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 2/28/2013 Union Wars and 'RE'balancing

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Aria
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PostSubject: 2/28/2013 Union Wars and 'RE'balancing   Thu Feb 28, 2013 6:02 am

Union Wars Battle Campaign




Starting from 2/28, we are beginning a new Union Wars Battle Campaign! For the duration of the campaign, if you play enough Union Wars battles, you will be able to get some Rt prizes!

- Play 40 matches to get 20Rt!
- Play 60 matches to get 30Rt!

The Union Wars Battle Campaign will run until 3/14.

Note: Team Fight and Training matches do not count towards your total number of Union War matches for the sake of this campaign.

------------------------------------------------------------

Balance Changes and Bug Fixes

A large list of comprehensive Balance Changes and Bug Fixes has been added to the bottom of the article.

The Development Team will be watching how these balances affect the
Arena and game play in general, and may adjust or change balances as
needed.

As these balance changes are being implemented to further refine the
game and enhance enjoyment, if it serves that they require additional
refinement or cause serious issues, further changes and adjustments will
be considered.

Furthermore, as these changes affect current players, from 2/28 to 3/14, all weapon parts may be retuned in the Cosmos Pot Reset without the need for a Cosmic Regret OMEGA.
During this period tunes that do not normally have materials refunded,
such as Ex Tunes, will have their components refunded. Furthermore, all
players who log-in during this time will receive 5 Cartridge Reset ALL items.

As always, we look to making CosmicBreak more enjoyable and thrilling
for all of our players, and we look forward to hearing from you.

------------------------------------------------------------

Beginner's Channel Update and SP Garapon 02!



Along with the main balance updates, we will also be updating the
Beginner's Channel's rules! First off is a new Beginner's Channel
Garapon, the SP Garapon 02! Aila, Illumis, and Pepo Pucci Candy will all be available from now on in this new Garapon, only available on the Beginner's Channel.

Changes to the Beginner's Channel restrictions will go into effect.
Rough guidelines include most parts without built-in weapons being
usable in the channel, though some restrictions apply. To remain in line
with the changes, some of the Garapons have had their contents
modified.

New Hero (4) players and above will now be able to play on Channels 1 and 2.
Cosmic Hero (36) players will now be able to play on the Beginner's Channel.

We hope everyone enjoys the new changes!

------------------------------------------------------------

2nd Official Video Contest!



The 2nd Official CosmicBreak Video Contest is currently ongoing,
and we are still waiting for more entries of your very own video about
CosmicBreak! Show your creativity and win wonderful prizes including Rt
and an exclusive Flag!

Post your submissions HERE. Make sure to read the rules first!

------------------------------------------------------------

Clan Fight System




Clan Fight is a new game mode that allows clans to compete
against each other every week! Check it out by clicking on the Clan
Fight Info button underneath Epoch Battle on the Arena menu.

Like Epoch Battle, Clan Fight only occurs at certain preset times. The next month's Clan Fights will be on 3/2, 3/9, 3/16, 3/23, and 3/30 from 19:00 to 20:00 Server Time.
To participate, register your team from the Clan Fight screen after the
event has started. Teams that register will be automatically matched up
with each other.

Update: All players who participate in Clan Fight will now gain
an extra Clan Coin after their first match, regardless of whether they
win or lose! Japanese text remaining in the Clan Fight system should be
fixed now, but there are still some messages that do not linebreak
properly. We will fix the linebreaks when next we can.

Clan Fight Details:

- Clan Fight teams consist of 5 to 10 clan members. Up to 2 teams from the same clan may enter.


- Clan Fight matches have a maximum Commando cost limit of 3000, and
a minimum per-robot cost limit of 500. In other words, the entire cost
of your Commando cannot exceed 3000, and each robot in your Commando
must cost at least 500.


- Teams whose numbers of members differ by 3 or more will not be
matched against each other. If enough players from one team disconnect
to create a member number difference of 3 or more after the matching has
been decided but before the match begins, the team with fewer members
will receive a stat boost.


- After a Clan Fight match, each member of the winning team will receive 2 Clan Coins.



About Clan Coins:

Clan Coins can be traded in for fabulous prizes, including a
selection of brand new parts! To trade in your Clan Coins, talk to Kuten
Jikun Long near the Clan Counter.

------------------------------------------------------------

UC to Rt Purchase Limits Reset!
Buyable RtPrice
1 - 10 Rt 700 UC per Rt
11 - 20 Rt 1400 UC per Rt
21 - 30 Rt 2100 UC per Rt
31 - 40 Rt 2800 UC per Rt
41 - 50 Rt 3500 UC per Rt





UC to Rt conversion has been activated for another month with all purchase limits reset! The next UC > Rt reset will be on 2/28, so make sure to buy all 50 Rt before then!

------------------------------------------------------------

Weekly Garapon



This week's Weekly Gara features a selection of popular robots from Garapons past. Enjoy!

------------------------------------------------------------

Other

- Quests have been shuffled.


- Star Coin Shop purchase limits have been reset!


- The Valentine's Events have all ended as announced.


- The Regal Garapon Level up Campaign ended as announced. Prizes will be sent out shortly.


BALANCE AND FIXES:
 

------------------------------------------------------------

March Event Schedule

Spoiler:
 

(Click to enlarge)

Check above for the March Event Schedule! All times are Server Time (PST).

The unscheduled maintenance is now complete and the server is now up. To thank you for your patience in this matter, we will be enabling 2x Multipliers on EXP, UC, and Drop Rates from 2/28 20:00 - 3/01 20:00 server time.


Last edited by Aria on Thu Feb 28, 2013 11:54 pm; edited 2 times in total
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LogenVos
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Thu Feb 28, 2013 6:09 am

Aria thanks for the post
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Frizz
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Thu Feb 28, 2013 7:54 am

>Chaos Lily Rain EVE
FUCK YOU CS.
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Gerrion
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Thu Feb 28, 2013 8:12 am

Remember those tuned weapons that dropped from either garapons or those previous drops from arenas/missions/quests? You can now refund the tune for some free mats.

Just leaving a reminder here Wink
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LazyStevz
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Thu Feb 28, 2013 8:53 am

@Gerrion wrote:
Remember those tuned weapons that dropped from either garapons or those previous drops from arenas/missions/quests? You can now refund the tune for some free mats.

Just leaving a reminder here Wink

... You sly ol' dog you!



...

... BTW, any chance of seeing the weekly?
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Turret
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Thu Feb 28, 2013 10:05 am

@Aria wrote:
Cosmic Hero (36) players will now be able to play on the Beginner's Channel.
...Huh? Why?
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Zwiebel Force
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Thu Feb 28, 2013 10:18 am

@Turret wrote:
@Aria wrote:
Cosmic Hero (36) players will now be able to play on the Beginner's Channel.
...Huh? Why?

Player A: CS please make a reward for reaching CosmicHero
C.S.:mh.....?
Player B: CS please yes.
C.S.: ...mmh....
Player A: CS please let it be Rt trade, so we can become gayer than ever.
C.S.:....C.S. is supposed to be generous,nano.....?
Player C: that's a good and reasonable idea.
C.S.: ....well, maybe I shou-
Player D: B-But people will abuse it and do gay things that way! CS please ake something else!
C.S.: Yokai nano!
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HashiriyaR32
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Thu Feb 28, 2013 10:28 am

it may be bugged right now because my rank 33 main can enter ch3. i also saw other players over r15 (penta, hexa)
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LazyStevz
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Thu Feb 28, 2013 11:12 am

@Aria wrote:

UC to Rt conversion has been activated for another month with all purchase limits reset! The next UC > Rt reset will be on 2/28, so make sure to buy all 50 Rt before then!

Quote :
The next UC > Rt reset will be on 2/28, so make sure to buy all 50 Rt before then!
Quote :
The next UC > Rt reset will be on 2/28

/Derp Surprised Dracken
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LogenVos
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Thu Feb 28, 2013 12:45 pm

inb4 that easily means the next reset will be next year...
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BSusVier
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Thu Feb 28, 2013 1:40 pm

Didn't feel much difference. This 'gold veil' effect seems non-existent (even if it activated, still gets stun-locked and can't escape.. I do hope its a bug.). Did they even introduce the afore-mentioned nerfs? (minus the apparent ones like force reduction/ammo limit) :l

Eris nerf is non-existent; only cannot heal HP with EX blade revive after ammo runs out. She procs the gold veil, but the subsequent hits still stunlock them to oblivion.

Good job with the Amot Vainic nerf. Its decent.

And yah, for now, every rank can enter the beginner channel, subject to beginner channel ruleset. (Not sure if this is a bug either). I absolutely cannot comprehend why the fk they allowed Aila in beginner channel.
------------------------
What is this disappointing nerf? I seriously hope the non-existent gold veil is a bug. Nothing apparently changed with the stunlock, except that it procs gold veil and does nothing after that. No protection against stunlock at all.

EDIT: will be doing more tests to confirm. Currently tested multiple times trying to short boost out of Eris's combo after gold veil proc, but got stunlocked. Or maybe I'm doing it wrong.

EDIT2: did more tests.. can't run, can't escape, can't counterattack when stunlocked with gold veil active. Its as good as non-existent. I honestly hope this is a bug. Need more confirmation on this. x_x
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JinNJuice
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Thu Feb 28, 2013 3:25 pm

What-the fuck-ever. None of these idiotic attempts even matter STILL, just because:

@JinNJuice wrote:
@JinNJuice wrote:
@JinNJuice wrote:
Did they optimize anything?

... No?

GOD DAMNIT, FUCKING CS BASTARDS.

It truly is too much to ask for a stable framerate. Cosmic Powerpoint v0.2, here we go.
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Rhyadel
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Thu Feb 28, 2013 3:46 pm

I got all my 100% ex Tunes back from free resets.

Guess I'll save them for a rainy day.

Seems you can untune anything, not just weapons.
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Thu Feb 28, 2013 4:56 pm

Cyberstep wrote:
- Bug in which Stun Regain or other Tune Ups set to activate from
stun damage that did not activate from special Stun damage have been fixed.
>Bug

Brb, trying to find my sides.
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Aria
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Thu Feb 28, 2013 11:15 pm

iKray wrote:
Cyberstep wrote:
- Bug in which Stun Regain or other Tune Ups set to activate from
stun damage that did not activate from special Stun damage have been fixed.
>Bug

Brb, trying to find my sides.

inb4 zero cooldown is OP

EDIT:
No more Critical Error.
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Thu Feb 28, 2013 11:27 pm

@Aria wrote:
No more Critical Error.
*fapsounds*
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Aria
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Thu Feb 28, 2013 11:54 pm

The unscheduled maintenance is now complete and the server is now up. To thank you for your patience in this matter, we will be enabling 2x Multipliers on EXP, UC, and Drop Rates from 2/28 20:00 - 3/01 20:00 server time.
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Thu Feb 28, 2013 11:59 pm

YES, who wana haku Surprised
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Fri Mar 01, 2013 9:34 am

@Aria wrote:
- Bug in which Stun Regain or other abilities that would activate
during Crimson Veil, when no stun was being applied, only damage, has been fixed.
...Wait, that was a bug?

...Welp, I'm glad I don't really play this game anymore. Then I'd actually be angry because a fair few of my builds had just lost their main selling point.
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Fri Mar 01, 2013 1:04 pm

Does the Gold CV really work?
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Fri Mar 01, 2013 1:18 pm

@LogenVos wrote:
Does the Gold CV really work?
It's worked for me all the time.
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Fri Mar 01, 2013 7:04 pm

@Aria wrote:
The unscheduled maintenance is now complete and the server is now up. To thank you for your patience in this matter, we will be enabling 2x Multipliers on EXP, UC, and Drop Rates from 2/28 20:00 - 3/01 20:00 server time.

What the fuck they even "fix"? Game client is still sketchy as hell, so...

@JinNJuice wrote:
What-the fuck-ever. None of these idiotic attempts even matter STILL, just because:

@JinNJuice wrote:
@JinNJuice wrote:

It truly is too much to ask for a stable framerate. Cosmic Powerpoint v0.21, here we go.
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Fri Mar 01, 2013 7:15 pm

@SL the Pyro wrote:
@Aria wrote:
- Bug in which Stun Regain or other abilities that would activate
during Crimson Veil, when no stun was being applied, only damage, has been fixed.
...Wait, that was a bug?

...Welp, I'm glad I don't really play this game anymore. Then I'd actually be angry because a fair few of my builds had just lost their main selling point.
It's never been a bug. CS is just speaking MMOCompany language. ust look at all the cores with built-in CV functions: the majority of tgem has SR in their cart list.
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Fri Mar 01, 2013 7:57 pm

@JinNJuice wrote:
What the fuck they even "fix"? Game client is still sketchy as hell, so...
Astral_Goddess wrote:
Cosmic Break wrote:
We will be holding unscheduled maintenance at 18:30 server time in order to fix an error in which players who have a part called Moulin BSJ in their account could not run the game. We thank everyone for their patience while we solve this problem.
Welp.
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PostSubject: Re: 2/28/2013 Union Wars and 'RE'balancing   Fri Mar 01, 2013 8:10 pm

@Aria wrote:
The unscheduled maintenance is now complete and the server is now up. To thank you for your patience in this matter, we will be enabling 2x Multipliers on EXP, UC, and Drop Rates from 2/28 20:00 - 3/01 20:00 server time.

When I read it yesterday I thought "wooh how nice of cs to give us a whole weekend of 2x". Just realized 5 minutes ago that last month was feb...
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