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 [WIP] General Guide to Alpha Striking

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Suguri
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[WIP] General Guide to Alpha Striking - Page 2 Empty
PostSubject: Re: [WIP] General Guide to Alpha Striking   [WIP] General Guide to Alpha Striking - Page 2 EmptyThu Mar 21, 2013 4:24 pm

Ah, yes, there we go. How silly of me to forget overranging.

I'll add that in a bit.
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Winty
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PostSubject: Re: [WIP] General Guide to Alpha Striking   [WIP] General Guide to Alpha Striking - Page 2 EmptyThu Mar 21, 2013 5:15 pm

i wanted to make this but you did it first so I guess I'll just stick to random contributions
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Pennicandies
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[WIP] General Guide to Alpha Striking - Page 2 Empty
PostSubject: Re: [WIP] General Guide to Alpha Striking   [WIP] General Guide to Alpha Striking - Page 2 EmptyFri Mar 22, 2013 8:19 am

>Nothing in this guide about Alpha Striking with Sub Weapons.
0/10 would not recommend
[WIP] General Guide to Alpha Striking - Page 2 1299389901210
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Winty
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PostSubject: Re: [WIP] General Guide to Alpha Striking   [WIP] General Guide to Alpha Striking - Page 2 EmptyFri Mar 22, 2013 9:58 am

@Pennicandies wrote:
>Nothing in this guide about Alpha Striking with Sub Weapons.
0/10 would not recommend
[WIP] General Guide to Alpha Striking - Page 2 1299389901210

oh god
i remember this
i'm die send he;lp
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KidGlitch
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PostSubject: Re: [WIP] General Guide to Alpha Striking   [WIP] General Guide to Alpha Striking - Page 2 EmptyFri Mar 22, 2013 12:06 pm

Please tell me that's a joke build.
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LS3
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PostSubject: Re: [WIP] General Guide to Alpha Striking   [WIP] General Guide to Alpha Striking - Page 2 EmptyFri Mar 22, 2013 1:36 pm

@KidGlitch wrote:
Please tell me that's a joke build.

It used to be very OP in the early days, you could probably game warrior with it even now.
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KidGlitch
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PostSubject: Re: [WIP] General Guide to Alpha Striking   [WIP] General Guide to Alpha Striking - Page 2 EmptyFri Mar 22, 2013 2:05 pm

You're kidding...
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Winty
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PostSubject: Re: [WIP] General Guide to Alpha Striking   [WIP] General Guide to Alpha Striking - Page 2 EmptyFri Mar 22, 2013 2:27 pm

it was made to make fun of the building habits of a certain player
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KidGlitch
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PostSubject: Re: [WIP] General Guide to Alpha Striking   [WIP] General Guide to Alpha Striking - Page 2 EmptyFri Mar 22, 2013 2:38 pm

This person would be... who?
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Winty
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PostSubject: Re: [WIP] General Guide to Alpha Striking   [WIP] General Guide to Alpha Striking - Page 2 EmptyFri Mar 22, 2013 2:42 pm

nerdtitan

Boytitan was famous for being overly vocal in arena, using ineffective, multi subweapon artillery builds, and basically being a large target. When alpha airs first became widely popular, there was a joke in dos community: we didn't care about wiz fielding airs with tons of primary weapons, as we could just field artillery with tons of subweapons to counter them, and the picture was posted, and BT was cited as a visionary.
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UncleBobbie
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PostSubject: Re: [WIP] General Guide to Alpha Striking   [WIP] General Guide to Alpha Striking - Page 2 EmptyFri Mar 22, 2013 3:21 pm

@KidGlitch wrote:
This person would be... who?

The emperor of DOS, forever.

Spoiler:
 

Drinking game: Drink every time he misses.
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Astral_Dono
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PostSubject: Re: [WIP] General Guide to Alpha Striking   [WIP] General Guide to Alpha Striking - Page 2 EmptyFri Mar 22, 2013 4:19 pm

@Winty wrote:
BoyTitan history
Adding on to this, he's just overly stimulated a lot and the things he says are downright wonky most of the time, earning him a spot in one of the most infamous players.
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KidGlitch
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PostSubject: Re: [WIP] General Guide to Alpha Striking   [WIP] General Guide to Alpha Striking - Page 2 EmptyFri Mar 22, 2013 7:31 pm

Ah... got it.
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mechaRev
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PostSubject: Re: [WIP] General Guide to Alpha Striking   [WIP] General Guide to Alpha Striking - Page 2 EmptyFri Mar 22, 2013 9:21 pm

in terms of effectiveness, how bad would it be to have an alphag that althought is properly built cart-wise aswell as stat-wise, lacks air loop?
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Suguri
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PostSubject: Re: [WIP] General Guide to Alpha Striking   [WIP] General Guide to Alpha Striking - Page 2 EmptyFri Mar 22, 2013 9:39 pm

Technically all it means is you have to take a more passive approach. Which is true of any air without loop/roll anyway, though I suppose it's a bit more extreme here. A role shift from "offensive unit" to "PS camper" if you want to generalize for the sake of summary.

That said having air loop on an alpha air makes worlds of difference and I highly recommend building with it in mind.
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Zwelivelle
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PostSubject: Re: [WIP] General Guide to Alpha Striking   [WIP] General Guide to Alpha Striking - Page 2 EmptyFri Mar 22, 2013 10:17 pm

@Winty wrote:
On Over-ranging:
You only need one long range weapon to over-range with. You should still know the range of your weapons so you aren't shooting at ranges where the shots vanish/don't hit, because that's just stupid.
Sorry for being stupid:
 

1. Btw, i want to ask if it is really good to alpha since i found if sometimes TGH reduction can be very harsh and left me wonder why should I alpha-ed at the first place (two Gatlings). But sometimes astonish me with the lump of damage dealt from my weapons when i used another setup (two Handy/ Blow Zook). Is there special criteria for weapons selection that must be used for alpha? I guess it is something to do with the stun you said earlier.

2. Also about using alpha with homing weapons, do you know which homing weapon is good for alpha and which is not? Or perhaps the idea of using homing weapon for alpha is useless at the first place. Well, Lily, Aquila, Akane and Haruka really use homing weapon for alpha.
And i found if I lump 2 Toybox arms in a single Asura AMJ for alpha, has better homing than using 4 Toybox arms in two Asura AMJs.

3. Which one better using setup of weapons with same weapon speed (so the damage dealt lumped together), or not (i'm afraid of TGH reduction)? Or perhaps, it doesn't really matter.
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Winty
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PostSubject: Re: [WIP] General Guide to Alpha Striking   [WIP] General Guide to Alpha Striking - Page 2 EmptySat Mar 23, 2013 1:16 am

1. There isn't any special criteria for alpha striking. This isn't Halo where they cut the damage when you dual wield, in cb both weapons do full damage.

2. There's nothing wrong with using homing weapons in alphastrike builds. Things like raystag heads, various magnet guns, dugdriver arms, etc are all homing weapons. I can't help you with the second part as I've never tried that.

3. Staggering your weapons will do more damage, but is harder to aim. I'd honestly not even worry about it unless you are procing stuns.
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