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 Hanna build

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Maelstrom
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PostSubject: Hanna build   Wed Sep 09, 2015 8:04 am

Expensive builds are expensive

Spoiler:
 
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Fuwakomoriya
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PostSubject: Re: Hanna build   Wed Sep 09, 2015 9:03 am

WP: Spitz Eizen [High Gladiator] [Grappler] [Grappler]
WP: Hunt Gewehr [Life] [Life] [High Run Beta]

Nigga wtf?
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PostSubject: Re: Hanna build   Wed Sep 09, 2015 9:37 am

I am dumb, please explain
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Fuwakomoriya
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PostSubject: Re: Hanna build   Wed Sep 09, 2015 11:01 am

why invest everything on melee when you have the option of shooting people from a distance?

Here's a gameplay of a well balanced hanna its quite old but still.    (Don't be this guy tho...)
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PostSubject: Re: Hanna build   Wed Sep 09, 2015 11:14 am

Hum... naruhodo

thanks for the tip bro
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PostSubject: Re: Hanna build   Wed Sep 09, 2015 11:58 am

Spoiler:
 

still expensive as fuck, I never will get enough materials for this :v


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PostSubject: Re: Hanna build   Wed Sep 09, 2015 1:43 pm

@Maelstrom wrote:
Spoiler:
 

still expensive as fuck, I never will get enough materials for this :v



I can't comment on the build as it relates to the character because I know almost nothing about Hanna's mechanics, and this is kind of nitpicky, but you should definitely swap your tunes around so that things with a higher chance of succeeding (like basic Power tunes) are in the last slot on the equipment.

I see a lot of people who have things like flat Force tunes (which has a base rate of 40%) in the last slot on their weapon (which means they were tuning it at 20% plus whatever they could eke out of harmonics) because they think it's the least important tune and they want the weapon to be usable before they finish weapon tuning it.
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PostSubject: Re: Hanna build   Wed Sep 09, 2015 2:05 pm

yeah, I was already planning to do that, I was just lazy to organize them in the calculator
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PostSubject: Re: Hanna build   Wed Sep 09, 2015 2:09 pm

You set off my OCD. I hope you're happy, you prick.
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PostSubject: Re: Hanna build   Wed Sep 09, 2015 2:10 pm

Is hunt gewehr even something you want to keep? It's worse than dedicated lnd gunner guns even factoring in the str scaling and she still has another really strong gun for shooting stuff if you want to melee. When you keep the hunt gewehr all you end up with is a bad melee hanna with less melee tunes and less HP and a bad lnd gunner with less gun tunes and less HP that's just subpar at both things.

Besides that you can get 5 more hp by using more ex great str alpha but I'm too lazy to calc it and it's minor so w/e and CV doesn't seem mega useful on hanna, her melee is basically super armor through the entire animation.
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PostSubject: Re: Hanna build   Wed Sep 09, 2015 5:26 pm

I don't suggest following my build if you want to make the "most effective hanna."
Hybrid builds allow you to have something else to do when you don't really feel like bashing your head against the enemy team, and to provide a way to fight opponents that you don't want to melee(because they have shock/powerless/etc on their attacks.) but it basically means that because your melee is a lot weaker you create a lot more opponents who you can't win a melee fight against(because melee fights have pre-determined winners)

If you just want to melee things, remove the pistol, take clearance and tune glads and mash right click a lot. Hanna will fly around and punch things and you will see numbers - this is the most effective way to play the game and the most effective way to build hanna.
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PostSubject: Re: Hanna build   Wed Sep 09, 2015 8:59 pm

Well, so going back to the melee focused build, I can't calc it now because I am
posting from my mobile phone, but I will do it later
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PostSubject: Re: Hanna build   Wed Sep 09, 2015 11:24 pm

I am back

Spoiler:
 

is it enough? should I keep the main weapon?


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PostSubject: Re: Hanna build   Wed Sep 09, 2015 11:37 pm

[power] + [power] + 5 free capa -> [high power beta] + [life]

optimization


that puts you at 790HP. a single +5HP from core tunes and +5HP from medal put you at 800HP before armor drive, and 900HP after. You could try to lower HP and increase TGH to 2_.
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PostSubject: Re: Hanna build   Wed Sep 09, 2015 11:43 pm

wow, it's fucking nice, but I wonder if isn't better to keep her handgun

btw, it's 800 hp after drive, not 900
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PostSubject: Re: Hanna build   Thu Sep 10, 2015 12:09 am

me no good numbers
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PostSubject: Re: Hanna build   Thu Sep 10, 2015 12:15 am

It's not like you don't have a main wep if you drop it, the pile shot on spitz eizen is pretty great. It's the best main wep melee gun of any IMO, it does a lot more damage than the other ones and the thing that sticks in them and stuns and does damage when they press m1 after being shot is really good for short damage trading and hitting things in order to close in to melee them.
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PostSubject: Re: Hanna build   Thu Sep 10, 2015 12:55 am

ok, so let's go without the handgun
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