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 21-11-2013 Update - Early Heads-Up (new moes!)

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Gerrion
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PostSubject: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 7:44 am

CBJP has released a small note concerning the next update on Thursday.

New ZEROS incoming!!!:
 

From what i could read, one of the new ZERO will be able to cause special special effects on her enemies, making it "to attack its own". She could be a SUP-type, jammer, using mind-controlling debuffs on her foes.

The other ZERO seems to be a copycat of Eve, differing between either AIR ranged combat or LND close combat.

Here are the pictures for the ZERO trees of both girls:
 

And, from what i've checked, while both will be in their garapon, at least one of them (can't confirm if it's the case for both) will be ... argh, this is too much for me ... i have to say it .... URGH .... avainable in the shop for 150k UC/100 Rt, with different hair color & number of slots.


However, the first 200 to roll any of the 2 girls in the gara will recieve a copy of said girl in a different hair color, along with some special parts that can be used in the shop versions. (In other words: win one, get one "and a half" for free)

Also, there will be two campaigns related to their garapon:

- Element Campaign: the first 5x will give a element set, much like the ones we've been having lately.


- Lvl up campaign:
 

Also, to help with the process, 1.5 multipliers will be on until Sunday. Yet, while EXP will be increase from Thursday to Sunday, the UC bonus will only occur during the weekend.


Sources:
 

....ZEROS in the shop? I'm looking foward to this update!

[edit] 20/11/2013
elisalotte will be getting a new variant
and an axis that uses fire magic and 4 new robos will be add into tomorrow's cosmo gara


elisa and melfi will be sold in uc for a limited time
21-11-2013 Update - Early Heads-Up (new moes!) E383a1e383abe38395e382a3efbc86e382a8e383aae382b6e383ade38383e38386e3818ce799bbe5a0b4efbc81

by courtesy of cake.


Last edited by Gerrion on Tue Nov 19, 2013 7:51 am; edited 1 time in total
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Stickboy
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 7:48 am

>zeroes in the shop

why are they bringing cancerous shit in the shop
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Gerrion
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 7:54 am

Probably versions with the same treatment as Rinka Lynx: versions with less powerfull weapons, but this on time winning the first 200 of any of the two will give you the original weapon for the shop versions. So that you have 3 copies of equal power, all with different hair colors.

I'll admit it, i was expecting ZEROs to show up in the shop sooner or later.

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Shai
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Shai

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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 7:55 am

@Stickboy wrote:
>zeroes in the shop

why are they bringing cancerous shit in the shop
>Still bitching about zeroes

I think most of you already know that being a ''zero'' doesn't mean it's immediately the #1 most broken and op shit in the game.

And if it's cause they're moes, they're still better than most since you at least get to customize the way they work by a little bit.
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God is a Cat Girl
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 8:00 am

>no rt

so very uguu
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Stickboy
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 8:10 am

i still hate resha
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Zwiebel Force
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 8:50 am

Inb4 that mind control shit copletely fucks the client.

I can tell.
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reVelske
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 9:02 am

@Shai wrote:
I think most of you already know that being a ''zero'' doesn't mean it's immediately the #1 most broken and op shit in the game.
Name me one Zero that isn't a complete fucking nuisance and isn't mostly a brain-dead autoplay.
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dsp
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 9:11 am

Momiji. Unless it's heavily tuned it's nowhere near a nuisance
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reVelske
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 9:21 am

Between burn, slow turn, invisibility and a stunlockable melee, she's very much a nuisance when you aren't outnumbering her. She's easily one of the more troublesome anklebiters to deal with when crowddiving.
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Ryu Haruse
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 9:23 am

Kagura and her innate glitch?
Restaurant Eris x Resha?
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Shai
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 10:34 am

@reVelske wrote:
@Shai wrote:
I think most of you already know that being a ''zero'' doesn't mean it's immediately the #1 most broken and op shit in the game.
Name me one Zero that isn't a complete fucking nuisance and isn't mostly a brain-dead autoplay.
Being a nuisance and braindead autoplay doesn't mean it's #1 most broken and OP shit in the game. Everything in this game is autoplay anyway.

I feel like ppl are starting way too much shit 'cause a zero got added in a shop simply 'cause it's a zero. I rather see these zeroes go into shop than Ilgryps.
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Zwiebel Force
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 10:36 am

@reVelske wrote:
@Shai wrote:
I think most of you already know that being a ''zero'' doesn't mean it's immediately the #1 most broken and op shit in the game.
Name me one Zero that isn't a complete fucking nuisance and isn't mostly a brain-dead autoplay.
Crescent Mikoto.
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fggt
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 10:45 am

@Zwiebel Force wrote:
@reVelske wrote:
@Shai wrote:
I think most of you already know that being a ''zero'' doesn't mean it's immediately the #1 most broken and op shit in the game.
Name me one Zero that isn't a complete fucking nuisance and isn't mostly a brain-dead autoplay.
Crescent Mikoto.
Becaue you are shit does not mean the bot is.

big image:
 
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Zwiebel Force
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 10:47 am

He asked for something that isn't autoplay. I don't see how she's autoplay.
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fggt
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 10:51 am

Because you are really the best player of this game.

What i saw in they skill charts:
Blue one: hacking blade, analyzing barrett, blade discharged, asstep, shield.
Pink one: analyzing barrett, analyzing cannon, hacking unit, reignition step, shield.

Land and art, yep.


Last edited by fggt on Tue Nov 19, 2013 11:03 am; edited 1 time in total
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Zwiebel Force
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 11:03 am

Idk how a players skill is even related to a weapon's functions, but thank you~
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fggt
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 11:10 am

Because you suck at using a bot properly does not mean they cant be broken shit.
21-11-2013 Update - Early Heads-Up (new moes!) 5am64

Note: there were 3 melee mikoto in that match.
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BARILLIAN
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 11:22 am

Oh good grief, I thought I had managed to semi-reliably quit this game.

Except suddenly the day I can stuff pursuit bits up the asses of every Mialy, Luccha and Persenachia in the game may be drawing soon.

The hacking unit better have hacking in the sense of wonderbit stealing.

I have been waiting for this moment since Mialy came out, please CyberStep hear my plea.
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God is a Cat Girl
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 11:24 am

MFW she can be any type. Or her attacks.
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Garmraid
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 11:27 am

....Mew moes(ZEROES!?),1 in shop...A ZERO in shop...only 3(+1) possible outcomes:[1)She's funny and balanced == 1-10% chance/2)She'll be so horribly OP(YEP even shop one) ppl will cry rivers of blood left and right == 20-30%/3)Gara will be WALKING DEATH(TM),while shop will be good only in the case of: experts hands/glitching/heavy tuning/WhAtEvEr == 60%/4)Her new mechanic/s will break the game == "OVAH 9000000000000000!!!"].

Well, at least it will be a funny update...LET THE MAYHEM BEGIN!!!

P.S:I will use my hard earned 600+ rt on this gara, unless all silvers/NEW AXIS inside are 100% SH*T. -lol-
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God is a Cat Girl
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 11:33 am

Zero type would actually be fun if CS put some effort on it.

Despite some being broken, while others aren't as much, they still are a good way to keep people entertained.
Look at this gold, that doesn't fit my playstyle and therefore useless. Look at this zero, that offers a path that I hate, and a path that I like. At least they make your "money"'s worth. Some at least.

Conversion parts are kinda like that too, but there's just not as much variation, if any on most cases.
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Kuzuha
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 12:26 pm

@reVelske wrote:
@Shai wrote:
I think most of you already know that being a ''zero'' doesn't mean it's immediately the #1 most broken and op shit in the game.
Name me one Zero that isn't a complete fucking nuisance and isn't mostly a brain-dead autoplay.
Kagura Retrib path...?
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God is a Cat Girl
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 12:39 pm

@Kuzuha wrote:
@reVelske wrote:
@Shai wrote:
I think most of you already know that being a ''zero'' doesn't mean it's immediately the #1 most broken and op shit in the game.
Name me one Zero that isn't a complete fucking nuisance and isn't mostly a brain-dead autoplay.
Kagura Retrib path...?
Nuisance? There's plenty of non zero like that.
AG overranging like mad can be a Nuisance, so can steal boost, or a flamethrower.

Momiji is really good, but I wouldn't call her broken.
One route gives you a really shitty hit register that forces you to play in a strict way, that still doesn't guarantee that it register. Wind path has pretty low force, and ammo isn't the best either, being tec based it makes the melee a lot weaker.
Those things however make her seem weaker than she should be.

Sup Zeros? Lel who? (Resha can be great, but no one really uses her except like, 1 person, which I dunno who it is. I don't even know what Eris does since I rarely ever saw one, or noticed her even.)
Melee school Eve? Only people that warp and have a lagshield with the size of Saturn can do anything with her.

I'd actually like to have another Kagura to try her other path. Because CS is dumb and won't sell us the cart reset for them.
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Kuzuha
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PostSubject: Re: 21-11-2013 Update - Early Heads-Up (new moes!)   21-11-2013 Update - Early Heads-Up (new moes!) EmptyTue Nov 19, 2013 12:45 pm

@God is a Cat Girl wrote:
@Kuzuha wrote:
@reVelske wrote:
Name me one Zero that isn't a complete fucking nuisance and isn't mostly a brain-dead autoplay.
Kagura Retrib path...?
Nuisance? There's plenty of non zero like that.
AG overranging like mad can be a Nuisance, so can steal boost, or a flamethrower.

Momiji is really good, but I wouldn't call her broken.
One route gives you a really shitty hit register that forces you to play in a strict way, that still doesn't guarantee that it register. Wind path has pretty low force, and ammo isn't the best either, being tec based it makes the melee a lot weaker.
Those things however make her seem weaker than she should be.

Sup Zeros? Lel who? (Resha can be great, but no one really uses her except like, 1 person, which I dunno who it is. I don't even know what Eris does since I rarely ever saw one, or noticed her even.)
Melee school Eve? Only people that warp and have a lagshield with the size of Saturn can do anything with her.

I'd actually like to have another Kagura to try her other path. Because CS is dumb and won't sell us the cart reset for them.

Kagura Retribution path require manual aiming. She can be annoying versus airs as this path gives damage but in this meta where everywhere is auto aim, autoplay and alphags galore, you'd have a difficult time using her. That's just my opinion anyway.
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