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 8/30/12 Update

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Aria
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PostSubject: 8/30/12 Update   Thu Aug 30, 2012 7:19 am

Lark Pit in the Shop!

Lark Pit, the third of the new "Battle Vehicle" series, has been added to the Shop for Rt and UC!

Battle Vehicles are vehicle-like robots that allow two players two work
together in battle, with one player moving the vehicle while the other
player rides on top as a dedicated gunner. In order to board a Battle
Vehicle, the vehicle user must first use a special sub weapon ability
that allows boarding. The rider may then approach the vehicle and right
click in order to board. While riding a Battle Vehicle, the rider may
right click to dismount. Other sub weapons may not be used while riding.
L size robots and ART types, as well as other certain robots, may not
ride Lark Pit.



Lark Pit may be purchased for 70 Rt or 140,000 UC. Enjoy!

------------------------------------------------------------

Weekly Garapon



This week's Weekly Garapon features the return of red-haired "Chaos"
Lily Rain EVE, as well as a selection of other popular bots. Make sure
to roll for anything you missed!

------------------------------------------------------------

UC to Rt Purchase Limits Reset!
Buyable RtPrice
1 - 10 Rt 700 UC per Rt
11 - 20 Rt 1400 UC per Rt
21 - 30 Rt 2100 UC per Rt
31 - 40 Rt 2800 UC per Rt
41 - 50 Rt 3500 UC per Rt

UC to Rt conversion has been activated for another month with all purchase limits reset! The next UC > Rt reset will be on 9/27, so make sure to buy all 50 Rt before then!

------------------------------------------------------------

Bazaar



We will be holding a Bazaar Event this Saturday (9/1) from 0:00 Server Time to 24:00 Server Time. Trade away stuff you don't need and pick up anything you do!

IMPORTANT NOTE: Since the addition of Bazaar to the game, we have
been receiving an increased number of reports regarding accounts being
stolen and/or cleared out due to password sharing. REMEMBER, NEVER TELL
ANYONE YOUR PASSWORD!!! If you lose items/robots from your account
because you told somebody else your password, it is highly unlikely that
we will be able to help you, especially if the incident involves said
items being traded away via the Bazaar. Thank you in advance for your
understanding.

Happy trading!

------------------------------------------------------------

Other

- Quests have been shuffled.


- Ice Cream Gara has been removed as announced.


- Don't forget, the Summer Bonus Campaign will only be running until 8/31! Now is your last chance to buy Rt at the bonus rate!


- The Summer Point Rally
has been extended for one day, so that a Charm will be handed out on
8/30, in order to make up for the login trouble after 8/9 maintenance.
No more Charms will be handed out after 8/30.


- Prizes from both the Moon Gara Campaign and the Mini Chibi Collection Campaign have been sent out!


- Pre-tuned part drops in Arena, Mission, and Quest Mode have been extended and will be available until 11/1!


- Address input for the Fluene Collectible Card Campaign is now open! Click HERE to access the address input page and see if you are a winner!


- Tune Ups may no longer be freely revoked from parts affected by the 7/19 balance adjustments.


- Graphical bug in which a robot riding a Battle Vehicle would not
move in sync with the vehicle when the vehicle performed an action like
Accele Roll, etc., has been fixed.


- Bug has been fixed with the Polygon Editor screen in which the
color palette would be shown when preview was changed to full body view.


- Bug in which one would lose control over one's robot if hit immediately after using Shadow Step has been fixed.


- Bug since 8/23 in which the Saint Gear Wing BS and Evil Gear Wing BS could not be skin edited has been fixed.


- Bug in which Kagura's Exorcism Bow would not trigger a sound
effect when fired after charging up to maximum has been fixed.


- Bug in which Kagura's Talismans would lose their hit box upon reaching maximum range has been fixed.



Balance Adjustments

Momiji Related:


- Windrunner's movement speed is now WLK based instead of FLY based.


- Ninja Run's invisibility will now only be canceled out by a stun,
rather than simply by taking damage. It is now also possible to charge
up the Momiji AM's KUNAI and and Momiji AM2's FLAME BALL attacks while
invisible.


- The backstep that occurs when Momiji AM's Blade Arts Blitz attack
is stopped part way through will now occur quicker. The Kunai attack
that occurs has also been made faster.


- The Slow Turn status effect inflicted by Momiji AM2's GATLING DIRK will now last longer.


- While affected by Slow Turn, using a sub weapon will no longer allow one to automatically face the enemy.


Kagura Related:


- Charge time for Exorcism Bow's STRAIGHT ARROW and HOMING ARROW
attacks has been shortened. Homing ability on projectiles from max
charged HOMING ARROW attacks has also been improved.


- The status effect inflicting projectiles released when using the
SUPPORT REJECT ability will now be spread fired in 3 directions.


- Kagura AM2 may no longer be broken by enemy attacks.
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JadeCicada
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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 7:23 am

Of note for the Weekly - Renny (BLONDE RENNY) comes with a Magical Feather, while HARD Boiledeck comes with a Snow Bunny Cap. Beetlander has a Mascot Pepen G as usual, and Scaregant has a Mascot Panda.

The Silvers are all generally pretty nice for all different sorts of reasons.

Weekly Gara:
 
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zerocl
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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 9:16 am

Wow, Momiji's balance adjustments are really nice
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Shai
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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 10:04 am

Ouch... this Weekly is tempting to roll in. Especially if the chances being higher in Weekly are true.
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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 10:23 am

Hmm...Baltheon Gold and Hard Boildeck would be nice...Jack Gadget 2 is a definite 'want'! Very Happy
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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 10:39 am

God, how long has it been sense Shin Cybersonic appeared? Shin has some pretty sexy AMs.
The only things that interest me in the weekly is Shin Cybersonic and Hard Boiledeck. Not tempting enough.

If only that battle vehicle's AMs were unlocked, I would love some no-hand, no-weapon AMs to slap on my bots. Like Destructor AM, but without that pitiful weapon.
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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 12:20 pm

@Shai wrote:
Ouch... this Weekly is tempting to roll in. Especially if the chances being higher in Weekly are true.

2 5x rolls. super fly. then crim slots with super fly.

bathelon. 2 ycybersonics. 2 jack gadgets. boiledeck. powered lazer. 3 blue balls.

that should sum this weekly up pretty nicely.

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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 12:26 pm

@-Business wrote:
@Shai wrote:
Ouch... this Weekly is tempting to roll in. Especially if the chances being higher in Weekly are true.

2 5x rolls. super fly. then crim slots with super fly.

bathelon. 2 ycybersonics. 2 jack gadgets. boiledeck. powered lazer. 3 blue balls.

that should sum this weekly up pretty nicely.


Not sure if really, really bad luck. Or Weekly's chance just plain bad. o .o;
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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 12:36 pm

@Shai wrote:
@-Business wrote:
@Shai wrote:
Ouch... this Weekly is tempting to roll in. Especially if the chances being higher in Weekly are true.

2 5x rolls. super fly. then crim slots with super fly.

bathelon. 2 ycybersonics. 2 jack gadgets. boiledeck. powered lazer. 3 blue balls.

that should sum this weekly up pretty nicely.


Not sure if really, really bad luck. Or Weekly's chance just plain bad. o .o;
I actually looked at that and thought that was extremely lucky. I'd love to have all of that - ESPECIALLY a Powered Laser.
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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 1:24 pm

It's lucky but only if you don't have those parts and weren't, say, gunning specifically for Mellow or EVE.
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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 1:45 pm

@JadeCicada wrote:
It's lucky but only if you don't have those parts and weren't, say, gunning specifically for Mellow or EVE.


the wizard strikes again.

but ya already had a jack gadget... if i wanted more legs cheaper to buy. umm bathleon... useless in a lightning gun meta. cybersteponit... i mean... parts? small hitbox... but pretty large cost imo ... good core but... not something im going to bat my eyes at and smile. hard boildeck... with alba, muchi, 3 maily hs, and a few(like, 6-7) other arts already assembled... there just isnt room for it in the rotation... im already 60/60 in main garage and barely use most of it. powered lazer you say? ive had a 3s chillin in my garage forever. never touched it. this new one will do the same....

but ya... getting really tired of throwing money at CS for an Eve or Mellow... its getting old. least it wasnt 1.5k rt like LAST TIME. -_-
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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 1:52 pm

On the plus side, your HARD Boiledeck does come with a +2 TEC Top Accessory.
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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 1:54 pm

@JadeCicada wrote:
On the plus side, your HARD Boiledeck does come with a +2 TEC Top Accessory.

true.

but if 30 bucks is spent, and thats the best thing you got to show for it....

suffffffffering.
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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 1:56 pm

Please check if that Boiledeck's BD can lock through walls, then I think I got me* a new Snailbot.

*I haven't rolled and I won't roll.
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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 3:58 pm

Wow, I like most of the changes to Momiji: the Windrunner, Blitz Melee and Debuff improvements were needed, and aren't too drastic.

...Although I do think part of the Ninja Run buff wasn't necessary; the stun-only thing I understand, but the charge-up invisibility might be a little much. I think it would've been nice if the charge-up animation was still visible while Momiji wasn't, but they're probably tied to her own animations so I guess that isn't possible. Oh well, I just hope this isn't too game-breaking...
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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 5:38 pm

Game still freezes when skinning certain bots.
Akane transformation preview still doesn't work.
Transformation preview doesn't get rid of hand held items, standing for hilarious previews.

Details, details, they're here.
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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 5:43 pm

@Fireflywater wrote:
Please check if that Boiledeck's BD can lock through walls, then I think I got me* a new Snailbot.

*I haven't rolled and I won't roll.

I am typing from a phone.

Yes, it can lock through walls. It fires forward in an arc. Once the meatballs rreach a certtain height, they will shoot towards the target. If you arre higher than your target, you will most likeyly miss.

Use it on temple site with long range to force people to move forward, then dunk em with a steamcannon gun or arm.
It does not work well in tundra walls. The meatballs will hit the walls or the roof most of the time.
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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 7:22 pm

@Senior Grey wrote:
@Fireflywater wrote:
Please check if that Boiledeck's BD can lock through walls, then I think I got me* a new Snailbot.

*I haven't rolled and I won't roll.

I am typing from a phone.

Yes, it can lock through walls. It fires forward in an arc. Once the meatballs rreach a certtain height, they will shoot towards the target. If you arre higher than your target, you will most likeyly miss.

Use it on temple site with long range to force people to move forward, then dunk em with a steamcannon gun or arm.
It does not work well in tundra walls. The meatballs will hit the walls or the roof most of the time.
Meatballs he said Mad

Idk, this is imo one of the most boring updates so far. I just logged on to get my free Rt. Rolled Moon Gash on 16 accs, didn't get a single Superfly. Well at least my main now has access to Mecha Jetter Ohmaigosh.

Rip-off, thy name is Gashapon.
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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 7:25 pm

@Zwiebel Force wrote:


Idk, this is imo one of the most boring updates so far. I just logged on to get my free Rt. Rolled Moon Gash on 16 accs, didn't get a single Superfly. Well at least my main now has access to Mecha Jetter Ohmaigosh.

Rip-off, thy name is Gashapon.

The update is pretty good for those that got zeros from moon gara, not so good for those that didn't, though its always like that. Good for the lucky/fags, boring for the rest
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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 7:29 pm

@Tashunu wrote:

The update is pretty good for those that got zeros from moon gara, not so good for those that didn't, though its always like that. Good for the lucky/fags, boring for the rest

dont know about you but with the changes to renny normal (pink, cyan, blonde haircolours) im having major fun playing my renny again (of course i did rework her majorly and slapped new parts on the bot but still)
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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 7:47 pm

@Tashunu wrote:
@Zwiebel Force wrote:


Idk, this is imo one of the most boring updates so far. I just logged on to get my free Rt. Rolled Moon Gash on 16 accs, didn't get a single Superfly. Well at least my main now has access to Mecha Jetter Ohmaigosh.

Rip-off, thy name is Gashapon.

The update is pretty good for those that got zeros from moon gara, not so good for those that didn't, though its always like that. Good for the lucky/fags, boring for the rest
I didn't seriously roll the gara yet, but I doubt I actually will. Nothing in there would actally compliment my rather defensive fighting style. Sure Rouche Mode: R would be nice, but I never relied on Rouche's HD that much, so unless it's Rouche Mode: C I don't see a reason to get more than two (I already got the blonde and the Lab Coat one).

Maybe I'll still pay my monthly fee (lol) and buy shittons of tune-up stbilizers? I could also try Summer Gara for a full Aqua Walk commando (I could also compensate the burning hate I feel towards spike spamer fagtards! Twisted Evil ). It also has white wingedblack haired Ivis and the ever so tempting School Crim and jumpers halberd (always wanted one for lulz).

Then again I could also skip charging and buy PvP superiority in a game I'm actually good at (any random MMORPG ._.)

Come to think of it: I dint buy a single vehic yet. M/b I should get my hands on a Wild and a...uhm...welp the AIR one.
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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 9:45 pm

@Zwiebel Force wrote:
@Tashunu wrote:
@Zwiebel Force wrote:


Idk, this is imo one of the most boring updates so far. I just logged on to get my free Rt. Rolled Moon Gash on 16 accs, didn't get a single Superfly. Well at least my main now has access to Mecha Jetter Ohmaigosh.

Rip-off, thy name is Gashapon.

The update is pretty good for those that got zeros from moon gara, not so good for those that didn't, though its always like that. Good for the lucky/fags, boring for the rest
I didn't seriously roll the gara yet, but I doubt I actually will. Nothing in there would actally compliment my rather defensive fighting style. Sure Rouche Mode: R would be nice, but I never relied on Rouche's HD that much, so unless it's Rouche Mode: C I don't see a reason to get more than two (I already got the blonde and the Lab Coat one).

Maybe I'll still pay my monthly fee (lol) and buy shittons of tune-up stbilizers? I could also try Summer Gara for a full Aqua Walk commando (I could also compensate the burning hate I feel towards spike spamer fagtards! Twisted Evil ). It also has white wingedblack haired Ivis and the ever so tempting School Crim and jumpers halberd (always wanted one for lulz).

Then again I could also skip charging and buy PvP superiority in a game I'm actually good at (any random MMORPG ._.)

Come to think of it: I dint buy a single vehic yet. M/b I should get my hands on a Wild and a...uhm...welp the AIR one.

That's why I want Baltheon Gold and Rouche R...both would easily fit into my just as(if not MORE) defensive style of play...besides, how long has it been since Baltheon Gold has been seen in a gara at ALL?? Smile
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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 10:07 pm

Rouche's new barrier bit repels anything that melees inside the bit, pushing them some distance. CV not affected, but could help against a melee rusher.

Also my weekly roll of a single 5x:
Super fly:
Jack Gadget 3x in a row (._.)
Scargent Nomad
Power Lazer

Could have been much worse but oh well, i never have enough rt(more than a 5x) to roll out an eve.
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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 10:17 pm

@CapeMike wrote:
@Zwiebel Force wrote:
@Tashunu wrote:


The update is pretty good for those that got zeros from moon gara, not so good for those that didn't, though its always like that. Good for the lucky/fags, boring for the rest
I didn't seriously roll the gara yet, but I doubt I actually will. Nothing in there would actally compliment my rather defensive fighting style. Sure Rouche Mode: R would be nice, but I never relied on Rouche's HD that much, so unless it's Rouche Mode: C I don't see a reason to get more than two (I already got the blonde and the Lab Coat one).

Maybe I'll still pay my monthly fee (lol) and buy shittons of tune-up stbilizers? I could also try Summer Gara for a full Aqua Walk commando (I could also compensate the burning hate I feel towards spike spamer fagtards! Twisted Evil ). It also has white wingedblack haired Ivis and the ever so tempting School Crim and jumpers halberd (always wanted one for lulz).

Then again I could also skip charging and buy PvP superiority in a game I'm actually good at (any random MMORPG ._.)

Come to think of it: I dint buy a single vehic yet. M/b I should get my hands on a Wild and a...uhm...welp the AIR one.
That's why I want Baltheon Gold and Rouche R...both would easily fit into my just as(if not MORE) defensive style of play...besides, how long has it been since Baltheon Gold has been seen in a gara at ALL?? Smile
The only time I rolled weekly was when Melfi and Elisalotte were in there. The point about skipping Moon Gash is, that I'd roll it, wanting only one bot, which is usually a really bad idea. Rouche's new HD might be awesome, but as I stated I hardly use her HD and her railgun AM seems to be a practical joke. I'd rather have dem triple barrier shots. Storeable genkidama barrier is sexy to (not to mention the adorable neko design).

I guess I'll wait until the next pair of moes is leaked and make my decision then. Maybe we'll have some nice weekly next week or such. I'm still hoping a Melfi HEART or something, or even a Persenachia (WALPURGISNACHT?! ÖAÖ)
@Tashunu wrote:
Rouche's new barrier bit repels anything that melees inside the bit, pushing them some distance. CV not affected, but could help against a melee rusher.

Also my weekly roll of a single 5x:
Super fly:
Jack Gadget 3x in a row (._.)
Scargent Nomad
Power Lazer

Could have been much worse but oh well, i never have enough rt(more than a 5x) to roll out an eve.
From what I've heard the repel has a cool down. Also, my deepest sympathy on that weekly roll. This is why I don't approach weeklies with the easy going mentality a lot of other people do.
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PostSubject: Re: 8/30/12 Update   Thu Aug 30, 2012 11:39 pm

Yes, there's a cooldown of a good number of seconds (It certainly takes its time but I wasn't counting) before it blocks melee again. It's vulnerable at that point. While the knockback of the bit is significant, it's more of an "opening maker" than it is a real defense because there's more than enough time for any decent melee to get back to the bit and break it down.

Also doesn't quite have desirable effects on some of the rush-type melee. Exceed Impact, for example, won't really be stopped, just guided a slight off. Probably with everyone who still got hit by it.
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