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 CosmiCalc - web-based build manager

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koi
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PostSubject: Re: CosmiCalc - web-based build manager   Mon May 23, 2011 3:58 am

It's cart list.

hpup:13 - 13hp per capa cart
lv1:"3*6@20|6*2@30|7@20|10@20|8@15|17@20|24@20" - carts at lvl1+
lv6:"20@15|18@20|28@30|15@30|26@10" - carts at lvl6+
lv9:"30@20|32@40" - carts at lvl9+

format is <cart>|<cart>|...|<cart>
where each <cart> is [amount*]<cart_id>@<cart_cost>
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blead
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PostSubject: Re: CosmiCalc - web-based build manager   Mon May 23, 2011 9:57 am

It's CosmiCalc's code.


I spent some minutes reading them. :3
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StickyKeys
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PostSubject: Re: CosmiCalc - web-based build manager   Tue May 24, 2011 8:01 am

Koi, is Geso Whip really Tec-based?
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koi
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PostSubject: Re: CosmiCalc - web-based build manager   Tue May 24, 2011 11:03 am

Probably not. Fixed it lol.
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NovaZero
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PostSubject: Re: CosmiCalc - web-based build manager   Tue May 24, 2011 11:09 am

koi, for some reason, I can't give Renny Lop any kind of AM. Can you go look into that?
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PostSubject: Re: CosmiCalc - web-based build manager   Tue May 24, 2011 1:22 pm

You should fix Knife&Bomb to display both STR and TEC breakpoints, seeing as it uses both. Right now, it only has TEC. Could you change it to STR at the very least?
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koi
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PostSubject: Re: CosmiCalc - web-based build manager   Tue May 24, 2011 2:45 pm

I can set it to either TEC, STR or the % combination of both.
Or I can split knife&bomb into main/sub and it will display str damage and tec damage.
What exactly do you want?


Btw what's wrong with Renny? Could you get me a screenshot?
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PostSubject: Re: CosmiCalc - web-based build manager   Tue May 24, 2011 2:47 pm

Assuming the bombs are TEC and the knife is STR, I'd split it into Main/Sub and put a note on the weapon, along with how many bombs are thrown per combo. I think it's 7, right?
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NovaZero
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PostSubject: Re: CosmiCalc - web-based build manager   Tue May 24, 2011 10:55 pm

@koi wrote:
Btw what's wrong with Renny? Could you get me a screenshot?
Wait, nevermind. Started working again all of a sudden. Must've been my browser.
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hankzorz
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PostSubject: Re: CosmiCalc - web-based build manager   Thu May 26, 2011 8:23 pm

There an error on Lancerlot AM5. For tune ups, it shows only main weapon tune ups, not sub weapon.

Thank you for providing this lovely calculator by the way. Very Happy
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Courius
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PostSubject: Re: CosmiCalc - web-based build manager   Tue May 31, 2011 8:05 am

a bit suggestion for you koi... how about you put "taken cartidge" list like in garage on place where you put that kyuubei? so if someone wanna just show screenshoot instead links , we still can know what catridge used..
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knyx
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PostSubject: Re: CosmiCalc - web-based build manager   Sat Jun 04, 2011 9:32 pm

Small bug, Dugdriver AMs can't hold weapons (as far as I know), and seem to do so in cosmicalc.

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koi
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PostSubject: Re: CosmiCalc - web-based build manager   Thu Jun 09, 2011 3:02 pm

Another update.
Missing cart data for axer, kagetama, new psycho cluster and sigma clock.
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blead
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PostSubject: Re: CosmiCalc - web-based build manager   Fri Jun 10, 2011 9:39 am

This thread.
http://www.cosmicbreakfanforum.com/t5129-cb-jp-6-9-2011-updates-new-robots-weapons

@rei_hunter wrote:

Vanguard Axer
Carts :
7x Capacity Up 10hp Each for 15 Cost Each
2x Internal Weapon Carts 30 Cost
Shell Guard
Blast Guard
Sword Guard
Boost Run (1~) 15
Sway (1~) 15
Tough Runner 20
Quick Landing 25
Short Boost 15
Quick Jump 30
Stun Regain 15 (9~)
Broad Radar 50 (9~)

Shaden Kai
Carts :
6x Capacity Carts for 15 cost 6 HP each.
Shell Guard 30
Sword Guard 15
Beam Guard 20
Boost Tune 20
Short Boost 30
Boost Run 30
Float Dash 15
Broad Radar 50 (6~)
Quick Jump 30
Quick Landing 25
Soul Eater 40 (9~)
Revenge Shot 15 (9~)

BE UPDATED IN A FEW
UPDATE 1 : Well i guess i dont need to post pictures. Thanks Pally
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reVelske
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PostSubject: Re: CosmiCalc - web-based build manager   Fri Jun 24, 2011 5:15 am

Cosmicalc seems to be hanging when I try to load it with any complete builds containing carts, halp~

EDIT: Uh, disregard that I guess, it seems to only be doing it on my laptop for some bizarre reason.

EDITEDIT: Actually it looks like it just simply doesn't work on Firefox 5, fuck, DO NOT WANT TO REINSTALL.

EDITEDITEDIT:

Code:
Error: /([^×*]+)([×*]([0-9]))?/ is not a function
Source File: http://koi-sama.net/cb/js/cosmicalc.js
Line: 2139

That appears to be the problem, any ideas?


Last edited by reVelske on Fri Jun 24, 2011 4:43 pm; edited 3 times in total
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Aethernet
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PostSubject: Re: CosmiCalc - web-based build manager   Fri Jun 24, 2011 3:15 pm

Hey, is it true that Ah-Chan's blaster maxes out at 33 tec? I'm gonna test this when finish lvling her.
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PostSubject: Re: CosmiCalc - web-based build manager   Sun Jun 26, 2011 7:49 am

Bumped, because I don't want to live in a world where cosmicalc doesn't work for me.
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koi
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PostSubject: Re: CosmiCalc - web-based build manager   Sun Jun 26, 2011 9:27 am

Idk, CC works fine for my FF5.
I've updated jquery, but it worked even without the update.
Maybe some FF plugins?

And find me in IRC if something is not working or you want an update. It'll be way faster since I rarely come here.

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knyx
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PostSubject: Re: CosmiCalc - web-based build manager   Sun Jun 26, 2011 9:32 am

How do we make a contribution again? I'm not sure where I can find the "code" to enter values for carts and stats etc, since I found a few things wrong with the dugdriver BD in CC (namely 3 enhance internal carts and no capa carts, or room to put any parts in).
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koi
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PostSubject: Re: CosmiCalc - web-based build manager   Sun Jun 26, 2011 1:01 pm

Just say what's wrong. Or provide the screenshots.

And for god's sake, do it in IRC.
#cosmicbreak
irc.rizon.net
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koi
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PostSubject: Re: CosmiCalc - web-based build manager   Sun Jul 03, 2011 5:21 am

FYI: Infinite loading on import - fixed.
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PostSubject: Re: CosmiCalc - web-based build manager   Sun Jul 03, 2011 8:03 am

tyvm, back to optimizing my builds :3
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PostSubject: Re: CosmiCalc - web-based build manager   Sun Jul 03, 2011 8:17 am

Something minor: The divider between L LND cores and S AIR is gone.
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PostSubject: Re: CosmiCalc - web-based build manager   Sun Jul 03, 2011 8:32 am

Even more minor: MBG with Nicole Bit / Wing Gear isn't there.
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PostSubject: Re: CosmiCalc - web-based build manager   Sun Jul 03, 2011 8:49 am

@koi wrote:
FYI: Infinite loading on import - fixed.

ALL HAIL KOI!

What was causing it, just out of curiosity?
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