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 25/09/2014 updates(updated)

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Winty
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 7:57 am

fggt wrote:
Unfortunately it's counted as buff, not debuff so i doubt antislow works.
Also LG2: http://puu.sh/bLUwX.png
Nitro booster is conversion part:v

that is what I thought until I went and tried it. It works.
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fggt
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 7:59 am

Nvm didnt notice LG2 gives anti slow automatically. And somehow his slow is counted as debuff instead, different from natascha.
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colfenor1337
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 8:10 am

It's a bit slower than normal WLK speed (I have boost run on my berg), but at least he's much better with that Beryskid LG2.

Time to orgasm with mecha fusion people d-(*W*)-b

@BARILLIAN
10 Ammo with good range and can be re-supply? Even BULK has 15 ammo to compensate the close-up explosion. Not to mentioned it's shell-based, same thing as BULK and that twice explosion-thingy. Dude berg rocks!

@tggt
i know right? P:<

Feeling good to share this :3   :
 
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 8:11 am

they buffed BULK's chainsaw ammo to 30 silly
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colfenor1337
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 8:17 am

*crush face into pillow and screams

Sorry muh bad ;w;/
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fggt
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 8:25 am

Instantly the build appears everywhere.

IT'S HAPPENING.
I'm lagging too much though, leave the test later:v
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StickyKeys
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 8:31 am

>thanksgiving ticket garapon is added
>ticket
d(0w0 )
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 8:34 am

If I get abyss hu I'll waste all my rt on that weekly for astralyzer.
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 8:36 am

There is no mention abt thanksgiving or such, it says the above bots from thx ticket gara will be adjusted.
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 8:39 am

it directly translates to thankgiving gara though
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 8:47 am

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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 8:48 am

google hates me
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MrCake
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 8:49 am

amended that bit anyway, at least, we are getting thanks tickets tomorrow
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 8:51 am

if theyre going to be in weekly too, then it's my lucky day, since at least our weekly is still up to date with JP
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 8:52 am

That part bugging me too, not sure if they mean only the one obtained from thx ticket gara or from other too?
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 8:54 am

that's why I asked if the "reappearing characters" part htingy is always mentioned for their weekly garas or if it's special to vestia coming back in weekly etc.
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 9:15 am

Not really sure what's left to buff on Anko, unless they go buff DNG's cooldown or something.
Light speed follower missile?

Malca, hopefully not the remote. Shit is tunable, doesn't need to transform to use it, no need to buff gay shit. I remember talking with Vyo about her, before I got her, and Vyo mentioned how they would probably buff her, and they never did, until now.

Natascha doesn't surprise me. Ballistic Launcher got buffed (before it only had 2 more force and the same range as Natascha, everything else was worse than her's), there's things like Monica burger sporting missiles with higher DPS (less 2 force I think, and less 40 range, much higher int and 100 more ammo). The buff doesn't surprise me, the timing however slightly does.
Though I don't find her in need of a buff that badly, not before they buffed or fixed other things. She still holds up rather well, only issue I have with her is that it's rather hard to make full use of her abilities with a shitty match up, (Or when enemy lnds lag so much that they don't even show properly on broad radar because they are warping like shit, but that's EN's issue) while there's other arts that you can pick and use everything they have to offer even when your team barely exists.

Vestia buff, meh if they increase her cost and doesn't increase her ranged weapon stats enough. Her selling point for me is her strong ranged weapon that despite having low ammo, she also has low cost. If I lose the low cost but doesn't get more benefits on the weapon, it kinda of gets ruined for me. It doesn't make her bad, just not much of a reason to consider her anymore. But this is speculah, it probably won't happen anyway! (though it can happen.)

I tried that Chloe GL weapon once, shit is terrible. The weapon already uses a flawed mechanic, but they managed to make it even worse.


Can we buff Bikini Rouche now? Oh right, they might as well make School Rouche V2. (Honestly, I don't see newer Illumis as an upgrade, more like a dumb way to tell people to alpha with her, since her weapon can be rather bad at killing things that are under you, which I find stupid considering that it's an air, and it can't fire at things below her unless they are at a certain range, and the blind spot increases with the altitude.)
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zerocl
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 11:01 am

Vanilla Malca buffs?
OH SHIEEEET
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AnTi90d
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 11:20 am

I'm excited about a GL buff. Her staff is one of the worst and most useless weapons in the game. It isn't even good for farming. I turned mine into an alpha to shit long range buffed cluster missiles onto people's heads.. but, then I got bored with her, as my overranged Alba has higher DPS and more HP. If they'd just remove the cooldown and make it have a high interval, I'd gladly switch her shit around and tune her arm missiles and use her as she was intended to be used.
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 11:37 am

Inb4 they just buff the tracking on malca's broom l0l
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Tuskin
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 12:58 pm

Raily deminder~
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Sakura1
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 2:38 pm

Im ready for malca buff but wtf y buff anko
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 3:50 pm

because she's in gara and ppl ay she suck.
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AnimeAelita
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 4:01 pm

AnTi90d wrote:
I'm excited about a GL buff. Her staff is one of the worst and most useless weapons in the game. It isn't even good for farming.

THIS.
This is so true. I love my GL to goddamn pieces, but Blutcandle is ridiculous. 7 TGH and if she gets stunned, gotta start charging again. When I got my HL, I thanked a God that I didn't think existed because I FINALLY have a useful GL. (I really don't like HL, I only like her staff.) If they make Blutcandle more like Sanae's Big Onibi, then I'll retrieve it.
Actually, knowing CS, they'll do what my friend said. Buff her Curse Trap, buff her Phantom Missiles, leave Blutcandle alone just to leave us raging.
Also, if they put Chloe GL into Weekly, I will faceplant onto a brick. I know that they said that the modified bots are going back into Weekly, but if people want the modified Chloe GL so badly just roll Unit 05!
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PostSubject: Re: 25/09/2014 updates(updated)   Wed Sep 24, 2014 4:49 pm

Chloe GL is in thank gara to :O
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