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 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*

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Garmraid
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PostSubject: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 1:33 pm

Hello from the CosmicBreak Service Team.

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Invaders Gara 1 Now Available!



The Invaders Gara 1 including Sanae Higashihongan from "Invaders of the Rokujyouma!?" and the deadly aerial sniper Istina Bullet is now available!

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Invaders Gara 1 Level Up Campaign!




Level Up any character(s) you won from the Invaders Gara for special prizes!
You will get an extra Cosmo Harmonics OMEGA with your Slot Protector OMEGA if you Level Up Sanae or Istina from LV9 to LV 10!!

*You may win each prize 5 times per account.
*The extra Cosmo Harmonics OMEGA prize stated above will be given to you every time you Level Up a different Sanae or Istina from LV9 to LV 10. (This means you will NOT be able to get a second Cosmo Harmonics OMEGA by junking your once LV 10 Sanae (or Istina) and starting over.)
*The extra Cosmo Harmonics OMEGA will be sent out after the campaign has ended. All other prizes will be sent to you automatically right after you've completed a Level Up.

The Level Up Campaign will run untill 8/7! Good luck!

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[NEW PRIZES]
Spirit Shard Exchange Campaign

(7/31 ~ 10/30)



^Exchange your Spirit Shards here!^



Non Rt Players who are "Invaders of the Rokujyouma!?" fans, worry not! Sanae Higashihongan (1 Slot) will be one of the prizes for the new Spirit Shard Exchange Campaign!

*EPOCH BATTLES will give you 2 Spirit Shards per round.
*Legion rooms will give you 1 Spirit Shard per round.
*Clan Fights, Team Fights, Training Arenas do not give out Spirit Shards.
*Chaos Rooms will give you 1 Spirit Shard only if your team wins.

*Yes! This Spirit Shard Exchange Prize "Sanae Higashihongan" CAN be used to participate in the "Invaders Gara 1 Level Up Campaign".

*Spirit Shards will drop until 10/16! Deadline for exchanging Spirit Shards with Sanae (in Central Area) is 10/30!!

*Exchanging 1~10 Spirits Shards may be done only once; You may exchange 20 Spirit Shards any number of times during the campaign (~10/30) to get these prizes above.

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Invaders Garapon 1 Collectible Card Campaign


We are happy to introduce premium cards for the Invaders Garapon 1!!

For the duration of the event, all players who charge up to $100 or $200 total on Root will get premium cards and an original card holder!
That's not all, the first 200 players who receive Istina Bullet and the first 200 players who receive Sanae from the Invaders Garapon 1 will also receive a [Special] Premium Card based off of the character they received from the Garapon!

- All players who charge a total of $100 or more during the campaign period will receive:
Premium Istina Bullet Card x1
Platinum Ticket x1

- All players who charge a total of $200 or more during the campaign period will receive:
Premium Sanae Higashihongan Card x1
Platinum Ticket x1
Any player who reaches this category will get one set of $200 prizes and one set of $100 prizes together

- The first 200 players who receive Istina Bullet from the Garapon will receive:
[Special] Premium Istina Bullet Card x1
Platinum Ticket x2

- The first 200 players who receive Sanae Higashihongan from the Garapon will receive:
[Special] Premium Sanae Higashihongan Card x1
Platinum Ticket x2

For direct card campaign updates, check here.

The campaign period will run until 8/28 at 0:00 server time

------------------------------------------------------------

New Core (BD) Tune Ups!! New Gems!!

New Core Tune Ups have been added!
- Core Tune Up: Crimson Crusader: Grade 4 (★★★★):
When your first combo hits with a Melee tuneable weapon, you have a 50% chance (100% if Great Success), to activate Crimson Veil.

- Core Tune Up: Eco Boost Running: Grade 3 (★★★) :
Flight gauge consumption when Boost Running becomes 75%. (50% for Great Success)

- Core Tune Up: Burning Runner: Grade 3 (★★★) :
When afflicted with Burning, run speed increases.

- Core Tune Up: Wonder Balancer: Grade 3 (★★★) :
Wonder Bit stats are set, and not affected by STR or TEC values.

- Core Tune Up: Stun Supply: Grade 2 (★★) :
When Stunned, the current Main weapon will restore 5% (8% if Great Success) of its ammo. Weapons unaffected by Shell Supply will not restore Ammo.

- Core Tune Up: Quick Recovery: Grade 2 (★★) :
HP Recovery speed when not deployed increased by 100%. (120% if Great Success)

- Core Tune Up: Custom Anti Slow: Grade 2 (★★) :
Slightly increases the effects of Anti-Slow, letting you keep more speed when Slowed.

- Core Tune Up: Shoe Stomp: Grade 1 (★) :
Changes the SFX when you land. (SFX: Shoes)

New Gems have been added!
List of the new Gems: White Gem, Black Gem, Striped Gem, Crystal Gem, Cross Garnet Gem.

These can be found in Union Wars, Epoch, Missions, Arcantus Quests. (They are not available in Legion, Training Arena, Clan Fights, Bastagant) Chaos Rooms only give out Crystal Gems.

The New "Break & Defense" Rooms will always give you 1 out of these 4: White Gem, Black Gem, Striped Gem, Cross Garnet Gem. They will also sometimes give out Crystal Gems.

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Union Wars "Break & Defense"!!




Protect your 5 Power Spots, while destroying the enemies'!

Each Power Spot is different in size, and the bigger they are, the more BP they are worth. Each team will have some pre-placed vehicles to guard their Power Spots, so make good use of the vehicles to blast away any attackers!

Basic Info
- Reduce the enemy team's BP to 0 to win!
- Each team will have 5 Power Spots.
If a Power Spot is destroyed, the owning team will lose BP. The larger the Power Spot, the greater the BP lost.
- BP reductions for destruction of a player are extremely low.
- You are not able to use the other teams vehicles.

Power Spots HP will not automatically restore itself.

------------------------------------------------------------

Weekly Garapon



This week's Weekly Gara features a selection of popular robots from Garapons past.

------------------------------------------------------------

Invader Flag Collection Campaign

Updated to 2nd Flag!!



Don't forget! The Invader Flags are updated every week! Visit Karama in the Central Area to receive the 2nd "Invaders of the Rokujyouma!?" Flag!

------------------------------------------------------------

Bazaar!



We will be holding a Bazaar Event on 8/23 (0:00 to 24:00 Server Time). Trade away stuff you don't need and pick up anything you do! Also,

BAZAARS EVERYDAY ON CHANNEL 3 [7/31 ~ 8/21]


IMPORTANT NOTE: Since the addition of Bazaar to the game, we have been receiving an increased number of reports regarding accounts being stolen and/or cleared out due to password sharing. REMEMBER, NEVER TELL ANYONE YOUR PASSWORD!!! If you lose items/robots from your account because you told somebody else your password, it is highly unlikely that we will be able to help you, especially if the incident involves said items being traded away via the Bazaar. Thank you in advance for your understanding.

Happy trading!

------------------------------------------------------------

Clan Fight System UPDATE



Clan Fight is a new game mode that allows clans to compete against each other every week! Check it out by clicking on the Clan Fight Info button underneath Epoch Battle on the Arena menu.

The Clan Fights scheduled are 8/2, 8/10, 8/16, 8/24, 8/30 at 19:00 - 20:30 server time. To participate, register your team from the Clan Fight screen after the event has started. Teams that register will be automatically matched up with each other.

For more information about prizes and more specific rules,click here.
*Regular Clan Fights give out 3 Clan Coins to Winners! You will receive 1 Clan Coin, even if your team loses!

------------------------------------------------------------

Other

- Queen Garnet Gara and Milky Way Gara have been removed.
- L Size Only Rooms have been removed.

Bug Fixes
Bug in which the displayed text on a Great Success at the Core Tune Up Results screen would display the normal effect dialogue has been fixed.

Other
The Materials required for the Core Tune Up 3 Star Runner have been changed.
"Perfect Attendance Campaign!" Is still running
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kimiyosis
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 1:41 pm

Oh, great....
"Invaders Gara 1"
So that means, to get every one of the invaders, you have to roll the next several garapons...
Thanks, lovely....
Still, Crimson Crusader, if Great Success, it's a 100% chance to activate CV?!!?!?
And Bazaar on CH3 Everyday!?!?
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Ariyuki
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 1:52 pm

time to check out the bazaar U_U, and although the new event is kind of cool, its a bit laggy for me, wish they'd reduce the number of people to 15 instead of 30
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 1:59 pm

Did any 1 at all get any platinum tickets from killica and sunny cause i have yet to receive mine but i am getting the card in the mail.....
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Armored Entity
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 2:35 pm

Sanae is such an adorable little sweetie! She's like Yuyuko Saigyouji, but cuter! <3

I'm so glad there's a non-gara way to get this little cutie pie!
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GasaiYunoº
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 2:40 pm

@Ariyuki wrote:
wish they'd reduce the number of people to 15 instead of 30

please no
rooms take to long to finish, with less players they will take even longer
i wish they were like in jp, full 30vs30 and they only take like 2-3 minutes.
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 2:45 pm

are gara sanae's stats any different?
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 2:48 pm

I'm not sure what's with all the hate for long matches. Short matches are pretty shit, and in the new room they take all the point of the room's very existence even (which by itself is shit already).

They only take 2~3 minutes because the room was made for 60vs60, and in 30vs30, there's barely enough people to protect and attack 5 PS that doesn't auto repair. And 2~3 minutes on a room like that? That's just crap. Short matches are only good for UC, but the matches themselves aren't even worthy of the time spent on them.

Kinda sad when people complain about playing the game.


If the room wasn't meant to last any long, they wouldn't lower the BP cost.
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 3:08 pm

@GasaiYunoº wrote:
@Ariyuki wrote:
wish they'd reduce the number of people to 15 instead of 30

please no
rooms take to long to finish, with less players they will take even longer
i wish they were like in jp, full 30vs30 and they only take like 2-3 minutes.

plox no i support small rooms
less lag

big rooms
more lag

fck java
fck cs
fck cb
fck cb lag
fck cb server
i blame cb for the lag i hope they blow up and die
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colfenor1337
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 3:51 pm

- Core Tune Up: Wonder Balancer: Grade 3 (★★★) :
Wonder Bit stats are set, and not affected by STR or TEC values.

Winty-san please advise..

Also, not Luto RS again sigh..
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 4:45 pm

Wow the new core-tunes sound gay as shit. I'll love the stun supply on Crescent Mikoto. The Crimson Cruder needs to be nerfed right now :V

Edit: wowowowowowowowow I must add the shoe sound landing to all my Melfis.
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 6:04 pm

@RaverX wrote:
Did any 1 at all get any platinum tickets from killica and sunny cause i have yet to receive mine but i am getting the card in the mail.....
this I'd like to know aswell
I doubt that 200 people got kilica /sunny
and in the jp (apparently) you got your tickets as soon as you confirmed the adress for your card
someone confirm so I can send a report
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Gerrion
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 6:07 pm

Well, quite a nice update. Wish the CV tune could be balanced a bit better.

Also, i'm looking for an Istina card. If anyone has a spare one and is willing to sell/trade/give, do PM me if you wish Wink
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 6:50 pm

wonder if anyone notice we dont have 5x exp event .__.

nor did we get a sorry gift for being late
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 6:50 pm

BTW:

IF MELEE TUNABLE WEAPON MEANS MELEE TUNABLE WEAPON DOES THAT MEAN SCHOOL EVE AND CRESCENT MIKOTO MAY UE IT AS WELL?! BECAUSE I THINK THAT WOULD BE A LITTLE OOHLALA?!?!?!?!?!
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 7:05 pm


These look like dildos not even kidding.
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 7:06 pm

They're too short to be regular dildos.. Oh, yeah.. they're Japanese.
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 7:15 pm

U dun need a long dido for solo action.
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 7:29 pm

@AnTi90d wrote:
They're too short to be regular dildos.. Oh, yeah.. they're Japanese.
this reminds me of the little bamboo things that come out of anko's back or something.
These also pretty much look like dildos.
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 8:01 pm

@Zwiebel Force wrote:
BTW:

IF MELEE TUNABLE WEAPON MEANS MELEE TUNABLE WEAPON DOES THAT MEAN SCHOOL EVE AND CRESCENT MIKOTO MAY UE IT AS WELL?! BECAUSE I THINK THAT WOULD BE A LITTLE OOHLALA?!?!?!?!?!

Probably.

I mean I can put this on a Squidol Girl and hit everyone with stun dildo and get CV.
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Sakura1
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 8:07 pm

@StickyKeys wrote:
@Zwiebel Force wrote:
BTW:

IF MELEE TUNABLE WEAPON MEANS MELEE TUNABLE WEAPON DOES THAT MEAN SCHOOL EVE AND CRESCENT MIKOTO MAY UE IT AS WELL?! BECAUSE I THINK THAT WOULD BE A LITTLE OOHLALA?!?!?!?!?!

Probably.

I mean I can put this on a Squidol Girl and hit everyone with stun dildo and get CV.

o-o,

im guessing its saying stuff like u have CV u get the tune.

Some faggy eris comes in with tunedable sword/tuned sword, 50% chance of that first slash activing ur CV, if Great Success 100% chance of u getting cv with that first hit,

im guessing its basically Free CV for everyone who fights melee, So fat stuff like Crowd Dive might find it useless.

so i can now give my Vanessa CV with a Guarantee of getting cv if i fight an ivis
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StickyKeys
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 8:19 pm

@Sakura1 wrote:
@StickyKeys wrote:
@Zwiebel Force wrote:
BTW:

IF MELEE TUNABLE WEAPON MEANS MELEE TUNABLE WEAPON DOES THAT MEAN SCHOOL EVE AND CRESCENT MIKOTO MAY UE IT AS WELL?! BECAUSE I THINK THAT WOULD BE A LITTLE OOHLALA?!?!?!?!?!

Probably.

I mean I can put this on a Squidol Girl and hit everyone with stun dildo and get CV.

o-o,

im guessing its saying stuff like u have CV u get the tune.

Some faggy eris comes in with tunedable sword/tuned sword, 50% chance of that first slash activing ur CV, if Great Success 100% chance of u getting cv with that first hit,

im guessing its basically Free CV for everyone who fights melee, So fat stuff like Crowd Dive might find it useless.

so i can now give my Vanessa CV with a Guarantee of getting cv if i fight an ivis


THAT, or it might not need CV tunes to have the core tune activate CV. We'll see when someone tries it.
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 11:22 pm

Spoiler:
 

I guess you are not familiar with what a haniwa is

Spoiler:
 
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AhegaoMaster
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Thu Jul 31, 2014 11:42 pm

Dildo
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PostSubject: Re: 31/07/2014:*1st invader,New rooms and stuff...guess it was worthy the extra manteinance time*   Fri Aug 01, 2014 4:25 am

@StickyKeys wrote:
@Zwiebel Force wrote:
BTW:

IF MELEE TUNABLE WEAPON MEANS MELEE TUNABLE WEAPON DOES THAT MEAN SCHOOL EVE AND CRESCENT MIKOTO MAY UE IT AS WELL?! BECAUSE I THINK THAT WOULD BE A LITTLE OOHLALA?!?!?!?!?!

Probably.

I mean I can put this on a Squidol Girl and hit everyone with stun dildo and get CV.
That's not what I meant.

If I got this all right, the tune is activate by hitting with a melee tunable weapon.

Mikoto's Remote Attack is reacting to melee tunes.

School Eve's Ruin Cannon (the subweapon one) is reacting to melee tunes.

So I can become CV-spam gay hopper!

So School Eve can now remain unstunnale w/o acrificing HP!

...IF I UNDERSTOOD THIS RIGHT.

Also: get some culture Nancy. You're too old to get away with being a cretin.
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