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 Elcott (HALP!!!)

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Maelstrom
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PostSubject: Elcott (HALP!!!)   Thu Mar 12, 2015 10:07 am

Spoiler:
 

scratch







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Maelstrom
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PostSubject: Re: Elcott (HALP!!!)   Thu Mar 12, 2015 11:23 am

Take 2:
 

scratch




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colfenor1337
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PostSubject: Re: Elcott (HALP!!!)   Thu Mar 12, 2015 11:29 am

Wait I thought you wanna make MB elcott with dual ELC guns? owo?

What I realized with Elcott is that she's not meant to rush into a crowd. You should check winty channel on how he played his Elcott.
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PostSubject: Re: Elcott (HALP!!!)   Thu Mar 12, 2015 11:39 am

colfenor1337 wrote:
Wait I thought you wanna make MB elcott with dual ELC guns? owo?

What I realized with Elcott is that she's not meant to rush into a crowd. You should check winty channel on how he played his Elcott.

I gave up on the dual ECL gunner build...

Just find these 2 videos at the Winty's channel

https://www.youtube.com/watch?v=HTOQAcadDgI
https://www.youtube.com/watch?v=xbVHNgOuZSo&feature=youtu.be



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PostSubject: Re: Elcott (HALP!!!)   Thu Mar 12, 2015 12:06 pm

Lol she has thrusting combo sooo maybe grapps would be bad?
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PostSubject: Re: Elcott (HALP!!!)   Thu Mar 12, 2015 12:52 pm

YukiZero wrote:
Lol she has thrusting combo sooo maybe grapps would be bad?

Idk, i think that grapplers will be the best choice cuz of she has a short combo (2 hits)
and the high force of her melee weapon (35 force base, 45 with 3 g.grap)...

Take 3:
 

Well, changed the hopper cards for sway and droped sword guard, now i have 3x g.graps,
34 wlk for sway breakpoint and anti-homo bit...



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PostSubject: Re: Elcott (HALP!!!)   Thu Mar 12, 2015 1:30 pm

If you want to main with her melee, it would be nice if you could find something to combo it with, since there's no cooldown that way.

I was thinking of going dual ELC guns with something like this
Spoiler:
 
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PostSubject: Re: Elcott (HALP!!!)   Thu Mar 12, 2015 1:49 pm

I like her melee the way it is, i don't think that the cooldown is a problem,
and i don't have anything cool to combo with it anyway...

For hybrid, i think that 1 ELC gun is good enough, you can also change it
to a Pump Gun...
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PostSubject: Re: Elcott (HALP!!!)   Thu Mar 12, 2015 1:57 pm

If you have ALE Jikun, her arm has good synergy with Daemon Beat
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PostSubject: Re: Elcott (HALP!!!)   Thu Mar 12, 2015 1:58 pm

That_Wiesel_Guy wrote:
If you have ALE Jikun, her arm has good synergy with Daemon Beat

I really tought about this, but sadly I don't have...
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PostSubject: Re: Elcott (HALP!!!)   Thu Mar 12, 2015 2:42 pm

Irvinning wrote:
If you want to main with her melee, it would be nice if you could find something to combo it with, since there's no cooldown that way.

after trying both brave BS and swift BS as combo tools for kalos arm, I found that both of them affect the behavior of what I consider to be an already finicky weapon in rather negative ways- brave BS makes her stay grounded, lessening the range greatly, which is helpful sometimes but not as helpful other times, while swift BS is better but will sometimes make her overshoot the target.

I've actually ended up putting kalos arm mod on reaver BD, and gave her the CV+damage reduction cape BS, which is pretty helpful. The core combo is extremely unreliable, often completely misses, but serves as a pretty good way of getting in on targets as well as an escape which is helpful since elcott lacks boost run.

http://puu.sh/gxvr0/b60a8ed783.png

current setup. I have a single great grappler in the arm, but I'm worried that adding more would make it miss more often. not really sure if I want to do that or get higher walk.
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PostSubject: Re: Elcott (HALP!!!)   Thu Mar 12, 2015 4:25 pm

That_Wiesel_Guy wrote:
If you have ALE Jikun, her arm has good synergy with Daemon Beat

Now that's a real gold right there. Gonna try it now >:3
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PostSubject: Re: Elcott (HALP!!!)   Thu Mar 12, 2015 6:05 pm

tried ale jikun arm on her, seems really good Very Happy
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PostSubject: Re: Elcott (HALP!!!)   Fri Mar 13, 2015 6:47 am

Tested with jikun AM..DAYYUM that is nice! Even with just 1 AM is sufficient for a good uppercut (grants GV). If you keep right clickling Kaltos will slam your target away. But it's ok you can just G-move to your target (he/she is probably isolated far enough for you to combo to death!

Still on trial owo/

For those who haven't spend their DX coin yet this is likely a worthy (maybe more to the fun-ish exploring benefit) investment >:3
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PostSubject: Re: Elcott (HALP!!!)   Fri Mar 13, 2015 7:47 am

Things that MAY work with Kaltos AM (aka doing the slam without the jump):
- Reaver BD
- Gyall BS2: not completely remove the jump, back shield and trigger CC, but big cd. Some gud tracking BS like brave sometime make her does moon jump if using on wrong targets.
- Wolken shield (knightger): not completely, trigger CC and fast.
- Some long combo shits: moon shuriken R, signaltyre R... damage reduced though, also stun lock may make the knock back miss.
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PostSubject: Re: Elcott (HALP!!!)   Fri Mar 13, 2015 8:30 am

better just slap ace braver owob
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PostSubject: Re: Elcott (HALP!!!)   Fri Mar 13, 2015 10:14 am

i already talked about this.
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Maelstrom
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PostSubject: Re: Elcott (HALP!!!)   Fri Mar 13, 2015 11:32 am

I am just worried about how much the kaltos arm accuracy will be affected by the G.graps...

btw, never noticed that she doesn't have boost run cart...


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PostSubject: Re: Elcott (HALP!!!)   Sun Apr 05, 2015 6:56 am

Spoiler:
 
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PostSubject: Re: Elcott (HALP!!!)   Sun Apr 05, 2015 7:32 am

look nice owob
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PostSubject: Re: Elcott (HALP!!!)   Sun Apr 05, 2015 7:48 am

Maelstrom wrote:
Spoiler:
 
why the fuck people are doing g graps or ggraps when they can have 30-40 str lol
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PostSubject: Re: Elcott (HALP!!!)   Sun Apr 05, 2015 8:17 am

because he wants to keep a tec stat for the gun, and still have damage on the arm.
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PostSubject: Re: Elcott (HALP!!!)   Sun Apr 05, 2015 8:54 am

Winty wrote:
because he wants to keep a tec stat for the gun, and still have damage on the arm.
ı saw a build with 3 ggraps and 20 str
he couldve go with 6x hi powe over 3 ggraps
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PostSubject: Re: Elcott (HALP!!!)   Sun Apr 05, 2015 9:08 am

that's not 40str
that's not even 30str.
which were the numbers you noted.
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PostSubject: Re: Elcott (HALP!!!)   Sun Apr 05, 2015 9:14 am

6x hi power?
6x2=12 learn at school kids
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