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 21-11-2013 Update - Early Heads-Up (new moes!)

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HashiriyaR32
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 12:25 am

I think this "cause bot to attack their teammates" thing will simply be "this bot's weapons now deal full friendly fire damage".
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AnTi90d
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 12:40 am

@LazFlamme wrote:
@Shai wrote:
Why does it feel like CS is like shutting down?

Suddenly putting a lot of stuff in shop for UC.
They're doing this because they no longer need to earn (that much) money. After all, they're already millionaires thanks to the Garapon.
The last I heard was that CS was in debt.

@HashiriyaR32 wrote:
I think this "cause bot to attack their teammates" thing will simply be "this bot's weapons now deal full friendly fire damage".
Dear god, no.. If it's like that, it's just going to be exploited to troll people out of the already sparsely populated arena.
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 12:55 am

Maybe is a timed debuff or some shit (like Frost Wyvern's ulti in dota)
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 1:44 am

@zerocl wrote:
Maybe is a timed debuff or some shit (like Frost Wyvern's ulti in dota)
Oh god that ulti is evil.
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 2:11 am

@AnTi90d wrote:
@LazFlamme wrote:
@Shai wrote:
Why does it feel like CS is like shutting down?

Suddenly putting a lot of stuff in shop for UC.
They're doing this because they no longer need to earn (that much) money. After all, they're already millionaires thanks to the Garapon.
The last I heard was that CS was in debt.

@HashiriyaR32 wrote:
I think this "cause bot to attack their teammates" thing will simply be "this bot's weapons now deal full friendly fire damage".
Dear god, no.. If it's like that, it's just going to be exploited to troll people out of the already sparsely populated arena.
QUICK, CHARGE MORE RT!
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 2:16 am

@KidGlitch wrote:
@AnTi90d wrote:
@LazFlamme wrote:
They're doing this because they no longer need to earn (that much) money. After all, they're already millionaires thanks to the Garapon.
The last I heard was that CS was in debt.

@HashiriyaR32 wrote:
I think this "cause bot to attack their teammates" thing will simply be "this bot's weapons now deal full friendly fire damage".
Dear god, no.. If it's like that, it's just going to be exploited to troll people out of the already sparsely populated arena.
QUICK, CHARGE MORE RT!
Why charge more Rt when Cyberstep already don't need money?
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 2:39 am

@Shai wrote:
Being a nuisance and braindead autoplay doesn't mean it's #1 most broken and OP shit in the game. Everything in this game is autoplay anyway.
Read what you orignally responded to. They dont have to be "#1 OP" to be complaint-worthy and full of horseshit, it's all about how their implementation affects the game as a whole, and unless you have preception problem, the effects have NOT been positive in any way shape or form.

And >"everything in this game is autoplay"

You mean (almost) everyone left in this game are apethetic brain-dead morally bankrupt fuckwits?

People can argue all they want about if a Zero is OP or not (and no, specifying that a specific path is shittier than the other is not a valid argument, if anything that's even more retarded), but in the end of the day, game would be better without them, with the way CS implements them at least.

(with the exception of the waitresses I suppose? I guess they kinda count as jokebots anyways)

If you feel your individual "fun" takes precedence over the overall game balance and quality, then... heh, balls to you, son.
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 3:47 am

@AnTi90d wrote:

The last I heard was that CS was in debt.
I was curious bout this and found this.
Spoiler:
 
Not sure if the same cyberstep or that website is crap.

But putting zeroes in shop for UC and RT.
I just hope that the shop version doesn't have that whatever friendly fire ability.
Or we might have a serious team killer problems.
And maybe we'll get an in-game kick vote....
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Shai
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 3:51 am

@reVelske wrote:
@Shai wrote:
Being a nuisance and braindead autoplay doesn't mean it's #1 most broken and OP shit in the game. Everything in this game is autoplay anyway.
Read what you orignally responded to, they dont have to be "#1 OP" to be complaint-worthy and full of horseshit, it's all about their effect on the game, and unless you are preception problem, the effect has NOT been positive in any way shape or form.

And >"everything in this game is autoplay"

You mean (almost) everyone left in this game are apethetic brain-dead morally bankrupt fuckwits?

People can argue all they want about if a Zero is OP or not (and no, specifying that a specific path is shittier than the other is not a valid argument, if anything that's even more retarded), but in the end of the day, game would be better without them, with the way CS implements them at least.

(with the exception of the waitresses I suppose? I guess they kinda count as jokebots anyways)

If you feel your individual "fun" takes precedence over the overall game balance and quality, then... heh, balls to you, son.
Everything is autoplay. You think you're not autoplaying 'cause you have to get in range to shoot something? Are you the one aiming? Nope. The game is aiming. It's aim is terrible yes, but it still is aiming for you. All that happens is a nice target and you click the button. You have to run up to someone to melee them? Yep, that requires so much skill that it's not considered autoplay. Not. There's not a single thing in this game that requires skill, and you know that. Hopping? Yeah, hitting the same button twice is difficult. Very hard to master. The only thing I could consider slightly skillful is WB dodging but you can get the hang of that soon enough.

If this game required you to aim yourself and that retarded melee tracking was gone, I might have some respect for people that do well in arena.

But right now, the game isn't about skill, it's about whoever gets the best moes / mech parts and knows how to tune and can tune. All you have to do than is know how to use it, which isn't hard.

Also, why should I sacrifice my fun for others or the game that won't be fixed as long as CS is running it? Am I not playing a game to have fun? Are any of the other players ever considering not using their fully tuned OP lag shit in arena so that others can have fun or the game is balanced? Nope. This game has gone to hell, the balance is shit, and the people are shit. I'm not going to junk all bots I got lucky with from gara. They're not even tuned so people shouldn't complain about it in the first place. Not like I play much in the first place or have that much fun playing.
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reVelske
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 4:15 am

@Shai wrote:
Everything is autoplay. You think you're not autoplaying 'cause you have to get in range to shoot something? Are you the one aiming? Nope. The game is aiming. It's aim is terrible yes, but it still is aiming for you. All that happens is a nice target and you click the button.
Oh please, can it. The lockon system is there to compensate for the game design, between curvity and weapon aim heavily influenced by your movement, something like this is unfortunately a necessity. That does not, however, mean that non-homing weapons are "autoplay". Due to the relatively slow bullet travelling speed and the fact that your movement/direction still takes precedence over the lockon, your individual ability to "aim" is still a factor, may not be as much as you wish, and arguably may not measure up to that of other shooters, but it is nonetheless a factor that deserves some credits.

No arguments about melee/homing weapons though.

You know what takes some skills? Managing your boost as an air... OH NO NEVERMIND, HERE'S FULL BOOST, HAVE FUN FLYING FOREVER. How about aiming? OH NO NEVERMIND, HERE'S WEAPONS THAT ARE RIDICULOUSLY FAST/MASSIVE HITBOX/HOMING OUT OF THE BOX SO IT'S PISS EASY, THANK ME LATER. What about movement? Being evasive? WAIT HOLD ON, HERE'S A BOT THAT GETS 40+ FLY FOR FREE, HERE'S SOME MELEE THAT CAN IGNORE ALL YOUR DAMAGE AND NOT GIVE THE SLIGHTEST FUCK, BEING SMART WITH YOUR MOVEMENT IS FOR PUSSIES.

@Shai wrote:
Also, why should I sacrifice my fun for others or the game that won't be fixed as long as CS is running it? Am I not playing a game to have fun? Are any of the other players ever considering not using their fully tuned OP lag shit in arena so that others can have fun or the game is balanced? Nope. This game has gone to hell, the balance is shit, and the people are shit. I'm not going to junk all bots I got lucky with from gara. They're not even tuned so people shouldn't complain about it in the first place. Not like I play much in the first place or have that much fun playing.
Said it before, saying it again. The game isn't all about what CS wants it to be, the game is how the player choose to play it, it's each individual's action and choice that defines the game, which in turn affects CS's decision making and dictate the path they take to secure the most profittable outcome. It's normal for one to feel powerless amidst the ocean of morally bankrupt and ignorant kids slowly breaking the game with their selfish or uninformed decisions, but to join them makes one no better than them.

It might be "just a game", but it's a game - an environment you share with hundreds, possibly thousands of others. Sure, it may sometime seems like you are alone in your crusade, but there are without questions those who still try to play without giving in to the temptation of pay2win, without surrendering to the imbalance, there are those who are still trying to have "fun" without doing so at the expense of others. Diginity, moral and self-respect should be held not only for yourself, but for those fellow players around you.

And remember, there are many ways of having "fun", even in a PvP game, and it isn't always just about killing and looking pretty on the scoreboard, nor does it have to involve running around the battlefield with a Chibi purposely getting savagely murdered, you just simply have to find them.
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 5:07 am

man, this new bot gonna make a lot of people butt getting hurt with their analize cannon and bullet.

and about that hacking thing, its not like 'hack' got only one meaning.

I hope they put new silver bot rather than rehash/reused one.
if:
 
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 6:08 am

updated with a little more news on gerrion's first post.(if you don't mind)
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 6:59 am

>Melfi

My UC is ready. I've been waiting for a support that I'll like and Mega doesn't wanna give me High Priestol G. ; _ ;

Is the sup bot with the harp still around? Forgot what Gara he is/was in and can't check atm.
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 7:04 am

@Shai wrote:
>Melfi

My UC is ready. I've been waiting for a support that I'll like and Mega doesn't wanna give me High Priestol G. ; _ ;

Is the sup bot with the harp still around? Forgot what Gara he is/was in and can't check atm.
If you meant Orphenous, he's in Garapon Unit 04
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 7:50 am

endfield wrote:
@Shai wrote:
>Melfi

My UC is ready. I've been waiting for a support that I'll like and Mega doesn't wanna give me High Priestol G. ; _ ;

Is the sup bot with the harp still around? Forgot what Gara he is/was in and can't check atm.
If you meant Orphenous, he's in Garapon Unit 04
Ah yes, the Unit Gara. Thanks.

With like 3 different sups I got my eyes on in 3 different Gara's it's hard to decide what to save for.
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 8:28 am

>new elisa

RIP kuzuha and larry.
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 8:47 am

>zeroes in shop
So...when exactly does the firesale start?
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 10:59 am

I should tune every faggot melee I have in my garage in preparation of the swarm of alphamuchis with Rouche arms.

Or finally quit.
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 11:29 am

Oh boy another Elisa.

Yeah, I should go tune my 7 Skillvias and both Eris, and the army of Ivis.

Thanks for making more gold balls that I want. Making it getting golds less shitty (no want golds are bad), but missing them a lot worse.
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 12:51 pm

@MrCake wrote:
updated with a little more news on gerrion's first post.(if you don't mind)
Not at all, thanks for updating #em1 




What rev wrote some posts ago was what placed me in the sup/healing branch most of the times (still unrust my Resha or other moes/robots for a change of pace): healing everyone so they can have more time up and don't stay down for so long.

Saddly a rule of thumb i learned from my family medic was that we have to treat everyone equally, even the less friendly. This includes all who are making up the same mess we're in too.

Also, one last thing: apparently, the item you recieve for reaching lvl 10 with ont of the new girls is a harmonic OMEGA- 100% on your next tune. Can someone who reads jappanese confirm, this please?
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 2:58 pm

@fggt wrote:
>new elisa

RIP kuzuha and larry.
I was already happy that CS released Glanz to cope up with the present meta. I wish CS would have just stopped right there. But seeing that Elisa's popular in a way (aftersex hair), they're using her as a slut to gain more money. And after having all her variants, I'm sure that I do'n't want to miss this one. FU CS. Ugu. ;w;
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 3:14 pm

@Gerrion wrote:
Saddly a rule of thumb i learned from my family medic was that we have to treat everyone equally, even the less friendly. This includes all who are making up the same mess we're in too.
He only said that because real-life doctors have to take the Hippocratic Oath. You don't have to take that oath and therefore are free to not heal people that you don't like.

The Hippocratic Oath:
 
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 3:36 pm

I do that sometimes when I play medic, negate healing bots that need it if they wronged me in some way like stealing WDs or Ammo from me when farming D:<

Actually kinda of amusing tbh watching the other bots burn and die while you heal off in private :3

point is don't mess with the medics if they're on your team. They're there to help and hindering them only hurts you and the team in the end.

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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 9:58 pm

150 k zero with full parts and ability. nyan nyan nyaaaaaan~ !
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   Wed Nov 20, 2013 10:04 pm

suprised there hasn't been a post about the update contents yet..

Guess we'll have to wait for EN server to update D:
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