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 ideas for bots,mechanics and weapons

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destroyerx
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PostSubject: ideas for bots,mechanics and weapons   Mon Mar 10, 2014 8:21 pm

Post here your ideias for these things
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JinNJuice
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PostSubject: Re: ideas for bots,mechanics and weapons   Mon Mar 10, 2014 10:06 pm

How about a head joint part that turns your body into a kamikaze missile?
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zerocl
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PostSubject: Re: ideas for bots,mechanics and weapons   Tue Mar 11, 2014 12:29 am

I kinda want to see more remote controls bits like Kali
Like a dispenser, or a sentry on TF2
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Aethereal
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PostSubject: Re: ideas for bots,mechanics and weapons   Tue Mar 11, 2014 12:32 am

A gatling gun that fires 600 range voxs.
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Thranduil
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PostSubject: Re: ideas for bots,mechanics and weapons   Tue Mar 11, 2014 12:37 am

I still want a loli spider.

And a lamia to name her Kobrakai.
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Nymph~
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PostSubject: Re: ideas for bots,mechanics and weapons   Tue Mar 11, 2014 12:37 am

nether swap, so I can swap myself with enemy when I fall into pit on temple site
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fggt
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PostSubject: Re: ideas for bots,mechanics and weapons   Tue Mar 11, 2014 12:39 am

Zero mechs. I would like to see how Baron burner and boomerang head are with zero carts (like change from burn to melt, more lock-on...).
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JinNJuice
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PostSubject: Re: ideas for bots,mechanics and weapons   Tue Mar 11, 2014 1:06 am

fggt wrote:
Zero mechs.
No, that's what the AXIS bots should be; their own type.

Also, how about an Afterimage wonder bit? The phenomenon that tricks the eyes with illusionary image-splitting motions.
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ziix
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PostSubject: Re: ideas for bots,mechanics and weapons   Tue Mar 11, 2014 1:55 am

Moar missions, quests, arcantus, etc.

Boss speed-run mission/quest.

Howitzer main weapon.

A reticle/cursor that works better for cb's lockon mechanics.

Chibi mechs.

Another shop update similar to 28/03/2013neverforget

Reworked ctf, and add ctf to union wars

That DotA game mode...? wtf happened to that.

A sigma clock with a main weapon clock-blocker.
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StickyKeys
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PostSubject: Re: ideas for bots,mechanics and weapons   Tue Mar 11, 2014 2:17 am

ziix wrote:
Moar missions, quests, arcantus, etc.

Boss speed-run mission/quest.

Howitzer main weapon.

A reticle/cursor that works better for cb's lockon mechanics.

Chibi mechs.

Another shop update similar to 28/03/2013neverforget

Reworked ctf, and add ctf to union wars

That DotA game mode...? wtf happened to that.

A sigma clock with a main weapon clock-blocker.

Also new HUD.
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aosepsa
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PostSubject: Re: ideas for bots,mechanics and weapons   Tue Mar 11, 2014 2:19 am

new Sledge Heim variant that gives "Beam blast explosion melee tackle"

yeah, try make that, C$
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ziix
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PostSubject: Re: ideas for bots,mechanics and weapons   Tue Mar 11, 2014 2:31 am

StickyKeys wrote:
ziix wrote:
Moar missions, quests, arcantus, etc.

Boss speed-run mission/quest.

Howitzer main weapon.

A reticle/cursor that works better for cb's lockon mechanics.

Chibi mechs.

Another shop update similar to 28/03/2013neverforget

Reworked ctf, and add ctf to union wars

That DotA game mode...? wtf happened to that.

A sigma clock with a main weapon clock-blocker.

Also new HUD.
Now I'm curious. What do you have in mind?
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StickyKeys
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PostSubject: Re: ideas for bots,mechanics and weapons   Tue Mar 11, 2014 2:41 am

ziix wrote:
StickyKeys wrote:
ziix wrote:
Moar missions, quests, arcantus, etc.

Boss speed-run mission/quest.

Howitzer main weapon.

A reticle/cursor that works better for cb's lockon mechanics.

Chibi mechs.

Another shop update similar to 28/03/2013neverforget

Reworked ctf, and add ctf to union wars

That DotA game mode...? wtf happened to that.

A sigma clock with a main weapon clock-blocker.

Also new HUD.
Now I'm curious. What do you have in mind?

More prominent HP bar: for people who can't see their lives and just stop to go back and heal.
All weapons displayed: the ones shaded with color(red for main, blue for sub) are the ones selected.
Increase mini map size.

But, frankly, I just wanted a new design.
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Winty
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PostSubject: Re: ideas for bots,mechanics and weapons   Tue Mar 11, 2014 2:45 am

i want an air natascha that deploys seige mode like illgrips and then can shoot a giant beam FUCK YOU ball that inflicts boost drain(instead of booster trouble like art nastacha)

pls fund my idea

also i want air to air dumbfire missiles THAT DO FUCKING BLAST DAMAGE(tired of all these beam missiles on airs, I want a good air to air blast weapon, we have fucking melee artillery where's a blast damage air)
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durrp
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PostSubject: Re: ideas for bots,mechanics and weapons   Tue Mar 11, 2014 2:54 am

a few Weapon/Game mechanic ideas (some borrowed from other games)
Spoiler:
 
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Yggdroid
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PostSubject: Re: ideas for bots,mechanics and weapons   Tue Mar 11, 2014 6:11 am

I'd love to see an artillery bot that can deal with the blindspot most artillery bots have to deal with when fighting airs. Which is that most of them can't attack directly above them, making them prone to circling attacks, usually by airs with homing attacks.

My idea for the ability would be a jump ability that would launch the artillery bot directly above its position up to a level where airs might be around. Maybe also give it a small blast attack too, something similar to sledgeheim blast just pure blast damage and radius that is much smaller. Point is it would be deterrent for airs to circle that artillery bot.
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Zwiebel Force
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PostSubject: Re: ideas for bots,mechanics and weapons   Tue Mar 11, 2014 6:23 am

I want a healing main weapon, that works like volt discharge BS but let's you move and repairs allies instead of shocking enemies. A repair bit as a main eapon so to say. that would be really nice. And it needs infinite ammo to! Just like repair bits!  #em3 
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Evalerinna
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PostSubject: Re: ideas for bots,mechanics and weapons   Tue Mar 11, 2014 6:54 am

1. Hair dye

2. New boost gauge, HP bar, radar, Altitude bar with exact height displayed(11.4ft/100metres) when flying above ground? Those interface thingy~

3. Terrain in maps that has temperatures that would affect weapons's damage(BB AM5 deals more damage in Volcanic Heaven for example or foggy map that could affect the lock on range of your weapon)

Just my own imagination

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Kurt
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PostSubject: Re: ideas for bots,mechanics and weapons   Tue Mar 11, 2014 7:04 am

New Resha :3
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Moghul
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PostSubject: Re: ideas for bots,mechanics and weapons   Tue Mar 11, 2014 7:17 am

heal totem bits
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StickyKeys
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PostSubject: Re: ideas for bots,mechanics and weapons   Tue Mar 11, 2014 8:10 am

I've been thinking about this but I'd like to see Zero Crim. Just for fun...

Zero Crimrose:
 
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Nilla
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PostSubject: Re: ideas for bots,mechanics and weapons   Tue Mar 11, 2014 10:08 am

Ion Mellow

c:
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That_Wiesel_Guy
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PostSubject: Re: ideas for bots,mechanics and weapons   Tue Mar 11, 2014 10:25 am

Something that closely resembles EX Hiero
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EXNova
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PostSubject: Re: ideas for bots,mechanics and weapons   Tue Mar 11, 2014 10:35 am

Tim. WHERE IS TIM
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Zwiebel Force
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PostSubject: Re: ideas for bots,mechanics and weapons   Tue Mar 11, 2014 11:38 am

Oooh! What about an AIR Melfi? I also want AIR Persenachia! A super elegant Perse, with a huge dress for legs! The Melfi could use FROST's main weapon and HEARTs ECM arrows. Her second sub would work like Elven but with 100 ammo  #em3 
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