as usual

p mona
art as expected



to be frank, not as "amazing" as she was in the other game...

also not to mention pepo, nemlim, amlin and "chef dog" are added in the resort as npcs.

weekly gara
Spoiler:
 


Last edited by MrCake on Thu Oct 29, 2015 8:00 am; edited 7 times in total
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Shidokun
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PostSubject: Re: 29/10/2015 update (updated)   Wed Oct 28, 2015 10:25 am

ay, more rare tune sets o wo
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PostSubject: Re: 29/10/2015 update (updated)   Wed Oct 28, 2015 11:08 am

might as well buy more genes
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PostSubject: Re: 29/10/2015 update (updated)   Wed Oct 28, 2015 11:24 am

I wonder what ability does P-mona has to make her a 100RT bot.

Is she a mecha or a moe bot? Like airyad she seems to be a mix of both.

CBEN is at 15,000 of 30,000. 50% of the goal, so maybe we will not need an extension since this week a card campaign starts.
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PostSubject: Re: 29/10/2015 update (updated)   Wed Oct 28, 2015 11:26 am

someone01 wrote:
I wonder what ability does P-mona has to make her a 100RT bot.

Is she a mecha or a moe bot? Like airyad she seems to be a mix of both.

CBEN is at 15,000 of 30,000. 50% of the goal, so maybe we will not need an extension since this week a card campaign starts.

jp has been doing it for 2weeks?
and only have 50% done...

also she probably a random no action bot ._. like frog lander
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elmatalast
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PostSubject: Re: 29/10/2015 update (updated)   Wed Oct 28, 2015 12:06 pm

She has missile that can stun enemy also bazooka. And as much as I know JP didn't extend the campaign. @Cake should take another look at that.
What I read
> P morna halloween campaign ending on 29/10 update.
> "Bonus campaign"/"Tune up/Level up campaign" starting on 29/10 till 5/11.
> Individual and server prizes( slot procs, harmonics, yukkuri etc.) have to be retrieved from P morna before 12/11 update.
> Pin badges can be sold after 12/11 update till 26/11 update for 100 UC each

JP collected almost 75-80k.(ss taken on 2:03 JST). Over 20K in last 2 days. Note that JP's final goal was 100k whereas it's only 30K for EN


Last edited by elmatalast on Wed Oct 28, 2015 12:09 pm; edited 1 time in total
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PostSubject: Re: 29/10/2015 update (updated)   Wed Oct 28, 2015 12:08 pm

someone01 wrote:
I wonder what ability does P-mona has to make her a 100RT bot.

Is she a mecha or a moe bot? Like airyad she seems to be a mix of both.

CBEN is at 15,000 of 30,000. 50% of the goal, so maybe we will not need an extension since this week a card campaign starts.

CBJP is 100k and JP players could barely manage to get to +70k with pure C.S.-chan (lose as fast as you can) rooms

P. Mona also has a dash sub

@MrCake wrote:
p mona will be added in shop for 100 rt.
too bad I got mine for free in the other game.
Spoiler:
 

till 12/11/2015

and the usual Halloween badge campaign was extended just to hope they reach that goal

rare tune sets are back on sale for a limited time
though they didn't state the end date
and same contents as usual

more coming up tomorrow

She is R(are) on C21 and you could only obtain 2, people should be happy that she did not ended as a gara bot
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PostSubject: Re: 29/10/2015 update (updated)   Wed Oct 28, 2015 1:13 pm

@Shidokun wrote:
ay, more rare tune sets o wo


I will have to resist.
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PostSubject: Re: 29/10/2015 update (updated)   Wed Oct 28, 2015 3:32 pm

I want dat p mona.
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PostSubject: Re: 29/10/2015 update (updated)   Wed Oct 28, 2015 4:17 pm

So CBEN is getting P mona a haloween theme bot on November the 5th Mad CS really needs to synchronize JP and EN updates to the same week like it was on 2013.
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PostSubject: Re: 29/10/2015 update (updated)   Wed Oct 28, 2015 6:35 pm

@Esequienes? wrote:
So CBEN is getting P mona a haloween theme bot on November the 5th Mad CS really needs to synchronize JP and EN updates to the same week like it was on 2013.

If they do not do it for x-mas or new year then it will never happen in any case, do not have your hopes up, it is C.S. that we are talking about after all
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PostSubject: Re: 29/10/2015 update (updated)   Wed Oct 28, 2015 8:10 pm

Even if it our updates catch up to CBJP's, chances are we might get another delayed updates, anyway. It'd be just a matter of time.
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PostSubject: Re: 29/10/2015 update (updated)   Wed Oct 28, 2015 8:26 pm

Wasnt the cause of the delayed updates that C.S. was too lazy to translate everything that was going to get implemented in the update the moment it was released on the JP server? (or something like that)
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PostSubject: Re: 29/10/2015 update (updated)   Wed Oct 28, 2015 8:26 pm

Why wouldn't you want to know the update content one week beforehand to get both your body and your wallet ready?

May be it's just me but I like it that way.
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PostSubject: Re: 29/10/2015 update (updated)   Wed Oct 28, 2015 8:44 pm

@fggt wrote:
Why wouldn't you want to know the update content one week beforehand to get both your body and your wallet ready?

May be it's just me but I like it that way.
Indeed, having this time difference has its benefits as well.

As far as I remember, one of the delays involved CBEN staff going abscent from the game for around 2 weeks. They even set up a random generated weekly gara before leaving.


Last edited by Afterburner on Wed Oct 28, 2015 9:29 pm; edited 1 time in total
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PostSubject: Re: 29/10/2015 update (updated)   Wed Oct 28, 2015 9:24 pm

@Afterburner wrote:
@fggt wrote:
Why wouldn't you want to know the update content one week beforehand to get both your body and your wallet ready?

May be it's just me but I like it that way.
Indeed, having this time difference has its benefits as well.

As far as I remember, one of the dalays involved CBEN staff going abscent from the game for around 2 weeks. They even set up a random generated weekly gara before leaving.

And the reason for the second delay?
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PostSubject: Re: 29/10/2015 update (updated)   Wed Oct 28, 2015 9:35 pm

The first delay (next to the most recent one) was when they failed to get the invader campaign to EN same time as JP, cuz license or such...
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PostSubject: Re: 29/10/2015 update (updated)   Wed Oct 28, 2015 9:37 pm

No idea. Coding issues, perhaps?

actually nevermind, fggt is right.
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PostSubject: Re: 29/10/2015 update (updated)   Wed Oct 28, 2015 11:52 pm

@fggt wrote:
Why wouldn't you want to know the update content one week beforehand to get both your body and your wallet ready?

May be it's just me but I like it that way.

This is what I do so I don't use up all my mats too soon or something
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PostSubject: Re: 29/10/2015 update (updated)   Thu Oct 29, 2015 12:15 am

pumpkin rod in action

more smoother than the other game though, but without the colored cartoony bats and pumpkins
and for some reason the 'happy Halloween" remain stuck and even turns around you


Last edited by MrCake on Thu Oct 29, 2015 7:31 am; edited 1 time in total
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PostSubject: Re: 29/10/2015 update (updated)   Thu Oct 29, 2015 12:44 am

Cool rod
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PostSubject: Re: 29/10/2015 update (updated)   Thu Oct 29, 2015 6:30 am

What rod? Neutral
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PostSubject: Re: 29/10/2015 update (updated)   Thu Oct 29, 2015 7:48 am

The one you get from the rewards of the halloween badge campaign (which it really did not got extended)

Also you are unable to buy P. Mona parts on shop
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