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 Colleti Build (Experimental)

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CoreX
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PostSubject: Colleti Build (Experimental)   Mon Sep 07, 2015 3:44 pm

Hey all, Colleti's Calc info is up and here's a quick build I through together. Enjoy

Amour drive

[Robot Name]
Colleti

[Parts]
BD: Colleti BD
 : Auto Gun Bit(default)
 LG: Colleti LG [High Capacity] [Great Tech Alpha] [Tech]
  WP: Colleti Slot [High Boost Beta] [High Boost Beta] [Tough]
  WP: Colleti Slot
  WP: Colleti Slot
 HD: Colleti HD
  HDAC: Magical Hat [Great Tech Alpha]
  FCAC: Eris Scarf [High Boost Beta]
 BS: Chloe BS [High Boost Beta] [High Boost Beta] [High Boost Beta]
 AM: Colleti AM
  WP: Missile Cluster [High Boost Beta]
 AM: Colleti AM
  WP: Missile Cluster [High Boost Beta]
 WP: Brisgandr Emblem [High Boost Beta] [Great Tech Alpha] [Great Tech Alpha]
 WP: Fin Cannon SS
 WP: -

[Config Check]
COST: OK
BS: OK
LG: OK
AURA: OFF

[Stats]
TYPE: 砲
SIZE: S
COST: 1455
CAPA: 1455
HP: 400
STR: -8
TEC: 40
WLK: 5
FLY: 38
TGH: 16

LEVEL: 10

[Cartridges]
Capacity +70×5
Fast Recovery
Float Dash
Quick Boost
Moving Burst
Broad Radar
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Winty
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PostSubject: Re: Colleti Build (Experimental)   Mon Sep 07, 2015 4:00 pm

>no good weapon to use when you have alpha restrict

i don't think this is a very good build


Last edited by Winty on Mon Sep 07, 2015 4:15 pm; edited 1 time in total
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Isdelft
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PostSubject: Re: Colleti Build (Experimental)   Mon Sep 07, 2015 4:15 pm

help , 1 tec is sad

[Robot Name]
Colleti

[Parts]
BD: Colleti BD
 : Auto Gun Bit(default)
 LG: Colleti LG [High Boost Beta] [High Boost Beta] [High Boost Beta]
  WP: Colleti Slot [High Boost Beta] [High Boost Beta] [High Boost Beta]
  WP: Colleti Slot [EX High Boost Beta] [EX High Tech Alpha] [High Tech Alpha]
  WP: Colleti Slot
 HD: Colleti HD
  HDAC: +1 tec +1 fly [EX High Boost Beta]
  FCAC: +1 tec +1 fly [EX High Tech Alpha]
 BS: Chloe BS [EX High Tech Beta] [EX High Tech Beta] [EX High Tech Beta]
 AM: Colleti AM
  WP: Heat Gatling [Shooter]
 AM: Colleti AM
  WP: Heat Gatling [Shooter]
 WP: Brisgandr Emblem [EX High Boost Beta] [EX High Boost Beta] [EX High Boost Beta]
 WP: Fin Cannon SS
 WP: -

[Config Check]
COST: OK
BS: OK
LG: OK
AURA: OFF

[Stats]
TYPE: 砲
SIZE: S
COST: 1375
CAPA: 1375
HP: 495
STR: -8
TEC: 39
WLK: 1
FLY: 38
TGH: 16

LEVEL: 10

[Cartridges]
Capacity +70×5
Beam Guard
Short Boost
Quick Land
Moving Burst
Broad Radar

[Material]
Fudara Cosmos×17
Threede Cosmos×2
Red Chip×100
Yellow Chip×55
Green Chip×15
Rainbow Chip×6
Stabilizer×42
Turbo Charger×55
Scope Lens×26
Rapid Crystal×42
Drum Magazine×33
Guide Circuit×30
Generic Element×120
Superior Element×30
Tech Element×50
Boost Element×50
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CoreX
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PostSubject: Re: Colleti Build (Experimental)   Mon Sep 07, 2015 4:16 pm

Harsh as ever winty (points to experimental though). Thats the hp if I don't ex tune. to much work to go to the bottom of the list to find the ex tune variants >.>... if anything I might just swap out one of the missile clusters and put back on the heat musket to gun when the restriction kicks in apart from that... I would say she's just capa tight (HC plate was just to fit other weapons on)
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Winty
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PostSubject: Re: Colleti Build (Experimental)   Mon Sep 07, 2015 4:20 pm

i really think the most important thing to put in her handheld slot is a weapon that you can use when your alpha is disabled. Alpha-focused builds are going to be things that can only deal damage once every 3 seconds which is basically going to restrict any play to hiding behind your team.
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CoreX
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PostSubject: Re: Colleti Build (Experimental)   Mon Sep 07, 2015 4:30 pm

ExTunes and weapon changed.

[Robot Name]
Colleti

[Parts]
BD: Colleti BD
 : Auto Gun Bit(default)
 LG: Colleti LG [High Capacity] [EX Great Tech Alpha] [High Tech Beta]
  WP: Colleti Slot [EX High Boost Beta] [High Boost Beta] [Tough]
  WP: Colleti Slot
  WP: Colleti Slot
 HD: Colleti HD
  HDAC: Magical Hat [EX Great Tech Alpha]
  FCAC: Eris Scarf [High Boost Beta]
 BS: Chloe BS [EX High Boost Beta] [EX High Boost Beta] [EX High Boost Beta]
 AM: Colleti AM
  WP: Missile Cluster [Force]
 AM: Colleti AM
  WP: Fin Musket [Force] [Boost] [Range]
 WP: Brisgandr Emblem [EX Great Tech Alpha] [EX High Boost Beta] [EX High Tech Alpha]
 WP: Fin Cannon SS
 WP: -

[Config Check]
COST: OK
BS: OK
LG: OK
AURA: OFF

[Stats]
TYPE: 砲
SIZE: S
COST: 1455
CAPA: 1455
HP: 520
STR: -6
TEC: 40
WLK: 7
FLY: 34
TGH: 16

LEVEL: 10

[Cartridges]
Capacity +70×5
Fast Recovery
Float Dash
Quick Boost
Moving Burst
Broad Radar
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Winty
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PostSubject: Re: Colleti Build (Experimental)   Mon Sep 07, 2015 4:39 pm

build for poor cunts:
 

i'd value mobility over firepower in the current meta with all the airs you have to run from(since you can't damage race them lol)
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CoreX
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PostSubject: Re: Colleti Build (Experimental)   Mon Sep 07, 2015 4:48 pm

HE Cannon is friggin heavy ya know. lol
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Winty
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PostSubject: Re: Colleti Build (Experimental)   Mon Sep 07, 2015 4:51 pm

Yes, but I'm fairly sure that at long range shooting at groups with an AoE is more useful that firing off a heat gatling or some other sub-100 cost handheld weapon.
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Astral_Dono
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PostSubject: Re: Colleti Build (Experimental)   Mon Sep 07, 2015 4:56 pm

Remember when the desired cost for handheld alphastriking was sub 50?
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PostSubject: Re: Colleti Build (Experimental)   Mon Sep 07, 2015 5:00 pm

you mean 60, aka the price of a cross shooter
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CoreX
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PostSubject: Re: Colleti Build (Experimental)   Mon Sep 07, 2015 5:12 pm

lol so I gotta pray I have a fluene or have ammo packs for that gun?
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PostSubject: Re: Colleti Build (Experimental)   Mon Sep 07, 2015 5:14 pm

why not? you're already praying that the enemy team will have airs for you to shoot and the whole build isn't completely useless.
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CoreX
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PostSubject: Re: Colleti Build (Experimental)   Mon Sep 07, 2015 5:26 pm

Lol true. So I dropped the fin musket and missile cluster and slap 1 parasol on, but I'll still need to test it in this meta where every air moves at more than a million miles a minute with pin sized hit boxes owob... Still keeping 34/7 but still contemplating quick boost vs a guard cart... halp

(Off topic >>> 38/7 glide boost good?)
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