Cosmic Break
Welcome! to the Unofficial Fan Forums Please read the rules as soon as you can. It will only take a few minutes of your time to do so. If you are not willing to read them, you might not be here for long! Enjoy your stay and don't get into trouble.

Click here for Forum Rules

Click here for Cosmic Break Guides



 
HomeSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 6/8/2015 Archive (Do not reply)

View previous topic View next topic Go down 
AuthorMessage
LazFlamme
(?) About Bastagant
avatar

Female Posts : 2959
Join date : 2013-06-17
Age : 17
Location : Ground Area

PostSubject: 6/8/2015 Archive (Do not reply)   Thu Aug 13, 2015 4:48 am

Hello from the CosmicBreak Service Team.

[8/10 Maintenance] We have fixed both [SP] Login Cube & [SP] Login Cube 2 with this Maintenance. Also, the deadline to open these cubes have been extended to 8/27. (The cube will say "8/13" when you login today, but will be updated to "8/27" after you open it once.)


------------------------------------------------------------

Now Available! [~9/3]
MEGA GARAPON 1, MEGA GARAPON 2



We've added the Mega Garapon I & II to SHOP! New characters, Lafiel & Philia, are in both Garapons.
Mega Garapon will be available until 9/3 Maint.

------------------------------------------------------------

~ For a Limited Time ~
[RB] Dense Cosmos

The new [RB] Dense Cosmos is special tune up material that guarantees a 70% chance of success when tuning and protects slots from breaking. Harmonics may be used to boost tune rates to 100%.
This Cosmos item may be used to apply any High Run, Great Run, High Boost, and Great Boost tunes.

[RB] Dense Cosmos maybe won by collecting "Dense Cosmos Fragments" in Union Wars. (*Dense Cosmos Fragments do NOT drop in Legion, Chaos Rooms, Epoch Battles, Clan Fights, Team Fights, Training Arena.)


*Dense Cosmos Fragments will be dropping until 9/3 Maintenance.
*Cosmo Regret OMEGAs can not be used on Tune Ups made by [RB] Dense Cosmos.
*[RB] Dense Cosmos can not be sold in Bazaar. Parts with Tune Ups made by [RB] Dense Cosmos can not be sold in Bazaar.

------------------------------------------------------------

New Game Mode
"BREAK & DEFENSE" & "BOOSTED BATTLE"


・A new game mode, [Break & Defense] has been added to Union Wars.
- In this game mode, both teams will compete to see who can destroy their opponent's Power Spots first. There are 3 in total, players must balance their offense with their defense.
- Each Power Spot is assigned a number from 1 - 3. Destroying the #1 Power Spot will reduce the opposing team's BP by 40%, while destroying #2 or #3 will reduce it by 30%. In the event that a player's robot is destroyed during battle, it will reduce team BP by 1/10th of its cost.
- Power Spot #1 is equipped with 2 Barrier Units which will block oncoming fire until the Barrier Units themselves are destroyed or the supporing #2 or #3 Power Spots are destroyed.
- This new game mode will also feature immobile Battle Vehicles which may be used as turrets to drive off enemy attackers.
- Victory in the [Break & Defense] game mode will earn you greater rewards.
- The [Break & Defense] game mode must be entered manually, as you will not be placed into Matching automatically following the conclusion of the previous battle.
- The new game mode will only be available for 2 periods per day between [17:00 - 19:00] and [22:00 - 24:00] Server Time. (Rooms will show up in EVENT BATTLES)

・A new game mode, [BOOSTED BATTLE] has been added to Union Wars.
- In this game mode, robots will have increased HP and attack potency, while their Wonder Bits will feature longer durations and improved attack potency.
- Upon being destroyed, the respawn timer has been set to a fixed value and the repair timer has been nullified, allowing you to deploy your robots at full HP. (You will not be able to deploy the same robot as the one which had just been destroyed.)
- The new game mode will only be available for 2 periods per day between [16:00 - 17:00] and [00:00 - 01:00] Server Time. (Rooms will show up in EVENT BATTLES)

------------------------------------------------------------

Union Wars Battle Campaign!

-Achieve stellar results (receive Awards or Rank in top.) in arena combat to receive Arena Battle Cards.



Win a wide variety of special prizes, including Gara Tickets, Slot Protectors, Tune Up Sets, Deluxe Coins, and the"Sylvia's Delegation" which you can trade for a Philia or Lafiel in the Central Area!! Slots for Philia/Lafiel may be bought at the Deluxe Coin Shop, in case you're interested.

Rooms which give out cards:
  Union Wars Shuffle [Limited Battle Rating 15vs15 (Br4.0 and above)],
  Union Wars Shuffle [Limited Battle Rating 15vs15 (Br5.0 and below)],
  Union Wars Shuffle [Unlimited 15vs15],
  Union Wars Shuffle [Unlimited 15vs15 (Low Latency)],
  Union Wars Shuffle [Unlimited 30vs30],
  VS. DOS Score Rating, VS. BRD Score Rating, VS. WIZ Score Rating Rooms

*Like last time we've added a lucky draw system where players who wouldn't win a Battle Arena Card with default requirements are given a bonus chance at winning a Arena Battle Card for free.
(Just note that you must join the room before the match begins. The more participants present, the more prizes given out! Room must have at least 10 players for Arena Battle Cards to drop. Cards will not drop for players who use more than 4,500 BP.)
Deluxe Coins/Sylvia's Delegation won from this campaign will be deleted during 8/20 Maintenance. Battle Garapon Ticket ALPHAs won from this campaign will not be able to be used after the 10/1 Maintenance. Be sure to use em all before then.

You will receive these prizes when you've collected enough cards, & entered your Garage.

This Union Wars Battle Campaign ends 8/20.

------------------------------------------------------------

Rt Charge Bonus Campaign Updated







All Part prizes for the Rt Charge Bonus Campaign have been updated!


------------------------------------------------------------

.。*゚+.*.。 Other Important Updates ゚+..。*゚+

- 3 New Stages (Nebula Twins, Underpass Base, Gradil Desert) have been added!



- New Menu UI! For example, you can now choose to open multiple cubes at once rather than opening them one by one.
- New Wonderbit have been added!
- Loading Screen Manga added!
- New Core Tune Ups added to all grades. & new materials to make them have been added!

>>Grade ★★★★:
>Custom Stun Supply: Increases the effects of Stun Supply to restore 2% ammunition to main weapons that aren't currently in use. Will not affect weapons that cannot be replenished with Shell Supplies.
>Alpha Accel: Alpha Striking will apply the Speed Up effect for a short period of time.
Heavy Strike: Applied to Melee-type Subweapons. Has a 50% chance to reflect melee damage when performing the 1st hit in a Combo. This effect will only activate once every 20 seconds on successful deflection and every 5 seconds otherwise.
>Bullet Shell: Applied to Melee-type Subweapons. Negates stuns and reduces damage inflicted by physical projectiles by 30% for a brief moment while performing the 1st hit in a Combo.
>Sky Gladiator:Applied to Melee-type Subweapons. Increases attack speed for the 1st hit in a Combo when performed while airborne. *Most effective on AIR types.
>Selfless Repairer: When HP drops below 200, deploying healing units which normally only heal allies will heal your HP as well.
>Vengeance Blade: When stunned by a melee attack, 35% chance to reflect 30% of all melee damage done to you.

>>Grade ★★★:
>Perilous Runner: Gain the Crimson Veil + Speed Up effects when HP drops below 50. Will not activate if the Undead status is active.
>Perilous Flyer: Gain the Crimson Veil + Propellant effects when HP drops below 50. Will not activate if the Undead status is active.
>Perilous Striker: When HP falls below 50, you gain a one-time 7 second buff to all melee attacks. The buff ranges from 10%-30%, increasing with low output weapons. *This will not affect weapons with Force ratings below 3.
>Perilous Shooter: When HP falls below 50, you gain a one-time 7 second buff to all ranged attacks. The buff ranges from 10%-15%, increasing with low output weapons. *This will not affect weapons with Force ratings below 6.
>Full Throttle Guard: After 3 seconds of continuous Boost Running, the All Guard effect will be applied until you stop Boost Running.
>Custom Short Boost: Increases movement speed when performing a Short Boost.
>Backpedaling: Increases speed when running or boost running backwards at the expense of reducing run speed when moving forwards.
>Counter Breaker: Gain a 10% damage increase for 7 seconds when a part is destroyed after taking too much damage.
>Back Dashing: Increases speed when using the Float Dash action to move backwards at the expense of reducing speed when moving sideways.
>Effective Repairs: Increases HP recovery from repair-type Wonder Bits by 2.
>Wonder Extension: Increases Wonder Bit duration by 3 seconds.
>Wonderlyze: Applies the Hypershot effect for 7 seconds after activating a Wonder Bit. Deactivating the Wonder Bit early will drain all remaining energy.
>Ultra Shot: When a Power Spot buff or Hyper Shot is active, its effects will last 3 seconds longer than normal.
>Wonder Blast: Blows nearby enemies away when activating a Wonder Bit. Cooldown prevents successive uses.

>>Grade ★★:
>Running Start: Applies the Light Propellant effect for 10 seconds after sortieing in the Arena.
>Tomb Legacy: When destroyed, a Tomb Unit will be summoned to the location.
>Hipporoid Legacy: When destroyed, a Hipporoid will be summoned to the location.
>Bomb Legacy: When destroyed, a Bomb Bomb will be summoned to the location.
>Puppet Legacy: When destroyed, a Lop Puppet will be summoned to the location.

>>Grade ★:
>Sticky Fingers: During a Quest, you only have to go near Parts or Tuning item drops to pick them up.
>Hand of Greed: When destroyed in an Arena battle, the item you drop may only be retrieved by you.

*Please check in-game to view the full list which include Great Success outcomes.

- Luto, Miruru, Haruka, Melfi (All 2 Slots) have been added to Shop!


- More slots have been added to many old Robots sold in Shop.
- Rt Price for the following Robots in Shop is now cheaper: Leon, School Ouka, Destructor Girl, Mecha Jetter Girl, Zero Saber Girl. UC Price for many Robots in Shop is now cheaper.
- Coco Gaap's Rt price is now cheaper. She now also has more Slots.
- Thanks for reading! The Giveaway Code to receive a Battle Garapon Ticket Ticket ALPHA and some other nice items is: CB2015SUMMER

・Until September 3rd (09/03/2015) the following weapons will be made available as prizes from various game modes. These weapons will drop with the specified tuning applied to them. The tuning applied to them cannot be reversed via the Cosmos Pot Reset. Items with the "DR" tag may not be sold via Bazaar.
- Stardust Cannon [Great Force Alpha] [Great Rapid Beta] [High Shooter]
- Stardust Cannon [Great Force Alpha] [Great Rapid Beta]
- Rocket Launcher [Great Rapid Alpha] [Great Rapid Alpha] [Great Rapid Alpha]
- Rocket Launcher [Great Rapid Alpha] [Great Rapid Alpha]
- Handy Bazooka [Great Rapid Beta] [Great Rapid Beta] [High Shooter]
- Handy Bazooka [Great Rapid Beta] [Great Rapid Beta]
- Bazooka [Great Rapid Beta] [Great Rapid Beta] [High Shooter]
- Bazooka [Great Rapid Beta] [Great Rapid Beta]
- Large Bazooka [Great Rapid Alpha] [Great Rapid Alpha] [High Shooter]
- Large Bazooka [Great Rapid Alpha] [Great Rapid Alpha]
- Wide Beam Gun [Great Reach Alpha] [Great Rapid Beta] [Great Rapid Beta]
- Wide Beam Gun [Great Reach Alpha] [Great Rapid Beta]
- Blade Gun DR [Great Rapid Beta] [Great Rapid Beta] [High Shooter]
- Blade Gun DR [Great Rapid Beta] [Great Rapid Beta]
- Limited Plasma Gun [Great Reach Alpha] [Great Rapid Beta] [High Shooter]
- Limited Plasma Gun [Great Reach Alpha] [Great Rapid Beta]
- Plasma Gun [Great Reach Alpha] [Great Rapid Beta] [High Shooter]
- Plasma Gun [Great Reach Alpha] [Great Rapid Beta]
- Ramjet Launcher DR [Great Rapid Beta] [High Shooter] [High Shooter]
- Ramjet Launcher DR [Great Rapid Beta] [High Shooter]
- Mega Beam Gun DR [Great Force Alpha] [Great Rapid Beta] [Great Rapid Beta]
- Mega Beam Gun DR [Great Force Alpha] [Great Rapid Beta]
- Custom Magnum [High Force Alpha] [Great Rapid Beta] [Great Rapid Beta]
- Custom Magnum [High Force Alpha] [Great Rapid Beta]
- Pierce Gun DR [Great Rapid Alpha] [Great Rapid Beta] [Force]
- Pierce Gun DR [Great Rapid Alpha] [Great Rapid Beta]
- Beam Shooter [Great Rapid Beta] [Great Reach Alpha] [High Shooter]
- Beam Shooter [Great Rapid Beta] [Great Reach Alpha]
- Paladin Sword DR [High Gladiator] [High Gladiator]
- Paladin Sword DR [High Gladiator]
- Reaper's Scythe DR [High Gladiator] [High Gladiator]
- Reaper's Scythe DR [High Gladiator]
- Shock Bazooka DR [Great Rapid Beta] [Great Rapid Beta]
- Shock Bazooka DR [Great Rapid Beta]

・Until September 3rd (09/03/2015) the following parts will be made available as prizes from various game modes. Items with the "DR" tag may not be sold via Bazaar.

- Reignition BS DR [1 Slot]
- Beam Missile AMJ DR [0 Slots]
- Draw Gun AMJ DR [0 Slots]
- Brave Drive BS DR [1 Slot]
- Swift Jet BS ALPHA DR [1 Slot]
- Moulin BSJ [1 Slot]
- Volt Generator BS DR [1 Slot]
- Jet Accel BS DR [1 Slot]
- Liquit Snail BS DR [1 Slot]
- Brickgale BS DR [1 Slot]
- Lancerlot AM2 DR [2 Slots]
- Dugdriver HD DR [2 Slots]
- Dugdriver AM DR [2 Slots]
- Vector LG DR [2 Slots]
- Hound Dog AM DR [2 Slots]
- Synoris BD DR [2 Slots]
- Daemon AM3 DR [2 Slots]
- Daemon AM2 DR [2 Slots]
- Gyallanbard AM DR [2 Slots]
- Gyallanbard M2 DR [2 Slots]
- Zero Fighter NEXT BS DR [2 Slots]
- Scaraboss HD DR [2 Slots]
- Garnerimp LG DR [2 Slots]
- Garnerimp AM DR [2 Slots]
- Zarid AM DR [2 Slots]
- Blazed Baron AM5 DR [2 Slots]
- Artilus AM2 DR [2 Slots]
- Hecatocles AM DR [2 Slots]
- Cataloss BD2 DR [2 Slots]
- Garulabird AM DR [2 Slots]
- Beetlander HD DR [2 Slots]
- Raystag HD DR [2 Slots]
- Gun Arms BS DR [2 Slots]
- Butterflea BS DR [2 Slots]
- Albatreos HD DR [2 Slots]

・Until September 3rd (09/03/2015) the following accessories will be made available as prizes from various game modes. Items with the "DR" tag may not be sold via Bazaar.
- Black Layer Ribbon [1 Slot]
- Berry Earrings [1 Slot]
- Gothic Headdress [1 Slot]
- Mascot Pepen [1 Slot]
- Royal Tiara [1 Slot]
- Maid Headband [1 Slot]
- Demon Horns [1 Slot]
- Sweet Hair Ribbon [1 Slot]
- Rabbit Gear [1 Slot]
- Magical Feather [0 Slots]
- Mane Crest [1 Slot]
- Sunflower [1 Slot]
- Kinder Hat [1 Slot]
- Panda Cap [1 Slot]
- Night Cap [0 Slots]
- Cute Beret [1 Slot]
- Captain Hat [1 Slot]
- Witch Hat [1 Slot]
- Buffalo Horns [1 Slot]
- Striped Scarf [1 Slot]
- Present Ribbon [1 Slot]
- Phantom Mask [1 Slot]
- Chevalier Helmet [1 Slot]
- Knight Visor [1 Slot]
- Gas Mask [1 Slot]
- Yamato Helmet [1 Slot]
- Puppy Mask [1 Slot]
- Parade Roll [1 Slot]
- Flower Ribbon Rose [1 Slot]
- Mascot Panda [1 Slot]
- Big Mascot Panda [1 Slot]

------------------------------------------------------------

Bazaar!


We will be holding a Bazaar Event everyday until 8/13. Trade away stuff you don't need and pick up anything you do! Also,

IMPORTANT NOTE: Since the addition of Bazaar to the game, we have been receiving an increased number of reports regarding accounts being stolen and/or cleared out due to password sharing. REMEMBER, NEVER TELL ANYONE YOUR PASSWORD!!! If you lose items/robots from your account because you told somebody else your password, it is highly unlikely that we will be able to help you, especially if the incident involves said items being traded away via the Bazaar. Thank you in advance for your understanding. Happy trading!

------------------------------------------------------------

Clan Fight System


Clan Fight is a game mode that allows clans to compete against each other every week! Check it out by clicking on the Clan Fight Info button underneath Epoch Battle on the Arena menu.

The Regular Clan Fights scheduled are 8/2, 8/8, 8/16, 8/22, 8/30 at 19:00 - 20:30 server time. To participate, register your team from the Clan Fight screen after the event has started. Teams that register will be automatically matched up with each other.

For more information about prizes and more specific rules, click here.
*Regular Clan Fights give out 3 Clan Coins to Winners! You will receive 1 Clan Coin, even if your team loses!

------------------------------------------------------------

Balance Adjustments & Bug Fixes

--Balance Adjustments--

・Gisele Noire BD's "ENHANCE STIGMA" has been adjusted as follows:
- Reusing "ENHANCE STIGMA" while under its effects will expend one unit of ammunition and cancel it.
- Ammunition: 6 => 8

・Gisel Noire AM2's "STIGMA COMBO" has been adjusted as follows:
- Applying [Severe Reduce Repair] via "STIGMA COMBO" will no longer overwrite the [Severe Reduce Repair] effect applied by Serment Noire.
- Its cooldown period has been reduced.
- The offensive field created by combo attacking will last longer.

・The [Severe Reduce Repair] status effect has been adjusted as follows:
- The [Clearance] effect will no longer remove [Severe Reduce Repair]. In return, the [Severe Reduce Repair] effect may not be applied to any robot with the [Clearance] effect active.
- The [Severe Reduce Repair] effect has been changed to require 300 HP to be healed (opposed to the original 100) in order to remove it.
- The [Severe Reduce Repair] effect will now be displayed along with other status abnormalities.
・Descriptions for Gisele Noire BD, Gisele Noire AM2, and Serment Noire have had their descriptions updated to reflect these changes.

・Serieux Blanche's "Bouclier Cannon" has been adjusted as follows:
- Ammunition: 180 => 260

・Serieux Blanche's "Bouclier Cannon@" has been adjusted as follows:
- Force: 15 => 30
- Range: 350 => 430
- Homing capability has been upgraded.
- A sound effect will now play when a shot hits an enemy.

・Kal Valentine AM's "CHARGE BLAST" has been adjusted as follows:
- The charged shot mechanic has been modified so that the weapon will now always emit a charged shot. As before, you may release the fire button at any point to launch the projectile.
- Projectiles will no longer fire based off of the camera's facing and will instead travel in a straight line.

・Kal valentine's [Wheel Tackle] has been adjusted so that the deceleration period which follows it no longer lasts as long.
・Kal Valentine AM2's description has been updated.

・Manimo Girl's [Manimo Jet Lance] has been adjusted as follows:
- When stunned during a combo attack, she will now attempt to perform a quick takeoff maneuver.
- Beginning a combo attack during takeoff will now cause Manimo Girl to perform a quick Step maneuver in the direction she's facing. Once the Step maneuver is completed, she will finish the takeoff maneuver and ascend.

- On takeoff, Manimo Girl will now launch a beam-element projectile at her feet. This effect will not occur if she performs the takeoff maneuver due to being stunned.

・Manimo Girl's [Manimo Wing] will now lock-on to targets near the targeting reticule.

・Prome's Wonder Bit, [Flame Rondo] has been adjusted as follows:
- The support field generated after activating the Wonder Bit has been adjusted so that it appears once, immediately after activation. The support field will apply its effect to up to 5 players before disappearing on the 5th or when its timer runs out.
- Prome's "Condition" effect has been adjusted so that the support effects [Clearance + All Guard + Crimson Veil + Gladiator] will always be applied, regardless of Condition.
- If her Wonder Bit is manually deactivated, any remaining energy will be drained as if it had expired normally.

・Prome LG's "MAGICAL DANCE" has been adjusted as follows.
- Prome's Condition-based support field has been adjusted so that it will always apply the [Clearance + All Guard + Gladiator] effects.
- While the [Flame Rondo] WB is equipped but is not currently active, damaging enemies with "MAGICAL DANCE" will now fill the WB gauge up more quickly.

・Prome's Condition effect will no longer be displayed. ***

・Prome LG, Dancing Time, and the Wonder Bit [Flame Rondo] have had their descriptions updated to accompany these changes.

・Adjusted Munya's lock-on range to put it in-line with other robots after using [Azraq Lamp]'s "MODECHANGE".

・Munya AM2's "ORDER" has had its ammunition capacity increased.
- Ammunition: 3 => 10

・The Wonder Bit [Azraq] has been adjusted as follows:
- The potency of [Azraq]'s attacks when the [A] or [D] keys are pressed while using Munya AM2's "ORDER" have been increased.
- The potency of [Azraq]'s attacks when the [S] key is pressed while using Munya AM2's "ORDER" have been increased. The projectile and explosion have been changed to Beam element and adjusted so that it's easier to land an attack with them.
- Pressing the [W] key in conjunction with Munya AM2's "ORDER" will now restore 50% Boost Gauge in exchange for a unit of ammunition.

・Munya's [Azraq Lamp]'s "HOMING BEAM" projectiles now feature enhanced tracking functions.

・Munya's [Azraq Lamp@]'s "STUN SHOT" projectile has been adjusted as follows:
- Charge time has been reduced.
- The attack will now lock-on to targets near the targeting reticule.

・The Magnetism effect applied by Kuhl's [Volt Gauntlet]'s "VOLT GAUNTLET" and Kuhl AM's "VOLT SHOT" has had its duration increased.

・Kuhl AM's "VOLT SHOT" has had its charge time reduced.

・The Wonder Bit [Voltic Charge] has been adjsuted as follows:
- The damage mitigation properties applied by activating [Voltic Charge] have been increased.
- While [Voltic Charge] is active, projectiles which inflict Magnetism will be launched in the direction Kuhl is facing.
- The support effects applied when [Voltic Charge] ends now last longer. In return, the cooldown period between successive activations of [Voltic Charge] has been increased.

・The following weapons have had their graphical effects streamlined and/or toned down to reduce client-side processing loads.
- Star Shooter
- Momiji AM2
- Maple Leaf Gun
- Gaster HD
- Lise Kanone
- Bladine Soul
- Expiation
- Dieranarcam LG@

--Bugfixes--

・Fixed a bug in which robots equipped with the [Augmented Thrusters] Drive cartridge would not take full damage as the client would not report the update in their position to the server appropriately."

・Fixed a number of issues regarding Manimo Girl's [Manimo Jet Lance].
- Fixed a bug in which using the [Manimo Jet Lance] while airborne on the Union Wars maps such as "Tiling Float" which feature transparent flooring would not activate the take-off motions after landing.
- Fixed a bug in which the Manimo Jet Lance would not display its graphical effects properly.

・Fixed a bug in which Wanders HD3's "MELT TRAP" would end its graphical effect earlier than intended, creating rare cases in which a player would be taking damage from an invisible hitbox. The effect will now be displayed until the hitbox is removed.

・Fixed a bug in which the activating the Revive/Little Revive effects while mounted in a Battle Vehicle would cause the player to be unable to Dismount from the Battle Vehicle.

・Fixed a bug in which Serieux Blanche's "Bouclier Cannon@" would deal lower damage than what was represented in its description.
Back to top Go down
View user profile
 
6/8/2015 Archive (Do not reply)
View previous topic View next topic Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Cosmic Break :: Cosmic Break :: Events and Updates :: Cosmic Break English-
Jump to:  




Copyright©2007-2014 CyberStep, Inc. All Rights Reserved.

Theme by, Sean

Create a forum on Forumotion | © phpBB | Free forum support | Contact | Report an abuse | Free forum