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 Non-Crystas Baltheon

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Astral_Dono
Cat Fish
Cat Fish


Male Posts : 7867
Join date : 2011-06-10
Age : 23
Location : Mars

PostSubject: Non-Crystas Baltheon   Thu Mar 26, 2015 1:57 pm

[Robot Name]
Frankentheon

[Parts]
BD: Baltheon BD
 : Beam Bit(default)
 LG: Big Body LGJ [EX High Tech Alpha]
  LG: Baltheon LG [Boost] [Boost] [Boost]
 HD: Artilus HD2 [EX High Boost Beta] [High Tech Alpha] [Boost]
  HDAC: +1 tec +5 hp [EX High Tech Alpha]
  FCAC: +1 tec +5 hp  [EX High Tech Alpha]
 BS: Mecha Jetter BS [EX High Boost Beta] [High Tech Alpha] [Boost]
 AM: Agnizyne AMJ [EX High Tech Alpha]
  AM: Mecha Jetter AM [EX High Boost Beta] [High Tech Alpha] [Boost]
   WP: Dancing Maracas [EX High Boost Beta] [High Tech Alpha] [Tech]
 AM: Agnizyne AMJ [EX High Tech Alpha]
  AM: Mecha Jetter AM [EX High Boost Beta] [High Tech Alpha]
   WP: Aqua Parasol [Great Supply] [Great Force Beta] [Great Rapid Beta]

[Config Check]
COST: OK
BS: OK
LG: OK
AURA: OFF

[Stats]
TYPE: 空
SIZE: L
COST: 1120
CAPA: 1125
HP: 607
STR: -9
TEC: 40
WLK: 1
FLY: 38
TGH: 8

LEVEL: 8

[Cartridges]
Capacity +60×6
Short Boost
Quick Jump

Input criticism (constructive preferred)
thank you please.
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Winty
God Poster
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Posts : 8403
Join date : 2011-06-12
Location : california

PostSubject: Re: Non-Crystas Baltheon   Thu Mar 26, 2015 3:38 pm

accel roll or flapjack lg(preferably flapjack LG, they even put flapEC in one of the coin/UC garas I know, his LG works too) to have mobility while the shield is up.

gsupply is a shit tune. Like ACTUALLY shit.
math:

GforceB + GrapidB + Gsup:
80 cost
+3 force
133 ammo(-5% ammo from -20% +15%)
655 speed

GforceB + 2x airforce is:
70 cost
+3 force
+/- 0% ammo
627 speed(5% less than your tunes)

GforceB + Hairforce + rapid
80 cost
+3 force
+/- 0% ammo
655 speed(same as your tunes, just no ammo drop, also same cost)

don't tune gsupply, ever.
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Astral_Dono
Cat Fish
Cat Fish


Male Posts : 7867
Join date : 2011-06-10
Age : 23
Location : Mars

PostSubject: Re: Non-Crystas Baltheon   Thu Mar 26, 2015 3:47 pm

Alright, that's great to know. I was thinking of tuning a high air force in there but I wasn't sure if I could fit in the cost. Also if I were to do Accell Roll, would Fall Charge recover any less boost gauge as he falls while his shield is up compared to a normal descent fall charge?
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