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 11/15/2012 Update: Arena Campaigns and KDJ

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Fireflywater
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PostSubject: Re: 11/15/2012 Update: Arena Campaigns and KDJ   Thu Nov 15, 2012 10:16 am

Quote :
Shuffle Rooms have been modified so that, if there is a large difference between the ending BP of the winning and losing teams, players will automatically be shuffled before the next match begins.
Only good part of this update.
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Shai
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PostSubject: Re: 11/15/2012 Update: Arena Campaigns and KDJ   Thu Nov 15, 2012 10:58 am

I only care for the weekly. I might do a 1x since that's all I can do.

Torte. HEART. Suzeku. Feng. Callisto. ; -;
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PostSubject: Re: 11/15/2012 Update: Arena Campaigns and KDJ   Thu Nov 15, 2012 11:56 am

Well, this is pretty gay.

If one part of the song goes from 75 BPM to 240 BPM, you have to make a new song entirely in order to keep the BPM changes.

Hence:


Working on the rest of the song.


WOWOWOWOWOWOOWOWOWOWWWWOWIOWWOWWWW

Some idiot labeled Two-faced Lovers as Rolling Girl. Worst fanbase. I'm ashamed to be with this fanbase.
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CapeMike
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PostSubject: Re: 11/15/2012 Update: Arena Campaigns and KDJ   Thu Nov 15, 2012 12:00 pm

I've got a song request, but can't seem to find it on Youtube...I could email the mp3 to someone.... <_<
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PostSubject: Re: 11/15/2012 Update: Arena Campaigns and KDJ   Thu Nov 15, 2012 12:22 pm

Wait, do you need a software to make music?

Damn I wish I was at home so I didn't have to ask such questions.
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PostSubject: Re: 11/15/2012 Update: Arena Campaigns and KDJ   Thu Nov 15, 2012 12:24 pm

No, you just click on this button located on the log-in screen:



Which takes you to this daunting interface:



It seems like you need a .gam file in order to upload such music. As I do not know how to find such a thing, I'm making my own shit, in a way.

The music box is located in Resort Area, by the way.
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Tuskin
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PostSubject: Re: 11/15/2012 Update: Arena Campaigns and KDJ   Thu Nov 15, 2012 12:27 pm

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Hooray, more arena faggotry. Did you honestly think you were free after the Attendance Campaign?

Wow it's fucking nothing. As you said the rewards suck so it's not even worth the effort.
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PostSubject: Re: 11/15/2012 Update: Arena Campaigns and KDJ   Thu Nov 15, 2012 12:29 pm

Ugh, looks complicated.

Maybe I'll figure out how to use it this week. Arena is probably filled with crap, so yeah...
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PostSubject: Re: 11/15/2012 Update: Arena Campaigns and KDJ   Thu Nov 15, 2012 12:32 pm

Yeah, I'm finding comfort in this right now ;_;

I can help you over Skype. Though, I'm just an amateur.
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Midreus
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PostSubject: Re: 11/15/2012 Update: Arena Campaigns and KDJ   Thu Nov 15, 2012 2:46 pm

better than me

better than me

better than me
better than me
better than me
better than me
better than me
better than me
better than mebetter than mebetter than mebetter than mebetter than mebetter than mebetter than mebetter than mebetter than mebetter than mebetter than mebetter than mebetter than mebetter than me

aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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IncuSlave
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PostSubject: Re: 11/15/2012 Update: Arena Campaigns and KDJ   Thu Nov 15, 2012 3:35 pm

Holy shit. That's one sweet weekly. Oh, and Suguri, I have some spare ugc's if you want a couple. Help me out with some stuff IG and they're yours.

It looks like the music tool is panel-based, kinda like Reaper in the original pre-release betas, so it shouldn't be too hard to figure out how to work it. I did a _lot_ with Reaper, so I'm kinda interested in whether or not this functions similarly.




Here's a song I did on Reaper, if you want to check out some of my stuff.
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PostSubject: Re: 11/15/2012 Update: Arena Campaigns and KDJ   Thu Nov 15, 2012 5:31 pm

im tempted to find out how to upload music and spam my 60's-80's music and piss off people
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PostSubject: Re: 11/15/2012 Update: Arena Campaigns and KDJ   Thu Nov 15, 2012 5:48 pm

Quote :

Death of stacked rooms.
If they didn't change how the rook shuffles, it will stay stacked anyway.
Most of the time I see full rooms that are balanced, being ruined by the shuffle itself.

Room hopping will probably stay, since you can still farm UC and rewards anyway. Puny cubes doesn't really matter much.
Just nerf the rewards already.


Also, nice update CS, your client got worse again, and you broke what you fixed 2 weeks ago. Sugoi!
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PostSubject: Re: 11/15/2012 Update: Arena Campaigns and KDJ   Thu Nov 15, 2012 5:49 pm

@Scott-kip wrote:
@Frizz wrote:
Is not retarded! G-Go away Crying or Very sad

I like some Touhou music, but when they get spammed to death then yes they become quite annoying/retarded/autismal/etc.
They're new to me.
Sounds fine.
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PostSubject: Re: 11/15/2012 Update: Arena Campaigns and KDJ   Thu Nov 15, 2012 6:27 pm

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Shai
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PostSubject: Re: 11/15/2012 Update: Arena Campaigns and KDJ   Thu Nov 15, 2012 6:28 pm

@God is a Cat Girl wrote:
Quote :

Death of stacked rooms.
If they didn't change how the rook shuffles, it will stay stacked anyway.
Most of the time I see full rooms that are balanced, being ruined by the shuffle itself.

Room hopping will probably stay, since you can still farm UC and rewards anyway. Puny cubes doesn't really matter much.
Just nerf the rewards already.


Also, nice update CS, your client got worse again, and you broke what you fixed 2 weeks ago. Sugoi!

Idk how to feel about this. Would be kind of gay if you have to wait for a room to be finished with a match before you can join it, since joining a started match would become pointless. Or that you join like 5 seconds after it got started and pretty much played the whole match but don't get rewarded for it.
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PostSubject: Re: 11/15/2012 Update: Arena Campaigns and KDJ   Thu Nov 15, 2012 6:38 pm

@Shai wrote:
@God is a Cat Girl wrote:
Quote :

Death of stacked rooms.
If they didn't change how the rook shuffles, it will stay stacked anyway.
Most of the time I see full rooms that are balanced, being ruined by the shuffle itself.

Room hopping will probably stay, since you can still farm UC and rewards anyway. Puny cubes doesn't really matter much.
Just nerf the rewards already.


Also, nice update CS, your client got worse again, and you broke what you fixed 2 weeks ago. Sugoi!

Idk how to feel about this. Would be kind of gay if you have to wait for a room to be finished with a match before you can join it, since joining a started match would become pointless. Or that you join like 5 seconds after it got started and pretty much played the whole match but don't get rewarded for it.

Apparently from how it works, I will join rooms before the match start, and it won't count anyway.
>CS
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S074
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PostSubject: Re: 11/15/2012 Update: Arena Campaigns and KDJ   Thu Nov 15, 2012 7:59 pm

Am I the only one that wasn't able to play due to insane lag spikes, to the point of not seeing anyone move in arena?
I've never had so much lag before...
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Aria
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PostSubject: Re: 11/15/2012 Update: Arena Campaigns and KDJ   Thu Nov 15, 2012 8:35 pm

https://www.youtube.com/watch?v=ntSHwiUhZ4g
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XiaoFu
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PostSubject: Re: 11/15/2012 Update: Arena Campaigns and KDJ   Thu Nov 15, 2012 10:01 pm

Matches that you join partway through (i.e. "room hopping") will no longer count for Challenge Cubes, Mate requests, or other campaigns. Make sure to play matches from the beginning. Thank you.


Finally, now C$ add more punishment to room hoppers and maybe I'll forgive you......MAYBE.
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CapeMike
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PostSubject: Re: 11/15/2012 Update: Arena Campaigns and KDJ   Thu Nov 15, 2012 10:29 pm

Incoming Facebook post from CB...:

'Hello everyone.

A minor error in the previous post, the emergency maintenance will begin at 19:00 server time. This maintenance is to fix a bug with the ranking database. We thank you for your patience and understanding.'

Hooboy....
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