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 Lumiera Holx

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Irvinning
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PostSubject: Lumiera Holx   Sat Mar 28, 2015 8:52 am

So, I just got one and was wondering. How bad is she compared to the original? Her barrier seems pretty meh.
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PostSubject: Re: Lumiera Holx   Sat Mar 28, 2015 6:17 pm

Barrier the same as before. Not really worth using until you have charged it. Has some possible shenanigans.

Sub is really good.

Main is pretty good but not as good as original's bazooka since antihoming a thing.

Don't forget she has guard.

Depending on the route, she can go all three drive routes.

tldr decent art

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Arti
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PostSubject: Re: Lumiera Holx   Sat Mar 28, 2015 6:42 pm

I thought Holx barrier gave a different debuff? It's a different color and the description mentions slow turn, so
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Diabolical
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PostSubject: Re: Lumiera Holx   Sat Mar 28, 2015 7:11 pm

Slow Turn + Dash Restrict
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PostSubject: Re: Lumiera Holx   Sat Mar 28, 2015 9:48 pm

Besides that it is the same. My apologies.
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Irvinning
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PostSubject: Re: Lumiera Holx   Sat Mar 28, 2015 11:04 pm

So, I made a super cheap low-on-protectors build

Spoiler:
 

I wonder if those weapon tunes are fine? Was also thinking about going hop with walk or just fly.
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PostSubject: Re: Lumiera Holx   Sun Mar 29, 2015 9:00 am

she could use some more hp
weapon tunes are fine/good
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PostSubject: Re: Lumiera Holx   Mon Mar 30, 2015 4:30 pm

I like her debuff better for kiting melees, it is pretty easy to get them to track into your barrier. Mine is tuned force-GRB-GRB and it works well, but if I had another one I would try 3x GRB. You will run out of ammo even at stock ammo and stun supply+ so I always bring an arena shell supply. Worth noting that you can lose the staff arm which is really annoying, I never really had problems until bikes were smashing into me tho.
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Irvinning
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PostSubject: Re: Lumiera Holx   Mon Mar 30, 2015 4:42 pm

Yeah, the ammo was one of the reasons I didn't feel like tuning 2x great rapid. While she'll be mostly sitting in the barrier's LR buff, I won't be there all the time, especially in a game full of melees, so the extra range. I didn't have much trouble with my parts breaking yet, and the bikers' number seem to be dwindling with time, so that's good.
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PostSubject: Re: Lumiera Holx   Mon Mar 30, 2015 5:23 pm

Irvinning wrote:
Yeah, the ammo was one of the reasons I didn't feel like tuning 2x great rapid. While she'll be mostly sitting in the barrier's LR buff, I won't be there all the time, especially in a game full of melees, so the extra range. I didn't have much trouble with my parts breaking yet, and the bikers' number seem to be dwindling with time, so that's good.
STUN SUPPLY
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PostSubject: Re: Lumiera Holx   Mon Mar 30, 2015 6:37 pm

Irvinning wrote:
Yeah, the ammo was one of the reasons I didn't feel like tuning 2x great rapid. While she'll be mostly sitting in the barrier's LR buff, I won't be there all the time, especially in a game full of melees, so the extra range. I didn't have much trouble with my parts breaking yet, and the bikers' number seem to be dwindling with time, so that's good.


Not for long! me gonna start using mine after the next Maint when i buy the slots and harmonics to finish my Kal then you'll all feel the 795 HP, 40 str+Wlk, 1 fly+1 tec, 1 Crim veil, dual slayer bit driveby cunt you shall fawn over!!! muahahahahahahahaha
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PostSubject: Re: Lumiera Holx   Mon Mar 30, 2015 11:08 pm

Irvinning wrote:
While she'll be mostly sitting in the barrier's LR buff, I won't be there all the time, especially in a game full of melees, so the extra range. I didn't have much trouble with my parts breaking yet, and the bikers' number seem to be dwindling with time, so that's good.

Mine is Boost run so I never sit behind my barrier, I usually just run in and out of it when I need to reboost or renew my LR, or a melee is chasing.






YukiZero wrote:
STUN SUPPLY

It isn't even close to enough. You have 2 kinds of barriers blocking stuns, so it just can't keep up.
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Winty
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PostSubject: Re: Lumiera Holx   Mon Mar 30, 2015 11:14 pm

just run into bullets to get ammo back.
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YukiZero
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PostSubject: Re: Lumiera Holx   Mon Mar 30, 2015 11:37 pm

Winty wrote:
just run into bullets to get ammo back.
ı seriously do this in matches Lel
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Maelstrom
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PostSubject: Re: Lumiera Holx   Tue Mar 31, 2015 12:07 am

YukiZero wrote:
Winty wrote:
just run into bullets to get ammo back.

ı seriously do this in matches Lel

me too
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Winty
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PostSubject: Re: Lumiera Holx   Tue Mar 31, 2015 12:10 am

no it's a serious suggestion.
with the amount of healing that exists there is no reason to not do this as long as you know you can escape.
the safer option is to jump on a cactus but not all maps allow that.
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PostSubject: Re: Lumiera Holx   Tue Mar 31, 2015 12:32 am

Winty wrote:
no it's a serious suggestion.
with the amount of healing that exists there is no reason to not do this as long as you know you can escape.
the safer option is to jump on a cactus but not all maps allow that.
ı lov yu winty Embarassed Embarassed Embarassed Embarassed
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fggt
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PostSubject: Re: Lumiera Holx   Tue Mar 31, 2015 12:37 am

Daily remind that ppl cant tell whether Winty is serious or not.
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PostSubject: Re: Lumiera Holx   Tue Mar 31, 2015 8:53 am

I dunno I usually do that myself.
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PostSubject: Re: Lumiera Holx   Sat May 28, 2016 9:33 am

lumiera holx hard build
Lumiera Holx:
 
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Maelstrom
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PostSubject: Re: Lumiera Holx   Sat May 28, 2016 11:54 am

I would prefer an boost run build with holx, she can run like a retard
while shooting things like Homura and Monigga LEADER does...
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